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path: root/src/gallium/drivers/vc4/vc4_screen.h
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* vc4: Set shareable BOs as T tiled if possibleEric Anholt2017-07-121-0/+1
* vc4: Make the miptree debug code available under VC4_DEBUG=surfEric Anholt2017-07-121-0/+1
* gallium: Add renderonly-based support for pl111+vc4.Eric Anholt2017-06-151-1/+4
* vc4: Drop pointless indirections around BO import/export.Eric Anholt2017-05-171-7/+0
* gallium: s/unsigned/enum pipe_shader_type/ for get_compiler_options()Brian Paul2017-03-081-1/+2
* gallium/util: replace pipe_mutex with mtx_tTimothy Arceri2017-03-071-2/+2
* vc4: Try compiling our FSes in multithreaded mode on new kernels.Eric Anholt2016-11-161-0/+1
* vc4: Add support for ETC1 textures if the kernel is new enough.Eric Anholt2016-11-161-0/+5
* vc4: Move simulator memory management to a u_mm.h heap.Eric Anholt2016-10-211-0/+4
* vc4: Move simulator globals into a struct.Eric Anholt2016-10-211-3/+0
* vc4: use the new parent/child pools for transfersNicolai Hähnle2016-10-051-0/+3
* vc4: Tell state_tracker that we would prefer NIR.Eric Anholt2016-08-221-0/+4
* vc4: add hash table look-up for exported dmabufsRob Herring2016-07-261-0/+3
* vc4: Return V3D version details in the GL renderer info.Eric Anholt2016-07-201-0/+2
* vc4: Check the V3D version reported by the kernel.Eric Anholt2016-07-201-0/+2
* vc4: Add a flag in the screen to track control flow support.Eric Anholt2016-07-121-0/+1
* vc4: Add support for dumping executed commands to a file.Eric Anholt2015-12-151-0/+1
* vc4: Track the number of BOs allocated and their size.Eric Anholt2015-06-171-0/+6
* vc4: Drop qir include from vc4_screen.hEric Anholt2015-06-091-1/+1
* vc4: Convert from simple_list.h to list.hEric Anholt2015-05-291-2/+2
* vc4: Convert to consuming NIR.Eric Anholt2015-04-011-0/+1
* vc4: Add a userspace BO cache.Eric Anholt2014-12-171-0/+12
* vc4: Drop a weird argument in the BOs-from-handles API.Eric Anholt2014-12-171-2/+1
* vc4: Add a debug flag for waiting for sync on submit.Eric Anholt2014-12-051-0/+1
* vc4: Update for new kernel ABI with async execution and waits.Eric Anholt2014-11-201-0/+13
* vc4: Add a debug flag for flushing after every draw.Eric Anholt2014-09-091-0/+1
* vc4: Add support for texture tiling.Eric Anholt2014-08-221-2/+0
* vc4: Add support for swizzling of texture colors.Eric Anholt2014-08-181-0/+1
* vc4: Fix off-by-one in texture maximum levels.Eric Anholt2014-08-121-1/+1
* vc4: Switch simulator to using kernel validatorEric Anholt2014-08-111-1/+0
* vc4: Add VC4_DEBUG env optionEric Anholt2014-08-081-1/+9
* vc4: Initial skeleton driver import.Eric Anholt2014-08-081-0/+63