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path: root/src/gallium/drivers/vc4/vc4_simulator.c
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* vc4: Fix leak of simulator memory on screen cleanup.Eric Anholt2014-12-141-1/+3
* vc4: Fix a leak of the simulator's exec BO's actual vc4_bo.Eric Anholt2014-12-141-0/+1
* vc4: Make some assertions about how many flushes/EOFs the simulator sees.Eric Anholt2014-10-171-2/+19
* vc4: Move the mirrored kernel code to a kernel/ directory.Eric Anholt2014-10-091-120/+2
* vc4: Fix segfaults when rendering with no color render target.Eric Anholt2014-09-091-5/+5
* vc4: Include stdio/stdlib in headers so I don't have to include it per file.Eric Anholt2014-08-221-2/+0
* vc4: Move the deref of the color buffer for simulator into the simulator.Eric Anholt2014-08-151-2/+2
* vc4: Improve simulator memory allocation.Eric Anholt2014-08-111-4/+20
* vc4: Stash some debug code for looking at what BOs are at what hindex.Eric Anholt2014-08-111-0/+4
* vc4: Use GEM under simulation even for non-winsys BOs.Eric Anholt2014-08-111-0/+1
* vc4: Validate that the same BO doesn't get reused for different purposes.Eric Anholt2014-08-111-4/+3
* vc4: Compute the proper end address of the relocated command lists.Eric Anholt2014-08-111-2/+0
* vc4: Rename fields in the kernel interface.Eric Anholt2014-08-111-18/+18
* vc4: Fix things to validate more than one shader state in a submit.Eric Anholt2014-08-111-9/+8
* vc4: Rewrite the kernel ABI to support texture uniform relocation.Eric Anholt2014-08-111-11/+26
* vc4: Switch simulator to using kernel validatorEric Anholt2014-08-111-24/+210
* vc4: Initial skeleton driver import.Eric Anholt2014-08-081-0/+96