summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/vc4
Commit message (Expand)AuthorAgeFilesLines
* vc4: Enforce one-uniform-per-instruction after optimization.Eric Anholt2015-02-196-50/+209
* vc4: Rename add_uniform() to qir_uniform().Eric Anholt2015-02-191-15/+15
* vc4: Shut up runtime warnings about new pipe caps.Eric Anholt2015-02-191-0/+2
* gallium: add interface and state tracker support for GL_AMD_pinned_memoryMarek Olšák2015-02-171-0/+1
* vc4: Make SF be a flag on the QIR instructions.Eric Anholt2015-02-128-51/+47
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-061-0/+1
* gallium: add a cap to determine whether the driver supports offset_clampIlia Mirkin2015-02-021-0/+1
* dir-locals.el: Don't set variables for non-programming modesNeil Roberts2015-02-022-2/+2
* vc4: Kill a bunch of color write calculation when colormask is all off.Eric Anholt2015-02-011-8/+35
* vc4: Dump the VPM read index in QIR disasm.Eric Anholt2015-02-011-4/+9
* vc4: Fix point size handling when it's the first output.Eric Anholt2015-01-291-1/+1
* gallium: Replace u_simple_list.h with util/simple_list.hEric Anholt2015-01-282-7/+2
* vc4: Fix build since 8ed5305d28d9309d651dfec3fbf4349854694694Eric Anholt2015-01-201-1/+1
* vc4: Add some dumping for STORE_TILE_BUFFER_GENERAL.Eric Anholt2015-01-151-1/+79
* vc4: Add dumping for the TILE_RENDERING_MODE_CONFIG packet.Eric Anholt2015-01-151-1/+70
* vc4: Fix CL dumping trying to dump too far.Eric Anholt2015-01-151-2/+2
* vc4: Fix texture type masking.Eric Anholt2015-01-151-1/+1
* vc4: Colormask should apply after all other fragment ops (like logic op).Eric Anholt2015-01-151-9/+18
* vc4: No turning unpack arguments into small immediates.Eric Anholt2015-01-151-0/+3
* vc4: Move the tests for src needing to be an A register to vc4_qir.c.Eric Anholt2015-01-153-17/+28
* vc4: Don't swap the raddr on instructions doing unpacks.Eric Anholt2015-01-151-0/+5
* vc4: Don't let pairing happen with badly mismatched unpack flags.Eric Anholt2015-01-151-0/+39
* vc4: Don't let pairing happen with badly mismatched pack flags.Eric Anholt2015-01-151-0/+39
* vc4: Fix early Z behavior on hardware.Eric Anholt2015-01-151-2/+1
* vc4: Clamp the inputs to the blend equation to [0, 1].Eric Anholt2015-01-111-1/+10
* vc4: Add a little helper for clamping to [0,1].Eric Anholt2015-01-111-4/+10
* vc4: Fix up statechange management for uncompiled/compiled FS/VS.Eric Anholt2015-01-112-11/+10
* vc4: Fix clear color setup for RGB565.Eric Anholt2015-01-111-1/+4
* vc4: Avoid the save/restore of r3 for raddr conflicts, just use ra31.Eric Anholt2015-01-112-38/+11
* vc4: Allow dead code elimination of VPM reads.Eric Anholt2015-01-102-1/+44
* vc4: Cook up the draw-time VPM setup info during shader compile.Eric Anholt2015-01-104-11/+28
* vc4: Split two notions of instructions having side effects.Eric Anholt2015-01-105-4/+15
* vc4: Redo VPM reads as a read file.Eric Anholt2015-01-105-16/+16
* vc4: Fix miscalculation of the VPM space.Eric Anholt2015-01-101-1/+1
* vc4: Pack VPM attr contents according to just the size of the attribute.Eric Anholt2015-01-103-11/+9
* vc4: Restructure color packing as a series of channel replacements.Eric Anholt2015-01-104-49/+60
* vc4: Fix the no-copy-propagating-from-TLB_COLOR_READ check.Eric Anholt2015-01-101-1/+1
* vc4: Move global seqno short-circuiting to vc4_wait_seqno().Eric Anholt2015-01-102-6/+3
* vc4: Fix scaling W projection of the Z coordinate when there's a Z offset.Eric Anholt2015-01-061-3/+3
* vc4: Fix deletion from the program cache.Eric Anholt2015-01-061-1/+1
* vc4: Skip storing the Z/S contents when it's invalidated.Eric Anholt2015-01-061-0/+11
* vc4: Fix memory leak as of 0404e7fe0ac2a6234a11290b4b1596e8bc127a4b.Eric Anholt2014-12-311-5/+5
* vc4: Only render tiles where the scissor ever intersected them.Eric Anholt2014-12-304-10/+52
* vc4: Move draw call reset handling to a helper function.Eric Anholt2014-12-301-23/+31
* vc4: Drop the content of vc4_flush_resource().Eric Anholt2014-12-301-4/+4
* vc4: Handle unaligned accesses in CL emits.Eric Anholt2014-12-252-26/+78
* vc4: Don't bother zero-initializing the shader reloc indices.Eric Anholt2014-12-251-2/+2
* vc4: Fix the argument type for cl_u16().Eric Anholt2014-12-251-1/+1
* vc4: Optimize CL emits by doing size checks up front.Eric Anholt2014-12-245-16/+66
* vc4: Avoid repeated hindex lookups in the loop over tiles.Eric Anholt2014-12-242-15/+24