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src
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gallium
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drivers
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vc4
/
vc4_program.c
Commit message (
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Author
Age
Files
Lines
*
vc4: Add a "qir_for_each_inst_inorder" macro and use it in many places.
Eric Anholt
2016-07-12
1
-1
/
+1
*
vc4: Also enable phi elimination.
Eric Anholt
2016-07-12
1
-0
/
+1
*
vc4: Enable dead CF elimination.
Eric Anholt
2016-07-04
1
-0
/
+1
*
vc4: Add support for vertex color clamping in the rasterizer.
Eric Anholt
2016-05-17
1
-0
/
+4
*
vc4: Move tgsi_to_nir to precompile time.
Eric Anholt
2016-05-17
1
-12
/
+15
*
vc4: Enable sharing shaders across contexts.
Eric Anholt
2016-05-17
1
-1
/
+2
*
vc4: Switch to using nir_load_front_face.
Eric Anholt
2016-05-17
1
-4
/
+9
*
vc4: fixup for new nir_foreach_block()
Connor Abbott
2016-05-05
1
-11
/
+4
*
vc4: Use NIR lowering for sRGB decode.
Eric Anholt
2016-05-02
1
-35
/
+3
*
vc4: Just use NIR lowering for texture projection.
Eric Anholt
2016-05-02
1
-15
/
+3
*
vc4: Scalarize phi nodes as well.
Eric Anholt
2016-05-02
1
-0
/
+1
*
vc4: Add whitespace after each program stage dump.
Eric Anholt
2016-05-02
1
-0
/
+2
*
vc4: Use the NIR cubemap normalization instead of our own.
Eric Anholt
2016-05-02
1
-6
/
+1
*
nir: Switch the arguments to nir_foreach_function
Jason Ekstrand
2016-04-28
1
-2
/
+2
*
nir: Switch the arguments to nir_foreach_instr
Jason Ekstrand
2016-04-28
1
-2
/
+2
*
nir: rename lower_flrp to lower_flrp32
Samuel Iglesias Gonsálvez
2016-04-28
1
-1
/
+1
*
vc4: Make sure we recompile when sample_mask changes.
Eric Anholt
2016-04-22
1
-0
/
+1
*
vc4: Only do MSAA FB operations if the FB is MSAA.
Eric Anholt
2016-04-22
1
-5
/
+8
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
1
-7
/
+7
*
nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Connor Abbott
2016-04-20
1
-1
/
+1
*
nir/dead_variables: Configurably work with any variable mode
Jason Ekstrand
2016-04-13
1
-1
/
+1
*
vc4: Move FRAG_X/Y/REV_FLAG to a QFILE like VPM or TLB color writes.
Eric Anholt
2016-04-08
1
-3
/
+5
*
vc4: Allow TLB Z/color/stencil writes from any ALU operation in QIR.
Eric Anholt
2016-04-08
1
-13
/
+16
*
vc4: Add a helper function for the construction of qregs.
Eric Anholt
2016-04-08
1
-4
/
+3
*
vc4: Switch to using NIR_PASS macros.
Eric Anholt
2016-04-08
1
-24
/
+23
*
vc4: Handle nir_intrinsic_load_user_clip_plane as a vec4.
Eric Anholt
2016-04-08
1
-2
/
+4
*
vc4: Emit a warning and proceed for handling loops in NIR.
Rhys Kidd
2016-04-08
1
-1
/
+13
*
vc4: Add a stub for NIR->QIR of control flow function nodes
Rhys Kidd
2016-04-08
1
-0
/
+11
*
vc4: Add better debug of NIR->QIR control flow graph failure
Rhys Kidd
2016-04-08
1
-1
/
+2
*
vc4: Remove unused include from vc4_program.c
Rhys Kidd
2016-04-08
1
-1
/
+0
*
nir: add a bit_size parameter to nir_ssa_dest_init
Connor Abbott
2016-03-17
1
-1
/
+1
*
nir: rename nir_const_value fields to include bitsize information
Iago Toral Quiroga
2016-03-17
1
-5
/
+5
*
nir: update opcode definitions for different bit sizes
Connor Abbott
2016-03-17
1
-1
/
+3
*
vc4: Move discard handling to the condition flag.
Eric Anholt
2016-03-16
1
-6
/
+13
*
vc4: Fix failures with nir_extract_* since the addition of the opcodes.
Eric Anholt
2016-03-15
1
-0
/
+2
*
nir/tex_instr: Rename sampler to texture
Jason Ekstrand
2016-02-09
1
-2
/
+2
*
nir: move to compiler/
Emil Velikov
2016-01-26
1
-2
/
+2
*
vc4: Fix driver build from last minute rebase fix.
Eric Anholt
2016-01-06
1
-21
/
+20
*
vc4: Optimize out a comparison for bcsel based on an ALU comparison
Eric Anholt
2016-01-06
1
-14
/
+59
*
vc4: Add missing sRGB decode to texel fetches.
Eric Anholt
2016-01-06
1
-0
/
+5
*
vc4: Use NIR texture lowering for texture swizzling.
Eric Anholt
2016-01-06
1
-57
/
+58
*
vc4: Replace the SSA-style SEL operators with conditional MOVs.
Eric Anholt
2016-01-06
1
-62
/
+78
*
gallium/drivers: Remove unnecessary semicolons
Edward O'Callaghan
2016-01-06
1
-1
/
+1
*
nir: Get rid of function overloads
Jason Ekstrand
2015-12-28
1
-7
/
+7
*
vc4: Do instruction scheduling on the QIR to hide texture fetch latency.
Eric Anholt
2015-12-18
1
-0
/
+3
*
vc4: Don't consider nr_samples==1 surfaces to be MSAA.
Eric Anholt
2015-12-15
1
-1
/
+1
*
nir: Get rid of *_indirect variants of input/output load/store intrinsics
Jason Ekstrand
2015-12-10
1
-16
/
+31
*
vc4: Add support for texel fetches from MSAA resources.
Eric Anholt
2015-12-08
1
-11
/
+90
*
vc4: Add support for multisample framebuffer operations.
Eric Anholt
2015-12-08
1
-7
/
+41
*
vc4: Add support for storing sample mask.
Eric Anholt
2015-12-04
1
-0
/
+7
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