summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/vc4/vc4_screen.c
Commit message (Expand)AuthorAgeFilesLines
* vc4: Add support for GL_ARB_texture_swizzle.Eric Anholt2016-01-061-1/+1
* gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H supportIlia Mirkin2016-01-031-0/+1
* gallium: add PIPE_CAP_DRAW_PARAMETERSIlia Mirkin2015-12-301-0/+1
* vc4: Add support for dumping executed commands to a file.Eric Anholt2015-12-151-0/+4
* vc4: Enable MSAA.Eric Anholt2015-12-081-2/+3
* gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin2015-11-111-0/+1
* vc4: Allow user index buffers, to avoid slow readback for shadow IBs.Eric Anholt2015-10-291-1/+1
* gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATSMarek Olšák2015-10-281-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-201-0/+2
* gallium: add PIPE_CAP_SHAREABLE_SHADERSMarek Olšák2015-10-201-0/+1
* gallium: add per-sample interpolation control into rasterizer statOAeMarek Olšák2015-10-031-0/+1
* gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supportedIlia Mirkin2015-09-131-0/+1
* gallium: add an interface for EXT_depth_bounds_testMarek Olšák2015-08-141-0/+1
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-141-0/+2
* vc4: Fix raster surface shadow updates under DRI2.Eric Anholt2015-07-281-0/+6
* gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák2015-07-161-0/+1
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+1
* vc4: Convert from simple_list.h to list.hEric Anholt2015-05-291-1/+1
* gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERYMarek Olšák2015-05-121-0/+1
* vc4: Convert to consuming NIR.Eric Anholt2015-04-011-0/+2
* gallium: implement get_device_vendor() for existing driversGiuseppe Bilotta2015-03-231-0/+1
* gallium: add FMA and DFMA opcodes (v3)Marek Olšák2015-03-161-0/+1
* vc4: Shut up runtime warnings about new pipe caps.Eric Anholt2015-02-191-0/+2
* gallium: add interface and state tracker support for GL_AMD_pinned_memoryMarek Olšák2015-02-171-0/+1
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-061-0/+1
* gallium: add a cap to determine whether the driver supports offset_clampIlia Mirkin2015-02-021-0/+1
* vc4: Add a userspace BO cache.Eric Anholt2014-12-171-0/+2
* vc4: Add dmabuf support.Eric Anholt2014-12-171-10/+9
* vc4: Drop a weird argument in the BOs-from-handles API.Eric Anholt2014-12-171-4/+1
* gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger2014-12-161-0/+1
* vc4: Add support for 32-bit signed norm/scaled vertex attrs.Eric Anholt2014-12-151-0/+8
* vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.Eric Anholt2014-12-151-0/+16
* vc4: Add support for 8-bit unnormalized vertex attrs.Eric Anholt2014-12-151-0/+8
* vc4: 0-initialize the screen again.Eric Anholt2014-12-151-1/+1
* vc4: Fix leak of simulator memory on screen cleanup.Eric Anholt2014-12-141-2/+3
* vc4: Add a debug flag for waiting for sync on submit.Eric Anholt2014-12-051-0/+2
* vc4: Fix some inconsistent indentation.Eric Anholt2014-11-241-6/+6
* vc4: Don't forget to actually connect the fence code.Eric Anholt2014-11-241-0/+2
* vc4: Add support for ARL and indirect register access on TGSI_FILE_CONSTANT.Eric Anholt2014-10-281-1/+2
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-241-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+2
* vc4: Add support for point size setting.Eric Anholt2014-09-241-1/+2
* vc4: Add support for line width setting.Eric Anholt2014-09-241-0/+2
* vc4: Drop maximum number of varyings down to 8.Eric Anholt2014-09-241-1/+4
* vc4: Add support for 8-bit unorm/snorm vertex inputs.Eric Anholt2014-09-231-6/+19
* vc4: Claim ARB_fbo.Eric Anholt2014-09-161-1/+3
* vc4: Bump maximum ARB program temporaries to match Intel/AMD.Eric Anholt2014-09-151-1/+1
* vc4: Bump maximum uniforms count to match other drivers.Eric Anholt2014-09-151-1/+1
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
* vc4: Flip around the depth/stencil fields.Eric Anholt2014-09-091-2/+2