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gallium
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drivers
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vc4
Commit message (
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Author
Age
Files
Lines
*
nir/from_ssa: add a flag to not convert everything from SSA
Connor Abbott
2015-06-30
1
-1
/
+1
*
mesa: Enable subdir-objects globally.
Matt Turner
2015-06-26
1
-2
/
+0
*
vc4: Also dump VC4_PACKET_LOAD_TILE_BUFFER_GENERAL.
Eric Anholt
2015-06-23
1
-2
/
+14
*
vc4: Add dumping for VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER.
Eric Anholt
2015-06-23
2
-2
/
+38
*
vc4: Don't try to CSE color reads.
Eric Anholt
2015-06-23
1
-1
/
+2
*
vc4: Make a helper for TLB color writes, too.
Eric Anholt
2015-06-23
2
-1
/
+2
*
vc4: Pull the blending operation out to a separate function.
Eric Anholt
2015-06-23
1
-38
/
+50
*
vc4: Clarify size calculation for Z/S writes.
Eric Anholt
2015-06-23
1
-1
/
+1
*
vc4: Add an "args" temporary for RCL setup.
Eric Anholt
2015-06-23
1
-24
/
+24
*
vc4: Reuse (and extend) the packet.h sizes for dumping.
Eric Anholt
2015-06-23
2
-51
/
+58
*
vc4: Fix printfs for blit fallbacks.
Eric Anholt
2015-06-23
1
-3
/
+3
*
vc4: Use a defined t value for 1D textures.
Eric Anholt
2015-06-20
1
-1
/
+3
*
vc4: Fix write-only texsubimage when we had to align.
Eric Anholt
2015-06-20
1
-1
/
+5
*
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
2015-06-17
9
-101
/
+72
*
vc4: Move RCL generation into the kernel.
Eric Anholt
2015-06-17
11
-676
/
+725
*
vc4: Add dumping of VC4_PACKET_TILE_BINNING_MODE_CONFIG.
Eric Anholt
2015-06-17
1
-1
/
+32
*
vc4: Fix memory leak from simple_list conversion.
Eric Anholt
2015-06-17
1
-3
/
+2
*
vc4: Track the number of BOs allocated and their size.
Eric Anholt
2015-06-17
2
-7
/
+100
*
vc4: Make sure that direct texture clamps have a minimum value of 0.
Eric Anholt
2015-06-16
2
-25
/
+66
*
vc4: Swap around which src we spill to ra31/rb31.
Eric Anholt
2015-06-16
1
-4
/
+4
*
vc4: R4 is not a valid register for clamped direct texturing.
Eric Anholt
2015-06-16
1
-1
/
+1
*
vc4: Factor out the live clamp register getter.
Eric Anholt
2015-06-16
1
-8
/
+24
*
vc4: Drop the unused "stride" field of surfaces.
Eric Anholt
2015-06-16
1
-1
/
+0
*
vc4: Handle refcounting the exec BO like we do in the kernel.
Eric Anholt
2015-06-16
4
-10
/
+34
*
vc4: Use VC4_SET/GET_FIELD for some RCL packets.
Eric Anholt
2015-06-16
4
-77
/
+89
*
vc4: Make symbolic values for packet sizes.
Eric Anholt
2015-06-16
4
-57
/
+86
*
vc4: Use symbolic values in texture ptype validation.
Eric Anholt
2015-06-16
1
-10
/
+13
*
vc4: Move vc4_packet.h to the kernel/ directory, since it's also shared.
Eric Anholt
2015-06-16
4
-3
/
+3
*
vc4: Add support for building on Android.
Eric Anholt
2015-06-15
1
-0
/
+37
*
vc4: automake: enable subdir-objects
Emil Velikov
2015-06-12
1
-0
/
+2
*
vc4: Drop qir include from vc4_screen.h
Eric Anholt
2015-06-09
1
-1
/
+1
*
vc4: Drop subdirectory in vc4 build.
Eric Anholt
2015-06-09
4
-49
/
+5
*
vc4: Update to current kernel validation code.
Eric Anholt
2015-06-09
3
-35
/
+37
*
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Marek Olšák
2015-06-05
1
-0
/
+1
*
vc4: Don't bother with safe list traversal in CSE.
Eric Anholt
2015-05-29
1
-1
/
+1
*
vc4: Convert from simple_list.h to list.h
Eric Anholt
2015-05-29
19
-139
/
+87
*
vc4: Make sure we allocate idle BOs from the cache.
Eric Anholt
2015-05-29
1
-1
/
+11
*
vc4: Fix return value handling for BO waits.
Eric Anholt
2015-05-29
1
-12
/
+15
*
vc4: Just stream out fallback IB contents.
Eric Anholt
2015-05-27
6
-42
/
+41
*
vc4: Don't try to put our dmabuf-exported BOs into the BO cache.
Eric Anholt
2015-05-27
1
-0
/
+1
*
vc4: Don't forget to make our raster shadow textures non-raster.
Eric Anholt
2015-05-27
1
-0
/
+3
*
vc4: make vc4_begin_query() return a boolean
Samuel Pitoiset
2015-05-27
1
-1
/
+2
*
nir: Get rid of the array elements parameter on load/store intrinsics
Jason Ekstrand
2015-05-20
1
-6
/
+0
*
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY
Marek Olšák
2015-05-12
1
-0
/
+1
*
Fix a few typos
Zoë Blade
2015-04-27
1
-1
/
+1
*
vc4: Don't try to use color load/stores to blit across format changes.
Eric Anholt
2015-04-15
1
-0
/
+3
*
vc4: Don't try to use color load/stores to do depth/stencil blits.
Eric Anholt
2015-04-15
1
-0
/
+3
*
vc4: Update the shadow texture for public textures on every draw.
Eric Anholt
2015-04-15
3
-7
/
+20
*
vc4: Hook up VC4_DEBUG=perf to some useful printfs.
Eric Anholt
2015-04-15
3
-1
/
+16
*
vc4: Add a blitter path using just the render thread.
Eric Anholt
2015-04-13
1
-0
/
+127
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