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path:
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src
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gallium
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drivers
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vc4
Commit message (
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Author
Age
Files
Lines
*
vc4: Switch from errx() to fprintf() and abort().
Eric Anholt
2014-09-25
2
-8
/
+15
*
vc4: Fix miplevel validation for raster textures.
Eric Anholt
2014-09-25
1
-1
/
+1
*
vc4: Compute max_index instead of trusting the rest of userspace.
Eric Anholt
2014-09-24
1
-5
/
+13
*
vc4: Move shader record setup before the draw call.
Eric Anholt
2014-09-24
1
-38
/
+38
*
vc4: Add support for gl_PointCoord.
Eric Anholt
2014-09-24
1
-0
/
+34
*
vc4: Add support for point size setting.
Eric Anholt
2014-09-24
6
-6
/
+47
*
vc4: Add support for line width setting.
Eric Anholt
2014-09-24
2
-0
/
+5
*
vc4: Actually add support for polygon offset.
Eric Anholt
2014-09-24
3
-1
/
+28
*
vc4: Fix swapped 565 dithering versus no-dithering render configs.
Eric Anholt
2014-09-24
1
-2
/
+2
*
vc4: Add support for alpha test.
Eric Anholt
2014-09-24
2
-0
/
+70
*
gallium/vc4: add automake target 'templates'
Emil Velikov
2014-09-24
1
-0
/
+13
*
vc4: Drop maximum number of varyings down to 8.
Eric Anholt
2014-09-24
1
-1
/
+4
*
vc4: Add support for flat shading.
Eric Anholt
2014-09-23
5
-2
/
+33
*
vc4: Drop stale comment.
Eric Anholt
2014-09-23
1
-1
/
+0
*
vc4: Put dead writes into the NOP register when generating code.
Eric Anholt
2014-09-23
1
-1
/
+8
*
vc4: When possible, resolve raddr conflicts by swapping files on specials.
Eric Anholt
2014-09-23
1
-5
/
+29
*
vc4: Fix overzealous raddr conflict resolution.
Eric Anholt
2014-09-23
1
-5
/
+7
*
vc4: Add support for 8-bit unorm/snorm vertex inputs.
Eric Anholt
2014-09-23
6
-16
/
+101
*
vc4: Add disasm for A-file unpack operations.
Eric Anholt
2014-09-23
3
-22
/
+26
*
vc4: Switch to using Mesa's register allocator.
Eric Anholt
2014-09-23
5
-114
/
+121
*
vc4: Make a static list of all the registers.
Eric Anholt
2014-09-23
1
-12
/
+82
*
vc4: Switch the context struct to use ralloc.
Eric Anholt
2014-09-23
1
-2
/
+3
*
vc4: Fix perspective interpolation.
Eric Anholt
2014-09-19
1
-1
/
+1
*
vc4: Use the same method as for FRAG_Z to handle fragcoord W.
Eric Anholt
2014-09-19
5
-13
/
+15
*
vc4: Add support for stencil operations.
Eric Anholt
2014-09-18
8
-2
/
+118
*
vc4: Actually implement VC4_DEBUG=cl.
Eric Anholt
2014-09-18
4
-0
/
+141
*
vc4: Allow copy propagation of uniforms.
Eric Anholt
2014-09-17
1
-1
/
+15
*
vc4: Make sure thread end doesn't have a uniform read.
Eric Anholt
2014-09-17
1
-0
/
+8
*
vc4: Allow dead code elimination of instructions that read uniforms.
Eric Anholt
2014-09-17
1
-2
/
+1
*
vc4: Add support for reordering the uniform stream after optimization.
Eric Anholt
2014-09-17
4
-0
/
+87
*
vc4: Initialize the various qreg arrays when allocating them.
Eric Anholt
2014-09-17
1
-0
/
+4
*
vc4: Fix stray disable of the CSE pass.
Eric Anholt
2014-09-17
1
-1
/
+0
*
vc4: Claim ARB_fbo.
Eric Anholt
2014-09-16
1
-1
/
+3
*
vc4: Fix memory leaks in register allocation.
Eric Anholt
2014-09-16
1
-0
/
+3
*
vc4: Move register allocation to a separate file.
Eric Anholt
2014-09-16
4
-100
/
+165
*
vc4: Add support for computed depth writes.
Eric Anholt
2014-09-16
3
-2
/
+26
*
vc4: Restructure depth input/output in fragment shaders.
Eric Anholt
2014-09-16
4
-12
/
+17
*
vc4: Bump maximum ARB program temporaries to match Intel/AMD.
Eric Anholt
2014-09-15
1
-1
/
+1
*
vc4: Bump maximum uniforms count to match other drivers.
Eric Anholt
2014-09-15
1
-1
/
+1
*
vc4: Dynamically allocate the TGSI-to-qreg arrays.
Eric Anholt
2014-09-15
2
-12
/
+44
*
vc4: Fix memory leaks of struct qinst.
Eric Anholt
2014-09-15
4
-3
/
+17
*
vc4: Fix memory leaks of some vc4_compile contents.
Eric Anholt
2014-09-15
2
-10
/
+11
*
vc4: Reuse the util header instead of defining our own ARRAY_SIZE.
Eric Anholt
2014-09-15
1
-2
/
+1
*
gallium: add a texture target to sampler view and a CAP to use it
Ilia Mirkin
2014-09-12
1
-0
/
+1
*
vc4: Add support for shadow samplers.
Eric Anholt
2014-09-09
1
-3
/
+58
*
vc4: Add support for texture swizzles.
Eric Anholt
2014-09-09
1
-1
/
+8
*
vc4: Move the texture format into a struct.
Eric Anholt
2014-09-09
1
-3
/
+5
*
vc4: Add support for depth texturing.
Eric Anholt
2014-09-09
1
-3
/
+13
*
vc4: Expose r4 to register allocation.
Eric Anholt
2014-09-09
4
-23
/
+49
*
vc4: Drop pointless raddr conflict handling on SF.
Eric Anholt
2014-09-09
1
-1
/
+0
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