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src
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gallium
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drivers
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vc4
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Author
Age
Files
Lines
...
*
vc4: Use vc4_setup_slices for resource import
Eric Anholt
2017-07-12
1
-33
/
+19
*
vc4: Make the miptree debug code available under VC4_DEBUG=surf
Eric Anholt
2017-07-12
3
-5
/
+6
*
vc4: Switch back to using a local copy of vc4_drm.h.
Eric Anholt
2017-07-12
2
-2
/
+4
*
vc4: Remove a stale comment.
Eric Anholt
2017-07-12
1
-4
/
+0
*
vc4: automake: include vc4_cl_dump.h in
Juan A. Suarez Romero
2017-07-04
1
-0
/
+1
*
vc4: Start using XML unpack functions in CL dump.
Eric Anholt
2017-06-30
5
-19
/
+67
*
vc4: Replace a couple of magic numbers with #define usage.
Eric Anholt
2017-06-30
1
-2
/
+2
*
vc4: Move rasterizer state packing to CSO creation time.
Eric Anholt
2017-06-30
4
-29
/
+25
*
vc4: Convert the driver to emitting the shader record using pack macros.
Eric Anholt
2017-06-30
3
-54
/
+92
*
vc4: Simplify pack header usage
Eric Anholt
2017-06-30
4
-35
/
+28
*
vc4: Start using the pack header.
Eric Anholt
2017-06-30
4
-51
/
+130
*
vc4: Introduce XML-based packet header generation like Intel's.
Eric Anholt
2017-06-30
1
-1
/
+4
*
Android: use symlinks for driver loading
Rob Herring
2017-06-29
1
-0
/
+1
*
vc4: Clean up release build warnings using MAYBE_UNUSED.
Eric Anholt
2017-06-20
2
-6
/
+5
*
vc4: Allow VBOs to be mapped during execution.
Eric Anholt
2017-06-20
1
-1
/
+1
*
gallium: Add renderonly-based support for pl111+vc4.
Eric Anholt
2017-06-15
4
-2
/
+54
*
gallium: add PIPE_CAP_BINDLESS_TEXTURE
Samuel Pitoiset
2017-06-14
1
-0
/
+1
*
gallium: Add a cap to check if the driver supports ARB_post_depth_coverage
Lyude
2017-06-02
1
-0
/
+1
*
vc4: Remove dead code in vc4_dump_surface_msaa()
Rhys Kidd
2017-05-22
1
-6
/
+0
*
vc4: Don't allocate new BOs to avoid synchronization when they're shared.
Eric Anholt
2017-05-17
1
-1
/
+2
*
vc4: Drop pointless indirections around BO import/export.
Eric Anholt
2017-05-17
3
-69
/
+49
*
vc4: Drop the u_resource_vtbl no-op layer.
Eric Anholt
2017-05-17
4
-33
/
+27
*
gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
Marek Olšák
2017-05-17
1
-0
/
+1
*
Android: push driver build details to driver makefiles
Rob Herring
2017-05-11
1
-0
/
+4
*
gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
Marek Olšák
2017-05-10
1
-0
/
+1
*
gallium: remove pipe_index_buffer and set_index_buffer
Marek Olšák
2017-05-10
5
-38
/
+20
*
gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytes
Marek Olšák
2017-05-10
1
-1
/
+1
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
2
-4
/
+4
*
vc4: Use runtime CPU detection for whether NEON is available.
Eric Anholt
2017-05-02
2
-14
/
+16
*
vc4: Use a wrapper file to set VC4_BUILD_NEON instead of CFLAGS.
Eric Anholt
2017-05-02
4
-8
/
+31
*
vc4: Only build the NEON code on arm32.
Eric Anholt
2017-05-01
1
-2
/
+2
*
gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
Samuel Pitoiset
2017-04-26
1
-0
/
+1
*
gallium: fold u_trim_pipe_prim call from st/mesa to drivers
Marek Olšák
2017-04-20
1
-0
/
+5
*
vc4: Enable V3D 2.6.
Eric Anholt
2017-04-18
1
-1
/
+1
*
gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
Nicolai Hähnle
2017-04-14
1
-0
/
+1
*
gallium: add PIPE_CAP_TGSI_BALLOT
Nicolai Hähnle
2017-04-05
1
-0
/
+1
*
gallium: add sparse buffer interface and capability
Nicolai Hähnle
2017-04-05
1
-0
/
+1
*
gallium: Add a cap to check if the driver supports fill_rectangle
Lyude
2017-03-31
1
-0
/
+1
*
gallium: remove support for predicates from TGSI (v2)
Marek Olšák
2017-04-01
1
-2
/
+0
*
gallium: add PIPE_CAP_TGSI CLOCK
Nicolai Hähnle
2017-03-31
1
-0
/
+1
*
vc4: Fix indenting in vc4_screen_get_param()
Lyude
2017-03-30
1
-3
/
+3
*
gallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
Marek Olšák
2017-03-15
1
-0
/
+1
*
nir: Rework conversion opcodes
Jason Ekstrand
2017-03-14
3
-13
/
+13
*
vc4: Fix math with a condition flag set.
Eric Anholt
2017-03-08
2
-3
/
+18
*
vc4: Fix register pressure cost estimates when a src appears twice.
Eric Anholt
2017-03-08
1
-3
/
+13
*
vc4: Report to shader-db how many threads a fragment shader has.
Eric Anholt
2017-03-08
1
-0
/
+7
*
Revert "vc4: Lazily emit our FS/VS input loads."
Eric Anholt
2017-03-08
4
-93
/
+75
*
gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()
Brian Paul
2017-03-08
1
-1
/
+2
*
gallium: s/unsigned/enum pipe_shader_type/ for get_compiler_options()
Brian Paul
2017-03-08
2
-2
/
+4
*
gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()
Brian Paul
2017-03-08
1
-2
/
+3
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