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src
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gallium
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drivers
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vc4
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vc4_qir.h
Commit message (
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)
Author
Age
Files
Lines
*
vc4: Make r4-writes implicitly move to a temp, and allocate temps to r4.
Eric Anholt
2015-08-04
1
-13
/
+0
*
vc4: Drop a dead prototype.
Eric Anholt
2015-08-04
1
-8
/
+0
*
vc4: Move program keys to the header file.
Eric Anholt
2015-07-30
1
-0
/
+49
*
vc4: Start adding a NIR-based output lowering pass.
Eric Anholt
2015-07-30
1
-0
/
+1
*
vc4: Make a helper for TLB color writes, too.
Eric Anholt
2015-06-23
1
-0
/
+1
*
vc4: Convert from simple_list.h to list.h
Eric Anholt
2015-05-29
1
-5
/
+5
*
vc4: Convert to consuming NIR.
Eric Anholt
2015-04-01
1
-8
/
+15
*
vc4: Add a constant folding pass.
Eric Anholt
2015-03-30
1
-0
/
+1
*
vc4: Keep an array of pointers to instructions defining the temps around.
Eric Anholt
2015-02-19
1
-2
/
+5
*
vc4: Move qir_uniform() and the constant-value versions to vc4_qir.c/h.
Eric Anholt
2015-02-19
1
-0
/
+16
*
vc4: Enforce one-uniform-per-instruction after optimization.
Eric Anholt
2015-02-19
1
-0
/
+2
*
vc4: Make SF be a flag on the QIR instructions.
Eric Anholt
2015-02-12
1
-4
/
+4
*
gallium: Replace u_simple_list.h with util/simple_list.h
Eric Anholt
2015-01-28
1
-6
/
+1
*
vc4: Move the tests for src needing to be an A register to vc4_qir.c.
Eric Anholt
2015-01-15
1
-0
/
+1
*
vc4: Allow dead code elimination of VPM reads.
Eric Anholt
2015-01-10
1
-0
/
+1
*
vc4: Cook up the draw-time VPM setup info during shader compile.
Eric Anholt
2015-01-10
1
-0
/
+2
*
vc4: Split two notions of instructions having side effects.
Eric Anholt
2015-01-10
1
-0
/
+1
*
vc4: Redo VPM reads as a read file.
Eric Anholt
2015-01-10
1
-2
/
+0
*
vc4: Pack VPM attr contents according to just the size of the attribute.
Eric Anholt
2015-01-10
1
-0
/
+1
*
vc4: Restructure color packing as a series of channel replacements.
Eric Anholt
2015-01-10
1
-1
/
+18
*
vc4: Coalesce MOVs into VPM with the instructions generating the values.
Eric Anholt
2014-12-18
1
-0
/
+2
*
vc4: Redefine VPM writes as a (destination) QIR register file.
Eric Anholt
2014-12-17
1
-2
/
+8
*
vc4: Add support for turning constant uniforms into small immediates.
Eric Anholt
2014-12-17
1
-0
/
+7
*
vc4: Move follow_movs() to common QIR code.
Eric Anholt
2014-12-17
1
-0
/
+1
*
vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.
Eric Anholt
2014-12-15
1
-0
/
+20
*
vc4: Add support for 8-bit unnormalized vertex attrs.
Eric Anholt
2014-12-15
1
-0
/
+13
*
vc4: Rename UNPACK_8* to UNPACK_8*_F.
Eric Anholt
2014-12-15
1
-6
/
+6
*
vc4: Introduce scheduling of QPU instructions.
Eric Anholt
2014-12-01
1
-0
/
+7
*
vc4: Add support for ARL and indirect register access on TGSI_FILE_CONSTANT.
Eric Anholt
2014-10-28
1
-0
/
+45
*
vc4: Allow dead code elimination of unused varyings.
Eric Anholt
2014-10-24
1
-1
/
+1
*
vc4: Add debug output to match shaderdb info to program dumps.
Eric Anholt
2014-10-24
1
-0
/
+3
*
vc4: Add support for user clip plane and gl_ClipVertex.
Eric Anholt
2014-10-15
1
-0
/
+3
*
vc4: Match VS outputs to FS inputs.
Eric Anholt
2014-10-13
1
-1
/
+29
*
vc4: Add support for sampling from sRGB.
Eric Anholt
2014-10-02
1
-0
/
+8
*
vc4: Make the last static array in vc4_program.c dynamically sized.
Eric Anholt
2014-10-01
1
-0
/
+1
*
vc4: Add support for the FACE semantic.
Eric Anholt
2014-10-01
1
-0
/
+2
*
vc4: Add support for texture border color.
Eric Anholt
2014-09-29
1
-0
/
+2
*
vc4: Dump constant uniform values in VC4_DEBUG=qir.
Eric Anholt
2014-09-29
1
-1
/
+1
*
vc4: Add support for texture cube maps.
Eric Anholt
2014-09-29
1
-0
/
+3
*
vc4: Stop trying to reuse temporaries that store uniform values.
Eric Anholt
2014-09-29
1
-1
/
+0
*
vc4: Add support for point size setting.
Eric Anholt
2014-09-24
1
-0
/
+1
*
vc4: Add support for alpha test.
Eric Anholt
2014-09-24
1
-0
/
+2
*
vc4: Add support for flat shading.
Eric Anholt
2014-09-23
1
-0
/
+1
*
vc4: Add support for 8-bit unorm/snorm vertex inputs.
Eric Anholt
2014-09-23
1
-0
/
+13
*
vc4: Use the same method as for FRAG_Z to handle fragcoord W.
Eric Anholt
2014-09-19
1
-2
/
+2
*
vc4: Add support for stencil operations.
Eric Anholt
2014-09-18
1
-0
/
+3
*
vc4: Add support for reordering the uniform stream after optimization.
Eric Anholt
2014-09-17
1
-0
/
+1
*
vc4: Add support for computed depth writes.
Eric Anholt
2014-09-16
1
-0
/
+2
*
vc4: Restructure depth input/output in fragment shaders.
Eric Anholt
2014-09-16
1
-1
/
+2
*
vc4: Dynamically allocate the TGSI-to-qreg arrays.
Eric Anholt
2014-09-15
1
-0
/
+5
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