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path:
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src
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gallium
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drivers
/
vc4
/
vc4_screen.c
Commit message (
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)
Author
Age
Files
Lines
*
vc4: Add support for 8-bit unnormalized vertex attrs.
Eric Anholt
2014-12-15
1
-0
/
+8
*
vc4: 0-initialize the screen again.
Eric Anholt
2014-12-15
1
-1
/
+1
*
vc4: Fix leak of simulator memory on screen cleanup.
Eric Anholt
2014-12-14
1
-2
/
+3
*
vc4: Add a debug flag for waiting for sync on submit.
Eric Anholt
2014-12-05
1
-0
/
+2
*
vc4: Fix some inconsistent indentation.
Eric Anholt
2014-11-24
1
-6
/
+6
*
vc4: Don't forget to actually connect the fence code.
Eric Anholt
2014-11-24
1
-0
/
+2
*
vc4: Add support for ARL and indirect register access on TGSI_FILE_CONSTANT.
Eric Anholt
2014-10-28
1
-1
/
+2
*
gallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich
2014-10-24
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
1
-0
/
+2
*
vc4: Add support for point size setting.
Eric Anholt
2014-09-24
1
-1
/
+2
*
vc4: Add support for line width setting.
Eric Anholt
2014-09-24
1
-0
/
+2
*
vc4: Drop maximum number of varyings down to 8.
Eric Anholt
2014-09-24
1
-1
/
+4
*
vc4: Add support for 8-bit unorm/snorm vertex inputs.
Eric Anholt
2014-09-23
1
-6
/
+19
*
vc4: Claim ARB_fbo.
Eric Anholt
2014-09-16
1
-1
/
+3
*
vc4: Bump maximum ARB program temporaries to match Intel/AMD.
Eric Anholt
2014-09-15
1
-1
/
+1
*
vc4: Bump maximum uniforms count to match other drivers.
Eric Anholt
2014-09-15
1
-1
/
+1
*
gallium: add a texture target to sampler view and a CAP to use it
Ilia Mirkin
2014-09-12
1
-0
/
+1
*
vc4: Flip around the depth/stencil fields.
Eric Anholt
2014-09-09
1
-2
/
+2
*
vc4: Add a debug flag for flushing after every draw.
Eric Anholt
2014-09-09
1
-0
/
+2
*
vc4: Add missing null terminator to the debug options list.
Eric Anholt
2014-09-09
1
-0
/
+1
*
vc4: Switch to using native integers.
Eric Anholt
2014-09-04
1
-0
/
+1
*
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
1
-0
/
+3
*
vc4: Add support for all the texture and FBO formats we can.
Eric Anholt
2014-08-22
1
-50
/
+2
*
vc4: Add support for texture tiling.
Eric Anholt
2014-08-22
1
-1
/
+1
*
vc4: Include stdio/stdlib in headers so I don't have to include it per file.
Eric Anholt
2014-08-22
1
-2
/
+0
*
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Tobias Klausmann
2014-08-19
1
-0
/
+1
*
vc4: Add support for swizzling of texture colors.
Eric Anholt
2014-08-18
1
-1
/
+1
*
gallium/vc4: PIPE_CAP_VIDEO_MEMORY return the amount of system ram
Emil Velikov
2014-08-15
1
-3
/
+9
*
gallium/vc4: handle query_renderer caps
Emil Velikov
2014-08-15
1
-0
/
+12
*
gallium: add opcodes/cap for fine derivative support
Ilia Mirkin
2014-08-14
1
-0
/
+1
*
vc4: Claim the GL 2.1 minimum for 3D textures.
Eric Anholt
2014-08-12
1
-1
/
+2
*
vc4: Declare what vertex formats we actually support.
Eric Anholt
2014-08-12
1
-2
/
+7
*
vc4: Stash some debug code for format support checks.
Eric Anholt
2014-08-12
1
-0
/
+9
*
vc4: Texture format support has nothing to do with VBO format support.
Eric Anholt
2014-08-12
1
-2
/
+1
*
vc4: Add support for gl_FragCoord.
Eric Anholt
2014-08-11
1
-2
/
+4
*
vc4: Drop PIPE_SHADER_CAP_MAX_ADDRS
Eric Anholt
2014-08-11
1
-2
/
+0
*
vc4: Add VC4_DEBUG env option
Eric Anholt
2014-08-08
1
-1
/
+21
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
1
-0
/
+439