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path:
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src
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gallium
/
drivers
/
vc4
/
vc4_screen.c
Commit message (
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)
Author
Age
Files
Lines
*
gallium: add PIPE_CAP_TGSI_BALLOT
Nicolai Hähnle
2017-04-05
1
-0
/
+1
*
gallium: add sparse buffer interface and capability
Nicolai Hähnle
2017-04-05
1
-0
/
+1
*
gallium: Add a cap to check if the driver supports fill_rectangle
Lyude
2017-03-31
1
-0
/
+1
*
gallium: remove support for predicates from TGSI (v2)
Marek Olšák
2017-04-01
1
-2
/
+0
*
gallium: add PIPE_CAP_TGSI CLOCK
Nicolai Hähnle
2017-03-31
1
-0
/
+1
*
vc4: Fix indenting in vc4_screen_get_param()
Lyude
2017-03-30
1
-3
/
+3
*
gallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
Marek Olšák
2017-03-15
1
-0
/
+1
*
gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()
Brian Paul
2017-03-08
1
-2
/
+3
*
gallium/util: replace pipe_mutex_init() with mtx_init()
Timothy Arceri
2017-03-07
1
-1
/
+1
*
gallium: remove PIPE_CAP_USER_INDEX_BUFFERS
Marek Olšák
2017-02-25
1
-1
/
+0
*
vc4: Drop VS inputs to 8.
Eric Anholt
2017-02-10
1
-4
/
+1
*
gallium: add separate PIPE_CAP_INT64_DIVMOD
Ilia Mirkin
2017-02-09
1
-0
/
+1
*
gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
Nicolai Hähnle
2017-02-02
1
-1
/
+1
*
vc4: Flip the switch to run the GLSL compiler optimization loop once.
Eric Anholt
2017-01-28
1
-1
/
+1
*
gallium: Add integer 64 capability
Dave Airlie
2017-01-27
1
-0
/
+1
*
gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINS
Ilia Mirkin
2017-01-23
1
-0
/
+1
*
gallium: add PIPE_CAP_TGSI_FS_FBFETCH
Ilia Mirkin
2017-01-16
1
-0
/
+1
*
gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
Marek Olšák
2017-01-05
1
-0
/
+1
*
gallium: support for native fence fd's
Rob Clark
2016-12-01
1
-0
/
+1
*
gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS
Nicolai Hähnle
2016-11-30
1
-0
/
+1
*
vc4: Try compiling our FSes in multithreaded mode on new kernels.
Eric Anholt
2016-11-16
1
-0
/
+2
*
vc4: Add support for ETC1 textures if the kernel is new enough.
Eric Anholt
2016-11-16
1
-5
/
+8
*
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Marek Olšák
2016-11-15
1
-0
/
+1
*
vc4: Add miptree/texture state support for ETC1 compressed textures.
Eric Anholt
2016-11-03
1
-1
/
+2
*
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
Ilia Mirkin
2016-10-22
1
-0
/
+1
*
vc4: Restructure the simulator mode.
Eric Anholt
2016-10-21
1
-12
/
+3
*
gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
Nicolai Hähnle
2016-10-12
1
-0
/
+1
*
vc4: Fix simulator when more than one vc4_screen is opened.
Eric Anholt
2016-10-06
1
-0
/
+5
*
vc4: use the new parent/child pools for transfers
Nicolai Hähnle
2016-10-05
1
-0
/
+3
*
gallium: remove PIPE_BIND_TRANSFER_READ/WRITE
Marek Olšák
2016-09-08
1
-5
/
+0
*
gallium: add a cap to expose whether driver supports mixed color/zs bits
Ilia Mirkin
2016-08-23
1
-0
/
+1
*
vc4: Tell state_tracker that we would prefer NIR.
Eric Anholt
2016-08-22
1
-1
/
+2
*
vc4: Fix leak of the bo_handles table.
Eric Anholt
2016-08-03
1
-0
/
+1
*
vc4: add hash table look-up for exported dmabufs
Rob Herring
2016-07-26
1
-0
/
+15
*
vc4: Return V3D version details in the GL renderer info.
Eric Anholt
2016-07-20
1
-1
/
+10
*
vc4: Check the V3D version reported by the kernel.
Eric Anholt
2016-07-20
1
-0
/
+60
*
vc4: Detect and report kernel support for branching.
Eric Anholt
2016-07-20
1
-2
/
+12
*
gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)
Józef Kucia
2016-07-20
1
-0
/
+1
*
vc4: Turn on control flow support in the simulator environment.
Eric Anholt
2016-07-15
1
-0
/
+4
*
vc4: Add a flag in the screen to track control flow support.
Eric Anholt
2016-07-12
1
-1
/
+12
*
vc4: Close our screen's fd on screen close.
Eric Anholt
2016-07-12
1
-0
/
+3
*
gallium: Add a cap for offset_units_unscaled
Axel Davy
2016-06-25
1
-0
/
+1
*
gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers
Ilia Mirkin
2016-06-18
1
-0
/
+1
*
gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowed
Ilia Mirkin
2016-06-06
1
-0
/
+1
*
gallium: push offset down to driver
Stanimir Varbanov
2016-05-30
1
-0
/
+7
*
gallium: Add a pipe cap for whether primitive restart works for patches.
Kenneth Graunke
2016-05-23
1
-0
/
+1
*
vc4: Add support for vertex color clamping in the rasterizer.
Eric Anholt
2016-05-17
1
-1
/
+1
*
vc4: Mark the driver as supporting fragment color clamping in rast.
Eric Anholt
2016-05-17
1
-1
/
+1
*
vc4: Enable sharing shaders across contexts.
Eric Anholt
2016-05-17
1
-1
/
+1
*
gallium: Add a pipe cap for arb_cull_distance
Tobias Klausmann
2016-05-14
1
-0
/
+1
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