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path:
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src
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gallium
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drivers
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vc4
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vc4_screen.c
Commit message (
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Author
Age
Files
Lines
*
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
1
-0
/
+3
*
vc4: Add support for all the texture and FBO formats we can.
Eric Anholt
2014-08-22
1
-50
/
+2
*
vc4: Add support for texture tiling.
Eric Anholt
2014-08-22
1
-1
/
+1
*
vc4: Include stdio/stdlib in headers so I don't have to include it per file.
Eric Anholt
2014-08-22
1
-2
/
+0
*
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED
Tobias Klausmann
2014-08-19
1
-0
/
+1
*
vc4: Add support for swizzling of texture colors.
Eric Anholt
2014-08-18
1
-1
/
+1
*
gallium/vc4: PIPE_CAP_VIDEO_MEMORY return the amount of system ram
Emil Velikov
2014-08-15
1
-3
/
+9
*
gallium/vc4: handle query_renderer caps
Emil Velikov
2014-08-15
1
-0
/
+12
*
gallium: add opcodes/cap for fine derivative support
Ilia Mirkin
2014-08-14
1
-0
/
+1
*
vc4: Claim the GL 2.1 minimum for 3D textures.
Eric Anholt
2014-08-12
1
-1
/
+2
*
vc4: Declare what vertex formats we actually support.
Eric Anholt
2014-08-12
1
-2
/
+7
*
vc4: Stash some debug code for format support checks.
Eric Anholt
2014-08-12
1
-0
/
+9
*
vc4: Texture format support has nothing to do with VBO format support.
Eric Anholt
2014-08-12
1
-2
/
+1
*
vc4: Add support for gl_FragCoord.
Eric Anholt
2014-08-11
1
-2
/
+4
*
vc4: Drop PIPE_SHADER_CAP_MAX_ADDRS
Eric Anholt
2014-08-11
1
-2
/
+0
*
vc4: Add VC4_DEBUG env option
Eric Anholt
2014-08-08
1
-1
/
+21
*
vc4: Initial skeleton driver import.
Eric Anholt
2014-08-08
1
-0
/
+439