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src
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gallium
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drivers
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vc4
Commit message (
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Author
Age
Files
Lines
*
vc4: Merge qpu_a_NOP() and qpu_m_NOP to a single qpu_NOP() helper.
Eric Anholt
2014-08-24
3
-57
/
+45
*
vc4: Ignore WADDRs from the other half of the instruction when merging.
Eric Anholt
2014-08-24
1
-1
/
+2
*
vc4: Fix LT/GE set-0-or-1 compares.
Eric Anholt
2014-08-24
1
-1
/
+1
*
vc4: Fix save/restore of the VS/FS in the blitter.
Eric Anholt
2014-08-23
1
-2
/
+2
*
vc4: Clear padding of ioctl arguments.
Eric Anholt
2014-08-23
1
-0
/
+1
*
vc4: Add support for fragment discards.
Eric Anholt
2014-08-22
4
-0
/
+43
*
vc4: Make some helpers for setting condition codes in instructions.
Eric Anholt
2014-08-22
3
-15
/
+27
*
vc4: Avoid using undefined values when there's no color write.
Eric Anholt
2014-08-22
1
-8
/
+27
*
vc4: Emit the scoreboard wait just when it's needed.
Eric Anholt
2014-08-22
1
-2
/
+25
*
vc4: Fix FLR for integer values less than 0.
Eric Anholt
2014-08-22
1
-1
/
+7
*
vc4: Fix totally broken assertions about inter-instruction reg conflicts.
Eric Anholt
2014-08-22
1
-3
/
+18
*
vc4: Add support for all the texture and FBO formats we can.
Eric Anholt
2014-08-22
7
-72
/
+203
*
vc4: Add support for texture tiling.
Eric Anholt
2014-08-22
10
-53
/
+626
*
vc4: Fix a typo in the validation for miplevels.
Eric Anholt
2014-08-22
1
-1
/
+1
*
vc4: Convert to using an enum for texture data types
Eric Anholt
2014-08-22
2
-20
/
+43
*
vc4: Stop complaining about unknown texture channel types.
Eric Anholt
2014-08-22
1
-10
/
+0
*
vc4: Include stdio/stdlib in headers so I don't have to include it per file.
Eric Anholt
2014-08-22
15
-21
/
+4
*
vc4: Plumb the texture index from TGSI through to the sampler uniforms.
Eric Anholt
2014-08-19
1
-15
/
+11
*
vc4: Avoid a null-deref if a sampler index isn't used.
Eric Anholt
2014-08-19
1
-2
/
+5
*
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Tobias Klausmann
2014-08-19
1
-0
/
+1
*
vc4: Add support for swizzling of texture colors.
Eric Anholt
2014-08-18
3
-4
/
+39
*
vc4: Fix handling of non-XYZW swizzles in color outputs.
Eric Anholt
2014-08-18
1
-6
/
+6
*
vc4: Extract the swizzle handling from vertex fetch.
Eric Anholt
2014-08-18
1
-27
/
+32
*
vc4: Add support for color masking.
Eric Anholt
2014-08-18
1
-13
/
+24
*
vc4: Add a helper for QOP_R4_UNPACK_[ABCD].
Eric Anholt
2014-08-18
2
-8
/
+11
*
vc4: Don't forget to set up the offset for render targets.
Eric Anholt
2014-08-18
1
-0
/
+2
*
vc4: Fix multi-level texture setup.
Eric Anholt
2014-08-18
2
-2
/
+12
*
vc4: Fix viewport handling in the uniforms upload.
Eric Anholt
2014-08-18
1
-4
/
+2
*
gallium/vc4: PIPE_CAP_VIDEO_MEMORY return the amount of system ram
Emil Velikov
2014-08-15
1
-3
/
+9
*
vc4: Add support for blending.
Eric Anholt
2014-08-15
5
-12
/
+199
*
vc4: Drop incorrect attempt to incorrectly invert the primconvert hw_mask.
Eric Anholt
2014-08-15
1
-1
/
+1
*
vc4: Use cl_f() instead of cl_u32(fui())
Eric Anholt
2014-08-15
1
-6
/
+6
*
vc4: Consistently use qir_uniform_f().
Eric Anholt
2014-08-15
1
-7
/
+6
*
vc4: Consume the implicit varyings for points and lines.
Eric Anholt
2014-08-15
3
-12
/
+33
*
vc4: Move the deref of the color buffer for simulator into the simulator.
Eric Anholt
2014-08-15
3
-8
/
+4
*
gallium/vc4: handle query_renderer caps
Emil Velikov
2014-08-15
1
-0
/
+12
*
gallium: add opcodes/cap for fine derivative support
Ilia Mirkin
2014-08-14
1
-0
/
+1
*
vc4: Drop the dump_fbo() routine.
Eric Anholt
2014-08-12
1
-50
/
+0
*
vc4: Claim the GL 2.1 minimum for 3D textures.
Eric Anholt
2014-08-12
1
-1
/
+2
*
vc4: Declare what vertex formats we actually support.
Eric Anholt
2014-08-12
1
-2
/
+7
*
vc4: Stash some debug code for format support checks.
Eric Anholt
2014-08-12
1
-0
/
+9
*
vc4: Texture format support has nothing to do with VBO format support.
Eric Anholt
2014-08-12
1
-2
/
+1
*
vc4: Fix off-by-one in texture maximum levels.
Eric Anholt
2014-08-12
1
-1
/
+1
*
vc4: Add support for the FLR opcode.
Eric Anholt
2014-08-12
1
-0
/
+18
*
vc4: Flip which primitives are considered front-facing.
Eric Anholt
2014-08-11
1
-1
/
+1
*
vc4: Don't forget to set the depth clear value in the packet.
Eric Anholt
2014-08-11
1
-1
/
+1
*
vc4: Add support for gl_FragCoord.
Eric Anholt
2014-08-11
5
-4
/
+76
*
vc4: Refactor shader input setup again.
Eric Anholt
2014-08-11
1
-17
/
+24
*
vc4: Clean up the tile alloc buffer size.
Eric Anholt
2014-08-11
1
-1
/
+9
*
vc4: Clarify some values implicitly chosen for binning config.
Eric Anholt
2014-08-11
1
-1
/
+4
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