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* vc4: Speed up glGenerateMipmaps by avoiding shadow baselevel.Eric Anholt2016-07-155-3/+23
* vc4: Drop VC4_DIRTY_TEXSTATE in favor of the per-stage flags.Eric Anholt2016-07-154-8/+4
* vc4: Remove dead dirty_samplers field.Eric Anholt2016-07-152-5/+0
* vc4: Turn on control flow support in the simulator environment.Eric Anholt2016-07-151-0/+4
* vc4: Emit resets of the uniform stream at the starts of blocks.Eric Anholt2016-07-139-0/+167
* vc4: Add support for scheduling of branch instructions.Eric Anholt2016-07-132-17/+114
* vc4: Move the QPU instructions to schedule into each block.Eric Anholt2016-07-134-141/+180
* vc4: Disable vc4_opt_vpm in the presence of control flow.Eric Anholt2016-07-131-0/+5
* vc4: Convert vc4_opt_dead_code to work in the presence of control flow.Eric Anholt2016-07-131-18/+29
* vc4: Update copy propagation for control flow.Eric Anholt2016-07-131-62/+137
* vc4: Validate QPU uniform pointer updates.Eric Anholt2016-07-121-0/+22
* vc4: Add support for NIR loops and break/continue.Eric Anholt2016-07-122-3/+79
* vc4: Add support for emitting NIR IF nodes.Eric Anholt2016-07-121-1/+91
* vc4: Add support for storing to NIR registers in a non-SSA fashion.Eric Anholt2016-07-122-85/+144
* vc4: Add a flag in the screen to track control flow support.Eric Anholt2016-07-123-1/+14
* vc4: Define a QIR branch instructionEric Anholt2016-07-124-9/+61
* vc4: Add kernel support for branching in shader validation.Eric Anholt2016-07-123-17/+280
* vc4: Add a bitmap of branch targets in kernel validation.Eric Anholt2016-07-123-2/+133
* vc4: Track the current instruction into the validation_state.Eric Anholt2016-07-121-24/+30
* vc4: Add QPU support for generating BRANCH instructions.Eric Anholt2016-07-125-1/+85
* vc4: Print live variable start/ends during QIR dumping.Eric Anholt2016-07-121-0/+45
* vc4: Implement live intervals using a CFG.Eric Anholt2016-07-126-39/+393
* vc4: Make vc4_qir_schedule handle each block in the program.Eric Anholt2016-07-121-14/+23
* vc4: Convert uniforms lowering to work with multiple blocks.Eric Anholt2016-07-121-29/+44
* vc4: Convert vc4_opt_peephole_sf to work with control flow.Eric Anholt2016-07-121-4/+18
* vc4: Create a basic block structure and move the instructions into it.Eric Anholt2016-07-126-20/+122
* vc4: Add a "qir_for_each_inst_inorder" macro and use it in many places.Eric Anholt2016-07-1212-14/+17
* vc4: Also enable phi elimination.Eric Anholt2016-07-121-0/+1
* vc4: fix memory leakEric Engestrom2016-07-121-1/+1
* vc4: Close our screen's fd on screen close.Eric Anholt2016-07-121-0/+3
* vc4: Regularize instruction emit macrosEric Anholt2016-07-042-39/+50
* vc4: Enable dead CF elimination.Eric Anholt2016-07-041-0/+1
* vc4: Optimize out redundant SF updates.Eric Anholt2016-07-042-6/+78
* vc4: Move SF removal to a separate peephole pass.Eric Anholt2016-07-045-17/+85
* vc4: DCE instructions with a NULL destination.Eric Anholt2016-07-041-2/+3
* vc4: Mark texturing setup instructions as having side effects.Eric Anholt2016-07-041-5/+5
* vc4: Fix a pasteo in scheduling condition flag usage.Eric Anholt2016-07-041-1/+1
* vc4: Drop the dead QIR_PACK() macro.Eric Anholt2016-07-041-8/+0
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-251-0/+1
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-232-2/+2
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+1
* vc4: fix vc4_resource_from_handle() stride calculationRob Herring2016-06-151-2/+2
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-131-1/+0
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
* vc4: Fix compiler warnings in fail_instr path of QIR validate passRhys Kidd2016-05-311-10/+10
* vc4: Fix doxygen warnings12.0-branchpointRhys Kidd2016-05-302-6/+6
* gallium: push offset down to driverStanimir Varbanov2016-05-301-0/+7
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
* vc4: Size transfer temporary mappings appropriately for full maps of 3D.Eric Anholt2016-05-181-2/+2