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* gallium: add GREMEDY_string_markerRob Clark2016-01-211-0/+1
* gallium/st: add pipe_context::generate_mipmap()Charmaine Lee2016-01-141-0/+1
* gallium: add PIPE_CAP_INVALIDATE_BUFFERNicolai Hähnle2016-01-141-0/+1
* gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENTIlia Mirkin2016-01-081-13/+14
* gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERSIlia Mirkin2016-01-081-0/+2
* gallium: add caps for POSITION and FACE system valuesMarek Olšák2016-01-081-0/+2
* gallium: add caps to expose support for multi indirect drawsIlia Mirkin2016-01-071-0/+2
* vc4: Fix driver build from last minute rebase fix.Eric Anholt2016-01-061-21/+20
* vc4: Optimize out a comparison for bcsel based on an ALU comparisonEric Anholt2016-01-061-14/+59
* vc4: Add missing sRGB decode to texel fetches.Eric Anholt2016-01-061-0/+5
* vc4: Add support for GL_ARB_texture_swizzle.Eric Anholt2016-01-061-1/+1
* vc4: Use NIR texture lowering for texture swizzling.Eric Anholt2016-01-062-57/+63
* vc4: Replace the SSA-style SEL operators with conditional MOVs.Eric Anholt2016-01-066-201/+128
* vc4: Don't try the SF coalescing unless it's on a def.Eric Anholt2016-01-061-3/+3
* gallium/drivers: Remove unnecessary semicolonsEdward O'Callaghan2016-01-061-1/+1
* gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H supportIlia Mirkin2016-01-031-0/+1
* vc4: Fix build from upload changes.Eric Anholt2016-01-021-1/+1
* u_upload_mgr: allow specifying PIPE_USAGE_* for the upload bufferMarek Olšák2016-01-021-1/+2
* u_upload_mgr: remove alignment parameter from u_upload_createMarek Olšák2016-01-021-1/+1
* u_upload_mgr: pass alignment to u_upload_data manuallyMarek Olšák2016-01-021-1/+1
* u_upload_mgr: pass alignment to u_upload_alloc manuallyMarek Olšák2016-01-021-1/+1
* gallium: add PIPE_CAP_DRAW_PARAMETERSIlia Mirkin2015-12-301-0/+1
* nir: Get rid of function overloadsJason Ekstrand2015-12-284-17/+17
* vc4: Do instruction scheduling on the QIR to hide texture fetch latency.Eric Anholt2015-12-184-0/+624
* vc4: Fix latency handling for QPU texture scheduling.Eric Anholt2015-12-181-32/+50
* vc4: Keep sample mask writes from being reordered after TLB writesEric Anholt2015-12-181-1/+2
* vc4: Add support for dumping executed commands to a file.Eric Anholt2015-12-153-0/+94
* vc4: Import updated vc4_drm.h with hang state.Eric Anholt2015-12-151-0/+45
* vc4: Only update vc4->msaa when the framebuffer changes.Eric Anholt2015-12-151-7/+0
* vc4: Don't consider nr_samples==1 surfaces to be MSAA.Eric Anholt2015-12-156-21/+25
* vc4: Fix min() wrapper definition for the simulator's kernel code.Eric Anholt2015-12-151-1/+1
* vc4: Warn instead of abort()ing on exec ioctl failures.Eric Anholt2015-12-151-3/+5
* vc4: Add quick algebraic optimization for clamping of unpacked values.Eric Anholt2015-12-111-0/+18
* vc4: When doing algebraic optimization into a MOV, use the right MOV.Eric Anholt2015-12-111-1/+6
* vc4: Fix handling of src packs on in qir_follow_movs().Eric Anholt2015-12-111-2/+8
* vc4: Add missing progress note in opt_algebraic.Eric Anholt2015-12-111-0/+1
* vc4: Add debugging of the estimated time to run the shader to shader-db.Eric Anholt2015-12-113-17/+50
* vc4: Fix handling of sample_mask output.Eric Anholt2015-12-112-6/+6
* nir: Get rid of *_indirect variants of input/output load/store intrinsicsJason Ekstrand2015-12-104-34/+71
* vc4: Enable MSAA.Eric Anholt2015-12-081-2/+3
* vc4: Add support for mapping of MSAA resources.Eric Anholt2015-12-082-8/+105
* vc4: Add support for texel fetches from MSAA resources.Eric Anholt2015-12-085-15/+295
* vc4: Add support for multisample framebuffer operations.Eric Anholt2015-12-087-24/+191
* vc4: Add a workaround for HW-2905, and additional failure I saw with MSAA.Eric Anholt2015-12-081-2/+16
* vc4: Add support for drawing in MSAA.Eric Anholt2015-12-086-50/+148
* vc4: Add kernel RCL support for MSAA rendering.Eric Anholt2015-12-085-39/+239
* vc4: Rename color_ms_write to color_write.Eric Anholt2015-12-083-22/+21
* vc4: Allow RCL blits to the edge of the surface.Eric Anholt2015-12-081-2/+8
* vc4: Add disabled debug printf for describing blits.Eric Anholt2015-12-081-0/+10
* vc4: Fix check for tile RCL blits with mismatched y.Eric Anholt2015-12-081-1/+1