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* gallium: introduce PIPE_CAP_LOAD_CONSTBUFTimothy Arceri2017-09-151-0/+1
* broadcom/vc4: Port NEON-code to ARM64Jonas Pfeil2017-08-151-0/+84
* broadcom/vc4: Build the vc4_tiling_lt_neon.c with -mfpu=neon on ARM.Eric Anholt2017-08-154-7/+24
* gallium: introduce PIPE_CAP_MEMOBJTimothy Arceri2017-08-031-0/+1
* gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding capNicolai Hähnle2017-08-021-0/+1
* st/glsl_to_nir: move nir_lower_io to driversNicolai Hähnle2017-07-311-0/+3
* st/mesa: get rid of st_glsl_typesNicolai Hähnle2017-07-311-2/+8
* gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREFNicolai Hähnle2017-07-311-0/+1
* broadcom/vc4: Use the RA callback to improve register selection's choices.Eric Anholt2017-07-251-1/+52
* broadcom/vc4: Scissor blits performed using the rendering engine.Eric Anholt2017-07-251-0/+9
* broadcom/vc4: Prefer blit via rendering to the software fallback.Eric Anholt2017-07-251-6/+8
* broadcom/vc4: Switch the Viewport Center fields to a fixed-point representation.Eric Anholt2017-07-251-2/+2
* broadcom/vc4: Use the XML decoder for CL dumping.Eric Anholt2017-07-253-443/+32
* renderonly/etnaviv: stop importing resource from renderonlyLucas Stach2017-07-191-2/+3
* Android: Fix vc4 build since XML changes.Rob Herring2017-07-121-1/+1
* vc4: Set shareable BOs as T tiled if possibleEric Anholt2017-07-124-13/+182
* vc4: Use vc4_setup_slices for resource importEric Anholt2017-07-121-33/+19
* vc4: Make the miptree debug code available under VC4_DEBUG=surfEric Anholt2017-07-123-5/+6
* vc4: Switch back to using a local copy of vc4_drm.h.Eric Anholt2017-07-122-2/+4
* vc4: Remove a stale comment.Eric Anholt2017-07-121-4/+0
* vc4: automake: include vc4_cl_dump.h inJuan A. Suarez Romero2017-07-041-0/+1
* vc4: Start using XML unpack functions in CL dump.Eric Anholt2017-06-305-19/+67
* vc4: Replace a couple of magic numbers with #define usage.Eric Anholt2017-06-301-2/+2
* vc4: Move rasterizer state packing to CSO creation time.Eric Anholt2017-06-304-29/+25
* vc4: Convert the driver to emitting the shader record using pack macros.Eric Anholt2017-06-303-54/+92
* vc4: Simplify pack header usageEric Anholt2017-06-304-35/+28
* vc4: Start using the pack header.Eric Anholt2017-06-304-51/+130
* vc4: Introduce XML-based packet header generation like Intel's.Eric Anholt2017-06-301-1/+4
* Android: use symlinks for driver loadingRob Herring2017-06-291-0/+1
* vc4: Clean up release build warnings using MAYBE_UNUSED.Eric Anholt2017-06-202-6/+5
* vc4: Allow VBOs to be mapped during execution.Eric Anholt2017-06-201-1/+1
* gallium: Add renderonly-based support for pl111+vc4.Eric Anholt2017-06-154-2/+54
* gallium: add PIPE_CAP_BINDLESS_TEXTURESamuel Pitoiset2017-06-141-0/+1
* gallium: Add a cap to check if the driver supports ARB_post_depth_coverageLyude2017-06-021-0/+1
* vc4: Remove dead code in vc4_dump_surface_msaa()Rhys Kidd2017-05-221-6/+0
* vc4: Don't allocate new BOs to avoid synchronization when they're shared.Eric Anholt2017-05-171-1/+2
* vc4: Drop pointless indirections around BO import/export.Eric Anholt2017-05-173-69/+49
* vc4: Drop the u_resource_vtbl no-op layer.Eric Anholt2017-05-174-33/+27
* gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTIONMarek Olšák2017-05-171-0/+1
* Android: push driver build details to driver makefilesRob Herring2017-05-111-0/+4
* gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEXMarek Olšák2017-05-101-0/+1
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-105-38/+20
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-101-1/+1
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-092-4/+4
* vc4: Use runtime CPU detection for whether NEON is available.Eric Anholt2017-05-022-14/+16
* vc4: Use a wrapper file to set VC4_BUILD_NEON instead of CFLAGS.Eric Anholt2017-05-024-8/+31
* vc4: Only build the NEON code on arm32.Eric Anholt2017-05-011-2/+2
* gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERSSamuel Pitoiset2017-04-261-0/+1
* gallium: fold u_trim_pipe_prim call from st/mesa to driversMarek Olšák2017-04-201-0/+5
* vc4: Enable V3D 2.6.Eric Anholt2017-04-181-1/+1