index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
vc4
Commit message (
Expand
)
Author
Age
Files
Lines
*
vc4: Refactor uniform handling.
Eric Anholt
2014-08-08
1
-27
/
+27
*
vc4: Add support for the LRP opcode.
Eric Anholt
2014-08-08
1
-0
/
+20
*
vc4: Add copy propagation between temps.
Eric Anholt
2014-08-08
4
-0
/
+81
*
vc4: Add dead code elimination.
Eric Anholt
2014-08-08
4
-3
/
+94
*
vc4: Add an initial pass of algebraic optimization.
Eric Anholt
2014-08-08
5
-4
/
+125
*
vc4: Add support for CMP.
Eric Anholt
2014-08-08
4
-1
/
+48
*
vc4: Make scheduling of NOPs a separate step from QIR -> QPU translation.
Eric Anholt
2014-08-08
3
-90
/
+212
*
vc4: Add WIP support for varyings.
Eric Anholt
2014-08-08
6
-8
/
+59
*
vc4: Use r3 instead of r5 for temps, since r5 only has 32 bits of storage
Eric Anholt
2014-08-08
1
-8
/
+8
*
vc4: Fix emit of ABS
Eric Anholt
2014-08-08
1
-1
/
+11
*
vc4: Add shader variant caching to handle FS output swizzle.
Eric Anholt
2014-08-08
3
-65
/
+232
*
vc4: Load the tile buffer before incrementally drawing.
Eric Anholt
2014-08-08
2
-27
/
+50
*
vc4: Don't reallocate the tile alloc/state bos every frame.
Eric Anholt
2014-08-08
2
-10
/
+21
*
vc4: Add VC4_DEBUG env option
Eric Anholt
2014-08-08
5
-14
/
+63
*
vc4: Add support for SNE/SEQ/SGE/SLT.
Eric Anholt
2014-08-08
6
-11
/
+96
*
vc4: Use the user's actual first vertex attribute.
Eric Anholt
2014-08-08
4
-35
/
+70
*
vc4: Fix UBO allocation when no uniforms are used.
Eric Anholt
2014-08-08
1
-1
/
+2
*
vc4: Add initial support for math opcodes
Eric Anholt
2014-08-08
2
-1
/
+41
*
vc4: Switch to actually generating vertex and fragment shader code from TGSI.
Eric Anholt
2014-08-08
12
-247
/
+1243
*
vc4: Start converting the driver to use vertex shaders.
Eric Anholt
2014-08-08
3
-45
/
+177
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
25
-0
/
+4430