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src
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gallium
/
drivers
/
vc4
/
vc4_screen.c
Commit message (
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)
Author
Age
Files
Lines
*
gallium: introduce PIPE_CAP_FENCE_SIGNAL v2
Andres Rodriguez
2018-01-30
1
-0
/
+1
*
gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
2018-01-17
1
-1
/
+0
*
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
Marek Olšák
2018-01-17
1
-1
/
+0
*
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
Marek Olšák
2018-01-17
1
-1
/
+0
*
gallium: plumb context priority through to driver
Rob Clark
2017-12-19
1
-0
/
+1
*
vc4: check preprocessor token existence using #ifdef instead of #if
Eric Engestrom
2017-11-28
1
-3
/
+3
*
broadcom/vc4: fix indentation in vc4_screen.c
Andres Rodriguez
2017-11-14
1
-8
/
+8
*
gallium: add CAPs to support HW atomic counters. (v3)
Dave Airlie
2017-11-10
1
-0
/
+2
*
broadcom/vc4: Mark BOs as purgeable when they enter the BO cache
Boris Brezillon
2017-11-09
1
-0
/
+2
*
gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
Marek Olšák
2017-11-06
1
-0
/
+1
*
gallium: add cap for driver specified max combined shader resources.
Dave Airlie
2017-11-01
1
-0
/
+1
*
broadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
Eric Anholt
2017-10-10
1
-15
/
+20
*
gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.
Eric Anholt
2017-10-10
1
-0
/
+1
*
broadcom/vc4: Implement GL_ARB_texture_barrier.
Eric Anholt
2017-10-10
1
-1
/
+1
*
gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
Marek Olšák
2017-10-06
1
-0
/
+1
*
broadcom/vc4: Don't advertise tiled dmabuf modifiers if we can't use them
Derek Foreman
2017-10-05
1
-13
/
+18
*
gallium: add LDEXP TGSI instruction and corresponding cap
Nicolai Hähnle
2017-09-29
1
-0
/
+1
*
gallium: Add PIPE_SHADER_CAP_INT64_ATOMICS
Jan Vesely
2017-09-21
1
-0
/
+1
*
gallium: Add PIPE_SHADER_CAP_FP16
Jan Vesely
2017-09-18
1
-0
/
+1
*
gallium: introduce PIPE_CAP_LOAD_CONSTBUF
Timothy Arceri
2017-09-15
1
-0
/
+1
*
gallium: introduce PIPE_CAP_MEMOBJ
Timothy Arceri
2017-08-03
1
-0
/
+1
*
gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding cap
Nicolai Hähnle
2017-08-02
1
-0
/
+1
*
gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
Nicolai Hähnle
2017-07-31
1
-0
/
+1
*
vc4: Set shareable BOs as T tiled if possible
Eric Anholt
2017-07-12
1
-0
/
+30
*
vc4: Make the miptree debug code available under VC4_DEBUG=surf
Eric Anholt
2017-07-12
1
-0
/
+2
*
vc4: Allow VBOs to be mapped during execution.
Eric Anholt
2017-06-20
1
-1
/
+1
*
gallium: Add renderonly-based support for pl111+vc4.
Eric Anholt
2017-06-15
1
-1
/
+11
*
gallium: add PIPE_CAP_BINDLESS_TEXTURE
Samuel Pitoiset
2017-06-14
1
-0
/
+1
*
gallium: Add a cap to check if the driver supports ARB_post_depth_coverage
Lyude
2017-06-02
1
-0
/
+1
*
vc4: Drop pointless indirections around BO import/export.
Eric Anholt
2017-05-17
1
-54
/
+0
*
gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
Marek Olšák
2017-05-17
1
-0
/
+1
*
gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
Marek Olšák
2017-05-10
1
-0
/
+1
*
vc4: Use runtime CPU detection for whether NEON is available.
Eric Anholt
2017-05-02
1
-0
/
+3
*
gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
Samuel Pitoiset
2017-04-26
1
-0
/
+1
*
vc4: Enable V3D 2.6.
Eric Anholt
2017-04-18
1
-1
/
+1
*
gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
Nicolai Hähnle
2017-04-14
1
-0
/
+1
*
gallium: add PIPE_CAP_TGSI_BALLOT
Nicolai Hähnle
2017-04-05
1
-0
/
+1
*
gallium: add sparse buffer interface and capability
Nicolai Hähnle
2017-04-05
1
-0
/
+1
*
gallium: Add a cap to check if the driver supports fill_rectangle
Lyude
2017-03-31
1
-0
/
+1
*
gallium: remove support for predicates from TGSI (v2)
Marek Olšák
2017-04-01
1
-2
/
+0
*
gallium: add PIPE_CAP_TGSI CLOCK
Nicolai Hähnle
2017-03-31
1
-0
/
+1
*
vc4: Fix indenting in vc4_screen_get_param()
Lyude
2017-03-30
1
-3
/
+3
*
gallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
Marek Olšák
2017-03-15
1
-0
/
+1
*
gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()
Brian Paul
2017-03-08
1
-2
/
+3
*
gallium/util: replace pipe_mutex_init() with mtx_init()
Timothy Arceri
2017-03-07
1
-1
/
+1
*
gallium: remove PIPE_CAP_USER_INDEX_BUFFERS
Marek Olšák
2017-02-25
1
-1
/
+0
*
vc4: Drop VS inputs to 8.
Eric Anholt
2017-02-10
1
-4
/
+1
*
gallium: add separate PIPE_CAP_INT64_DIVMOD
Ilia Mirkin
2017-02-09
1
-0
/
+1
*
gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capability
Nicolai Hähnle
2017-02-02
1
-1
/
+1
*
vc4: Flip the switch to run the GLSL compiler optimization loop once.
Eric Anholt
2017-01-28
1
-1
/
+1
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