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src
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gallium
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drivers
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vc4
/
vc4_qir.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
vc4: Allow dead code elimination of unused varyings.
Eric Anholt
2014-10-24
1
-1
/
+1
*
vc4: Add debug output to match shaderdb info to program dumps.
Eric Anholt
2014-10-24
1
-0
/
+3
*
vc4: Add support for user clip plane and gl_ClipVertex.
Eric Anholt
2014-10-15
1
-0
/
+3
*
vc4: Match VS outputs to FS inputs.
Eric Anholt
2014-10-13
1
-1
/
+29
*
vc4: Add support for sampling from sRGB.
Eric Anholt
2014-10-02
1
-0
/
+8
*
vc4: Make the last static array in vc4_program.c dynamically sized.
Eric Anholt
2014-10-01
1
-0
/
+1
*
vc4: Add support for the FACE semantic.
Eric Anholt
2014-10-01
1
-0
/
+2
*
vc4: Add support for texture border color.
Eric Anholt
2014-09-29
1
-0
/
+2
*
vc4: Dump constant uniform values in VC4_DEBUG=qir.
Eric Anholt
2014-09-29
1
-1
/
+1
*
vc4: Add support for texture cube maps.
Eric Anholt
2014-09-29
1
-0
/
+3
*
vc4: Stop trying to reuse temporaries that store uniform values.
Eric Anholt
2014-09-29
1
-1
/
+0
*
vc4: Add support for point size setting.
Eric Anholt
2014-09-24
1
-0
/
+1
*
vc4: Add support for alpha test.
Eric Anholt
2014-09-24
1
-0
/
+2
*
vc4: Add support for flat shading.
Eric Anholt
2014-09-23
1
-0
/
+1
*
vc4: Add support for 8-bit unorm/snorm vertex inputs.
Eric Anholt
2014-09-23
1
-0
/
+13
*
vc4: Use the same method as for FRAG_Z to handle fragcoord W.
Eric Anholt
2014-09-19
1
-2
/
+2
*
vc4: Add support for stencil operations.
Eric Anholt
2014-09-18
1
-0
/
+3
*
vc4: Add support for reordering the uniform stream after optimization.
Eric Anholt
2014-09-17
1
-0
/
+1
*
vc4: Add support for computed depth writes.
Eric Anholt
2014-09-16
1
-0
/
+2
*
vc4: Restructure depth input/output in fragment shaders.
Eric Anholt
2014-09-16
1
-1
/
+2
*
vc4: Dynamically allocate the TGSI-to-qreg arrays.
Eric Anholt
2014-09-15
1
-0
/
+5
*
vc4: Fix memory leaks of struct qinst.
Eric Anholt
2014-09-15
1
-0
/
+1
*
vc4: Expose r4 to register allocation.
Eric Anholt
2014-09-09
1
-2
/
+4
*
vc4: Merge qcompile and tgsi_to_qir
Eric Anholt
2014-09-04
1
-18
/
+40
*
vc4: Add a CSE optimization pass.
Eric Anholt
2014-09-04
1
-0
/
+5
*
vc4: Switch to using native integers.
Eric Anholt
2014-09-04
1
-0
/
+34
*
vc4: Expose compares at a lower level in QIR.
Eric Anholt
2014-09-04
1
-13
/
+24
*
vc4: Add support for fragment discards.
Eric Anholt
2014-08-22
1
-0
/
+2
*
vc4: Include stdio/stdlib in headers so I don't have to include it per file.
Eric Anholt
2014-08-22
1
-0
/
+2
*
vc4: Add a helper for QOP_R4_UNPACK_[ABCD].
Eric Anholt
2014-08-18
1
-0
/
+8
*
vc4: Add support for blending.
Eric Anholt
2014-08-15
1
-0
/
+3
*
vc4: Add support for gl_FragCoord.
Eric Anholt
2014-08-11
1
-0
/
+18
*
vc4: Add proper translation from Zc to Zs for vertex output.
Eric Anholt
2014-08-11
1
-0
/
+3
*
vc4: Add support for depth clears and tests within a tile.
Eric Anholt
2014-08-11
1
-0
/
+1
*
vc4: Add support for texture rectangles
Eric Anholt
2014-08-11
1
-0
/
+3
*
vc4: Add support for texturing (under simulation)
Eric Anholt
2014-08-11
1
-6
/
+56
*
vc4: Add support for the TGSI TRUNC opcode.
Eric Anholt
2014-08-08
1
-0
/
+2
*
vc4: Add support for multiple attributes
Eric Anholt
2014-08-08
1
-0
/
+1
*
vc4: Add support for the lit opcode.
Eric Anholt
2014-08-08
1
-0
/
+8
*
vc4: Add copy propagation between temps.
Eric Anholt
2014-08-08
1
-0
/
+1
*
vc4: Add dead code elimination.
Eric Anholt
2014-08-08
1
-0
/
+2
*
vc4: Add an initial pass of algebraic optimization.
Eric Anholt
2014-08-08
1
-0
/
+5
*
vc4: Add support for CMP.
Eric Anholt
2014-08-08
1
-0
/
+1
*
vc4: Make scheduling of NOPs a separate step from QIR -> QPU translation.
Eric Anholt
2014-08-08
1
-1
/
+3
*
vc4: Add WIP support for varyings.
Eric Anholt
2014-08-08
1
-0
/
+2
*
vc4: Add support for SNE/SEQ/SGE/SLT.
Eric Anholt
2014-08-08
1
-0
/
+6
*
vc4: Switch to actually generating vertex and fragment shader code from TGSI.
Eric Anholt
2014-08-08
1
-0
/
+182