Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vc4: Add support for depth clears and tests within a tile. | Eric Anholt | 2014-08-11 | 1 | -0/+1 |
* | vc4: Add support for texturing (under simulation) | Eric Anholt | 2014-08-11 | 1 | -0/+10 |
* | vc4: Add support for the TGSI TRUNC opcode. | Eric Anholt | 2014-08-08 | 1 | -0/+1 |
* | vc4: Add copy propagation between temps. | Eric Anholt | 2014-08-08 | 1 | -0/+1 |
* | vc4: Add dead code elimination. | Eric Anholt | 2014-08-08 | 1 | -3/+17 |
* | vc4: Add an initial pass of algebraic optimization. | Eric Anholt | 2014-08-08 | 1 | -0/+37 |
* | vc4: Add support for CMP. | Eric Anholt | 2014-08-08 | 1 | -0/+1 |
* | vc4: Add WIP support for varyings. | Eric Anholt | 2014-08-08 | 1 | -0/+1 |
* | vc4: Add support for SNE/SEQ/SGE/SLT. | Eric Anholt | 2014-08-08 | 1 | -0/+6 |
* | vc4: Switch to actually generating vertex and fragment shader code from TGSI. | Eric Anholt | 2014-08-08 | 1 | -0/+192 |