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src
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gallium
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drivers
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vc4
Commit message (
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Author
Age
Files
Lines
*
gallium: add PIPE_SHADER_CAP_SUPPORTED_IRS
Samuel Pitoiset
2016-02-13
1
-0
/
+2
*
nir/tex_instr: Rename sampler to texture
Jason Ekstrand
2016-02-09
2
-5
/
+5
*
gallium: add interface for querying memory usage and sizes (v2)
Marek Olšák
2016-02-05
1
-0
/
+1
*
gallium: add PIPE_CAP_QUERY_BUFFER_OBJECT
Ilia Mirkin
2016-02-04
1
-0
/
+1
*
gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
Nicolai Hähnle
2016-02-03
1
-0
/
+1
*
gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
Nicolai Hähnle
2016-02-03
1
-0
/
+1
*
vc4: Throttle outstanding rendering after submission.
Eric Anholt
2016-01-27
1
-0
/
+9
*
vc4: Don't record the seqno of a failed job submit.
Eric Anholt
2016-01-27
1
-2
/
+2
*
nir: move to compiler/
Emil Velikov
2016-01-26
6
-7
/
+7
*
gallium: add GREMEDY_string_marker
Rob Clark
2016-01-21
1
-0
/
+1
*
gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
2016-01-14
1
-0
/
+1
*
gallium: add PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
1
-0
/
+1
*
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
2016-01-08
1
-13
/
+14
*
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Ilia Mirkin
2016-01-08
1
-0
/
+2
*
gallium: add caps for POSITION and FACE system values
Marek Olšák
2016-01-08
1
-0
/
+2
*
gallium: add caps to expose support for multi indirect draws
Ilia Mirkin
2016-01-07
1
-0
/
+2
*
vc4: Fix driver build from last minute rebase fix.
Eric Anholt
2016-01-06
1
-21
/
+20
*
vc4: Optimize out a comparison for bcsel based on an ALU comparison
Eric Anholt
2016-01-06
1
-14
/
+59
*
vc4: Add missing sRGB decode to texel fetches.
Eric Anholt
2016-01-06
1
-0
/
+5
*
vc4: Add support for GL_ARB_texture_swizzle.
Eric Anholt
2016-01-06
1
-1
/
+1
*
vc4: Use NIR texture lowering for texture swizzling.
Eric Anholt
2016-01-06
2
-57
/
+63
*
vc4: Replace the SSA-style SEL operators with conditional MOVs.
Eric Anholt
2016-01-06
6
-201
/
+128
*
vc4: Don't try the SF coalescing unless it's on a def.
Eric Anholt
2016-01-06
1
-3
/
+3
*
gallium/drivers: Remove unnecessary semicolons
Edward O'Callaghan
2016-01-06
1
-1
/
+1
*
gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H support
Ilia Mirkin
2016-01-03
1
-0
/
+1
*
vc4: Fix build from upload changes.
Eric Anholt
2016-01-02
1
-1
/
+1
*
u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
Marek Olšák
2016-01-02
1
-1
/
+2
*
u_upload_mgr: remove alignment parameter from u_upload_create
Marek Olšák
2016-01-02
1
-1
/
+1
*
u_upload_mgr: pass alignment to u_upload_data manually
Marek Olšák
2016-01-02
1
-1
/
+1
*
u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
2016-01-02
1
-1
/
+1
*
gallium: add PIPE_CAP_DRAW_PARAMETERS
Ilia Mirkin
2015-12-30
1
-0
/
+1
*
nir: Get rid of function overloads
Jason Ekstrand
2015-12-28
4
-17
/
+17
*
vc4: Do instruction scheduling on the QIR to hide texture fetch latency.
Eric Anholt
2015-12-18
4
-0
/
+624
*
vc4: Fix latency handling for QPU texture scheduling.
Eric Anholt
2015-12-18
1
-32
/
+50
*
vc4: Keep sample mask writes from being reordered after TLB writes
Eric Anholt
2015-12-18
1
-1
/
+2
*
vc4: Add support for dumping executed commands to a file.
Eric Anholt
2015-12-15
3
-0
/
+94
*
vc4: Import updated vc4_drm.h with hang state.
Eric Anholt
2015-12-15
1
-0
/
+45
*
vc4: Only update vc4->msaa when the framebuffer changes.
Eric Anholt
2015-12-15
1
-7
/
+0
*
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
Eric Anholt
2015-12-15
6
-21
/
+25
*
vc4: Fix min() wrapper definition for the simulator's kernel code.
Eric Anholt
2015-12-15
1
-1
/
+1
*
vc4: Warn instead of abort()ing on exec ioctl failures.
Eric Anholt
2015-12-15
1
-3
/
+5
*
vc4: Add quick algebraic optimization for clamping of unpacked values.
Eric Anholt
2015-12-11
1
-0
/
+18
*
vc4: When doing algebraic optimization into a MOV, use the right MOV.
Eric Anholt
2015-12-11
1
-1
/
+6
*
vc4: Fix handling of src packs on in qir_follow_movs().
Eric Anholt
2015-12-11
1
-2
/
+8
*
vc4: Add missing progress note in opt_algebraic.
Eric Anholt
2015-12-11
1
-0
/
+1
*
vc4: Add debugging of the estimated time to run the shader to shader-db.
Eric Anholt
2015-12-11
3
-17
/
+50
*
vc4: Fix handling of sample_mask output.
Eric Anholt
2015-12-11
2
-6
/
+6
*
nir: Get rid of *_indirect variants of input/output load/store intrinsics
Jason Ekstrand
2015-12-10
4
-34
/
+71
*
vc4: Enable MSAA.
Eric Anholt
2015-12-08
1
-2
/
+3
*
vc4: Add support for mapping of MSAA resources.
Eric Anholt
2015-12-08
2
-8
/
+105
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