Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vc4: Avoid overflowing various static tables. | Eric Anholt | 2015-07-30 | 1 | -1/+1 |
* | vc4: Add support for turning constant uniforms into small immediates. | Eric Anholt | 2014-12-17 | 1 | -2/+2 |
* | vc4: Fix missing newline for load immediate instruction disasm. | Eric Anholt | 2014-12-17 | 1 | -4/+4 |
* | vc4: Rename the 16-bit unpack #define. | Eric Anholt | 2014-12-15 | 1 | -2/+2 |
* | vc4: Fix compiler warning | Eric Anholt | 2014-10-01 | 1 | -1/+1 |
* | vc4: Add disasm for A-file unpack operations. | Eric Anholt | 2014-09-23 | 1 | -12/+16 |
* | vc4: Add support for texturing (under simulation) | Eric Anholt | 2014-08-11 | 1 | -0/+17 |
* | vc4: Add support for SNE/SEQ/SGE/SLT. | Eric Anholt | 2014-08-08 | 1 | -4/+30 |
* | vc4: Switch to actually generating vertex and fragment shader code from TGSI. | Eric Anholt | 2014-08-08 | 1 | -2/+2 |
* | vc4: Initial skeleton driver import. | Eric Anholt | 2014-08-08 | 1 | -0/+363 |