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* vc4: The r4_count is supposed to be how many writes, not reads.Eric Anholt2014-09-091-1/+1
* vc4: Fix segfaults when rendering with no color render target.Eric Anholt2014-09-092-8/+18
* vc4: Fill out the stencil clear field.Eric Anholt2014-09-093-1/+5
* vc4: Flip around the depth/stencil fields.Eric Anholt2014-09-093-5/+9
* vc4: Add support for loading/storing the depth buffer.Eric Anholt2014-09-092-7/+62
* vc4: Don't forget to do initial tile clearing for depth/stencil.Eric Anholt2014-09-091-1/+6
* vc4: Ignore non-address bits of the offset for load/store.Eric Anholt2014-09-091-1/+1
* vc4: Add a debug flag for flushing after every draw.Eric Anholt2014-09-093-0/+6
* vc4: Add missing null terminator to the debug options list.Eric Anholt2014-09-091-0/+1
* gallium/vc4: ship all files in the tarballEmil Velikov2014-09-051-1/+13
* vc4: Merge qcompile and tgsi_to_qirEric Anholt2014-09-049-402/+327
* vc4: Add a CSE optimization pass.Eric Anholt2014-09-044-0/+238
* vc4: Switch to using native integers.Eric Anholt2014-09-045-6/+228
* vc4: Expose compares at a lower level in QIR.Eric Anholt2014-09-045-79/+148
* vc4: Stop being so clever in CMP handling.Eric Anholt2014-09-041-23/+6
* vc4: Handle a couple of the transfer map flags.Eric Anholt2014-09-022-4/+12
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
* vc4: Stop doing qpu_inst(add, NOP) or qpu_inst(NOP, mul).Eric Anholt2014-08-241-84/+47
* vc4: Set the other WADDR in the qpu instruction helpers.Eric Anholt2014-08-241-1/+5
* vc4: Merge qpu_a_NOP() and qpu_m_NOP to a single qpu_NOP() helper.Eric Anholt2014-08-243-57/+45
* vc4: Ignore WADDRs from the other half of the instruction when merging.Eric Anholt2014-08-241-1/+2
* vc4: Fix LT/GE set-0-or-1 compares.Eric Anholt2014-08-241-1/+1
* vc4: Fix save/restore of the VS/FS in the blitter.Eric Anholt2014-08-231-2/+2
* vc4: Clear padding of ioctl arguments.Eric Anholt2014-08-231-0/+1
* vc4: Add support for fragment discards.Eric Anholt2014-08-224-0/+43
* vc4: Make some helpers for setting condition codes in instructions.Eric Anholt2014-08-223-15/+27
* vc4: Avoid using undefined values when there's no color write.Eric Anholt2014-08-221-8/+27
* vc4: Emit the scoreboard wait just when it's needed.Eric Anholt2014-08-221-2/+25
* vc4: Fix FLR for integer values less than 0.Eric Anholt2014-08-221-1/+7
* vc4: Fix totally broken assertions about inter-instruction reg conflicts.Eric Anholt2014-08-221-3/+18
* vc4: Add support for all the texture and FBO formats we can.Eric Anholt2014-08-227-72/+203
* vc4: Add support for texture tiling.Eric Anholt2014-08-2210-53/+626
* vc4: Fix a typo in the validation for miplevels.Eric Anholt2014-08-221-1/+1
* vc4: Convert to using an enum for texture data typesEric Anholt2014-08-222-20/+43
* vc4: Stop complaining about unknown texture channel types.Eric Anholt2014-08-221-10/+0
* vc4: Include stdio/stdlib in headers so I don't have to include it per file.Eric Anholt2014-08-2215-21/+4
* vc4: Plumb the texture index from TGSI through to the sampler uniforms.Eric Anholt2014-08-191-15/+11
* vc4: Avoid a null-deref if a sampler index isn't used.Eric Anholt2014-08-191-2/+5
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
* vc4: Add support for swizzling of texture colors.Eric Anholt2014-08-183-4/+39
* vc4: Fix handling of non-XYZW swizzles in color outputs.Eric Anholt2014-08-181-6/+6
* vc4: Extract the swizzle handling from vertex fetch.Eric Anholt2014-08-181-27/+32
* vc4: Add support for color masking.Eric Anholt2014-08-181-13/+24
* vc4: Add a helper for QOP_R4_UNPACK_[ABCD].Eric Anholt2014-08-182-8/+11
* vc4: Don't forget to set up the offset for render targets.Eric Anholt2014-08-181-0/+2
* vc4: Fix multi-level texture setup.Eric Anholt2014-08-182-2/+12
* vc4: Fix viewport handling in the uniforms upload.Eric Anholt2014-08-181-4/+2
* gallium/vc4: PIPE_CAP_VIDEO_MEMORY return the amount of system ramEmil Velikov2014-08-151-3/+9
* vc4: Add support for blending.Eric Anholt2014-08-155-12/+199
* vc4: Drop incorrect attempt to incorrectly invert the primconvert hw_mask.Eric Anholt2014-08-151-1/+1