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path: root/src/gallium/drivers/vc4/vc4_qir.c
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* vc4: Merge qcompile and tgsi_to_qirEric Anholt2014-09-041-7/+7
* vc4: Add a CSE optimization pass.Eric Anholt2014-09-041-0/+49
* vc4: Switch to using native integers.Eric Anholt2014-09-041-2/+14
* vc4: Expose compares at a lower level in QIR.Eric Anholt2014-09-041-5/+9
* vc4: Add support for fragment discards.Eric Anholt2014-08-221-0/+1
* vc4: Include stdio/stdlib in headers so I don't have to include it per file.Eric Anholt2014-08-221-2/+0
* vc4: Add support for blending.Eric Anholt2014-08-151-0/+1
* vc4: Add support for gl_FragCoord.Eric Anholt2014-08-111-0/+5
* vc4: Add support for depth clears and tests within a tile.Eric Anholt2014-08-111-0/+1
* vc4: Add support for texturing (under simulation)Eric Anholt2014-08-111-0/+10
* vc4: Add support for the TGSI TRUNC opcode.Eric Anholt2014-08-081-0/+1
* vc4: Add copy propagation between temps.Eric Anholt2014-08-081-0/+1
* vc4: Add dead code elimination.Eric Anholt2014-08-081-3/+17
* vc4: Add an initial pass of algebraic optimization.Eric Anholt2014-08-081-0/+37
* vc4: Add support for CMP.Eric Anholt2014-08-081-0/+1
* vc4: Add WIP support for varyings.Eric Anholt2014-08-081-0/+1
* vc4: Add support for SNE/SEQ/SGE/SLT.Eric Anholt2014-08-081-0/+6
* vc4: Switch to actually generating vertex and fragment shader code from TGSI.Eric Anholt2014-08-081-0/+192