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src
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gallium
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drivers
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vc4
Commit message (
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Author
Age
Files
Lines
*
vc4: Add a helper for making driver-specific NIR load_uniform for GL state
Eric Anholt
2015-08-14
2
-2
/
+30
*
nir: Add a nir_opt_undef() to handle csels with undef.
Eric Anholt
2015-08-14
1
-0
/
+1
*
gallium: add an interface for EXT_depth_bounds_test
Marek Olšák
2015-08-14
1
-0
/
+1
*
gallium: add support for GLES texture float extensions (v3)
Marek Olšák
2015-08-14
1
-0
/
+2
*
vc4: add missing nir include, to fix the build
Emil Velikov
2015-08-07
1
-0
/
+1
*
vc4: automake: remove unused include
Emil Velikov
2015-08-07
1
-1
/
+0
*
vc4: Use nir_lower_load_const_to_scalar().
Eric Anholt
2015-08-04
1
-0
/
+1
*
vc4: Don't bother de-SSAing values that aren't part of phi webs.
Eric Anholt
2015-08-04
1
-15
/
+44
*
vc4: Don't bother saturating the dst color for blending.
Eric Anholt
2015-08-04
1
-8
/
+2
*
vc4: Make r4-writes implicitly move to a temp, and allocate temps to r4.
Eric Anholt
2015-08-04
8
-107
/
+106
*
vc4: Drop a dead prototype.
Eric Anholt
2015-08-04
1
-8
/
+0
*
vc4: Lower uniform loads to scalar in NIR.
Eric Anholt
2015-07-30
2
-31
/
+81
*
vc4: Move some FS input lowering into NIR.
Eric Anholt
2015-07-30
2
-35
/
+50
*
vc4: Move program keys to the header file.
Eric Anholt
2015-07-30
2
-47
/
+49
*
vc4: Lower NIR inputs to scalar as well.
Eric Anholt
2015-07-30
2
-4
/
+44
*
vc4: Start adding a NIR-based output lowering pass.
Eric Anholt
2015-07-30
4
-7
/
+137
*
vc4: Mark our shaders as single-threaded.
Eric Anholt
2015-07-30
2
-0
/
+6
*
vc4: Avoid leaking indirect array access UBOs.
Eric Anholt
2015-07-30
1
-0
/
+2
*
vc4: Avoid overflowing various static tables.
Eric Anholt
2015-07-30
4
-4
/
+4
*
vc4: Fix return values from recent validation changes.
Eric Anholt
2015-07-30
1
-4
/
+4
*
vc4: Skip re-emitting the shader_rec if it's unchanged.
Eric Anholt
2015-07-28
5
-43
/
+158
*
vc4: Drop unused vpm_offset value.
Eric Anholt
2015-07-28
1
-3
/
+0
*
vc4: Simplify vc4_use_bo and make sure it's not a shader.
Eric Anholt
2015-07-28
4
-39
/
+26
*
vc4: Keep the validated shader around for the simulator execution.
Eric Anholt
2015-07-28
3
-13
/
+17
*
vc4: Make the object be the return value from vc4_use_bo().
Eric Anholt
2015-07-28
3
-23
/
+25
*
vc4: Ensure that the bin CL is properly capped by increment/flush.
Eric Anholt
2015-07-28
3
-26
/
+36
*
vc4: Drop NV shader reloc validation.
Eric Anholt
2015-07-28
2
-120
/
+60
*
vc4: Fix raster surface shadow updates under DRI2.
Eric Anholt
2015-07-28
1
-0
/
+6
*
vc4: Fix bus errors on dumping CL on hardware.
Eric Anholt
2015-07-28
1
-1
/
+1
*
vc4: Add support for ARB_draw_elements_base_vertex.
Eric Anholt
2015-07-27
1
-1
/
+3
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-3
/
+3
*
vc4: Switch to using a separate ioctl for making shaders.
Eric Anholt
2015-07-17
4
-12
/
+78
*
vc4: Fix printing of shader-db debug when shader-db isn't turned on.
Eric Anholt
2015-07-17
1
-4
/
+6
*
vc4: Add debugging on texture relocation validation failures.
Eric Anholt
2015-07-17
1
-7
/
+13
*
vc4: Also consider uniform 0 in uniform lowering.
Eric Anholt
2015-07-17
1
-3
/
+3
*
vc4: Use the pure/const attributes on a bunch of our QPU functions.
Eric Anholt
2015-07-17
2
-18
/
+18
*
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
2015-07-16
1
-0
/
+1
*
vc4: Cache the texture p1 for the sampler.
Eric Anholt
2015-07-14
3
-49
/
+69
*
vc4: Cache texture p0/p1 setup for the sampler view.
Eric Anholt
2015-07-14
3
-28
/
+43
*
vc4: Move uniforms handling to a separate file.
Eric Anholt
2015-07-14
3
-314
/
+341
*
vc4: Fix some -Wdouble-promotion warnings.
Eric Anholt
2015-07-14
3
-6
/
+6
*
vc4: Fix compiler warnings on release builds.
Eric Anholt
2015-07-14
4
-7
/
+14
*
vc4: Add better debug for register allocation failure.
Eric Anholt
2015-07-14
1
-1
/
+5
*
vc4: Drop reloc_count tracking for debug asserts on non-debug builds.
Eric Anholt
2015-07-14
1
-0
/
+10
*
vc4: Rework cl handling to be friendlier to the compiler.
Eric Anholt
2015-07-14
6
-152
/
+203
*
vc4: Make a helper function for getting the current offset in the CL.
Eric Anholt
2015-07-14
4
-20
/
+21
*
vc4: Drop separate cl*_reloc_hindex().
Eric Anholt
2015-07-14
1
-18
/
+6
*
vc4: Store reloc pointers as pointers, not offsets.
Eric Anholt
2015-07-14
1
-5
/
+5
*
vc4: Add perf debug for when we wait on BOs.
Eric Anholt
2015-07-14
4
-43
/
+72
*
vc4: unref old fence
Rob Clark
2015-07-10
1
-0
/
+2
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