index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
vc4
Commit message (
Expand
)
Author
Age
Files
Lines
*
gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowed
Ilia Mirkin
2016-06-06
1
-0
/
+1
*
vc4: Fix compiler warnings in fail_instr path of QIR validate pass
Rhys Kidd
2016-05-31
1
-10
/
+10
*
vc4: Fix doxygen warnings
12.0-branchpoint
Rhys Kidd
2016-05-30
2
-6
/
+6
*
gallium: push offset down to driver
Stanimir Varbanov
2016-05-30
1
-0
/
+7
*
gallium: Add a pipe cap for whether primitive restart works for patches.
Kenneth Graunke
2016-05-23
1
-0
/
+1
*
vc4: Size transfer temporary mappings appropriately for full maps of 3D.
Eric Anholt
2016-05-18
1
-2
/
+2
*
vc4: Add support for vertex color clamping in the rasterizer.
Eric Anholt
2016-05-17
3
-1
/
+6
*
vc4: Move tgsi_to_nir to precompile time.
Eric Anholt
2016-05-17
1
-12
/
+15
*
vc4: Mark the driver as supporting fragment color clamping in rast.
Eric Anholt
2016-05-17
1
-1
/
+1
*
vc4: Enable sharing shaders across contexts.
Eric Anholt
2016-05-17
2
-2
/
+3
*
vc4: Switch to using nir_load_front_face.
Eric Anholt
2016-05-17
2
-9
/
+18
*
vc4: Drop the dead export_linkage array.
Eric Anholt
2016-05-17
1
-5
/
+0
*
vc4: Fix a -Wformat-security warning.
Eric Anholt
2016-05-17
1
-1
/
+1
*
gallium: Add a pipe cap for arb_cull_distance
Tobias Klausmann
2016-05-14
1
-0
/
+1
*
vc4: Add support for loading immediate values in QIR.
Eric Anholt
2016-05-06
4
-0
/
+32
*
vc4: Make vc4_qpu_validate() produce more verbose failures.
Eric Anholt
2016-05-06
1
-35
/
+71
*
vc4: Add a small QIR validate pass.
Eric Anholt
2016-05-06
4
-0
/
+127
*
vc4: Fix the src count on exp2/log2.
Eric Anholt
2016-05-06
1
-2
/
+2
*
vc4: Reuse QPU disasm's cond flags in QIR.
Eric Anholt
2016-05-06
3
-27
/
+46
*
vc4: When emitting an instruction to an existing temp, mark it non-SSA.
Eric Anholt
2016-05-06
1
-0
/
+2
*
vc4: Make sure that we don't overwrite the signal for PROG_END.
Eric Anholt
2016-05-06
1
-0
/
+8
*
vc4: fixup for new nir_foreach_block()
Connor Abbott
2016-05-05
4
-48
/
+20
*
vc4: Use NIR lowering for sRGB decode.
Eric Anholt
2016-05-02
2
-40
/
+3
*
vc4: Just use NIR lowering for texture projection.
Eric Anholt
2016-05-02
1
-15
/
+3
*
vc4: Scalarize phi nodes as well.
Eric Anholt
2016-05-02
1
-0
/
+1
*
vc4: Add whitespace after each program stage dump.
Eric Anholt
2016-05-02
2
-0
/
+3
*
vc4: Remove the CSE pass.
Eric Anholt
2016-05-02
4
-162
/
+0
*
vc4: Emit only one FRAG_Z or FRAG_W QIR opcode.
Eric Anholt
2016-05-02
1
-2
/
+19
*
vc4: Use the NIR cubemap normalization instead of our own.
Eric Anholt
2016-05-02
1
-6
/
+1
*
vc4: Drop the support for DCE of texture instructions.
Eric Anholt
2016-05-02
1
-22
/
+1
*
nir: Switch the arguments to nir_foreach_function
Jason Ekstrand
2016-04-28
4
-5
/
+5
*
nir: Switch the arguments to nir_foreach_instr
Jason Ekstrand
2016-04-28
4
-5
/
+5
*
nir: rename lower_flrp to lower_flrp32
Samuel Iglesias Gonsálvez
2016-04-28
1
-1
/
+1
*
vc4: Make sure we recompile when sample_mask changes.
Eric Anholt
2016-04-22
1
-0
/
+1
*
vc4: Fix validation of full res tile offset if used for non-MSAA.
Eric Anholt
2016-04-22
3
-2
/
+14
*
vc4: Only do MSAA FB operations if the FB is MSAA.
Eric Anholt
2016-04-22
1
-5
/
+8
*
vc4: Fix tests for format supported with nr_samples == 1.
Eric Anholt
2016-04-22
1
-3
/
+4
*
vc4: Don't try to blit from MSAA surfaces with mismatched width to dst.
Eric Anholt
2016-04-22
1
-11
/
+14
*
gallium: add bool return to pipe_context::end_query
Nicolai Hähnle
2016-04-21
1
-1
/
+2
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
4
-16
/
+16
*
nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Connor Abbott
2016-04-20
4
-4
/
+4
*
vc4: Fix fbo-generatemipmap-formats for NPOT.
Eric Anholt
2016-04-18
1
-0
/
+20
*
vc4: Remove unused "immediates" field
Eric Anholt
2016-04-18
1
-1
/
+0
*
vc4: Add support for rendering to cube map surfaces.
Eric Anholt
2016-04-18
1
-1
/
+2
*
vc4: Don't flush on read-only access of buffers read by the CL.
Eric Anholt
2016-04-18
3
-7
/
+16
*
vc4: Sanity check that flushes don't happen between state emit and draw.
Eric Anholt
2016-04-18
1
-0
/
+7
*
vc4: Sanity check strides for imported BOs.
Eric Anholt
2016-04-18
1
-5
/
+18
*
vc4: Fix subimage accesses to LT textures.
Eric Anholt
2016-04-15
1
-4
/
+4
*
nir/dead_variables: Configurably work with any variable mode
Jason Ekstrand
2016-04-13
1
-1
/
+1
*
vc4: Work around hardware limits on the number of verts in a single draw.
Eric Anholt
2016-04-12
1
-18
/
+92
[next]