Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vc4: Add support for point size setting. | Eric Anholt | 2014-09-24 | 1 | -2/+4 |
* | vc4: Actually add support for polygon offset. | Eric Anholt | 2014-09-24 | 1 | -1/+11 |
* | vc4: Add support for flat shading. | Eric Anholt | 2014-09-23 | 1 | -0/+7 |
* | vc4: Add support for stencil operations. | Eric Anholt | 2014-09-18 | 1 | -0/+71 |
* | vc4: Include stdio/stdlib in headers so I don't have to include it per file. | Eric Anholt | 2014-08-22 | 1 | -2/+0 |
* | vc4: Flip which primitives are considered front-facing. | Eric Anholt | 2014-08-11 | 1 | -1/+1 |
* | vc4: Add support for depth clears and tests within a tile. | Eric Anholt | 2014-08-11 | 1 | -3/+20 |
* | vc4: Switch to actually generating vertex and fragment shader code from TGSI. | Eric Anholt | 2014-08-08 | 1 | -2/+1 |
* | vc4: Initial skeleton driver import. | Eric Anholt | 2014-08-08 | 1 | -0/+444 |