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path: root/src/gallium/drivers/vc4/vc4_program.c
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* vc4: Add support for NIR loops and break/continue.Eric Anholt2016-07-121-3/+77
* vc4: Add support for emitting NIR IF nodes.Eric Anholt2016-07-121-1/+91
* vc4: Add support for storing to NIR registers in a non-SSA fashion.Eric Anholt2016-07-121-85/+132
* vc4: Add a flag in the screen to track control flow support.Eric Anholt2016-07-121-0/+1
* vc4: Add a "qir_for_each_inst_inorder" macro and use it in many places.Eric Anholt2016-07-121-1/+1
* vc4: Also enable phi elimination.Eric Anholt2016-07-121-0/+1
* vc4: Enable dead CF elimination.Eric Anholt2016-07-041-0/+1
* vc4: Add support for vertex color clamping in the rasterizer.Eric Anholt2016-05-171-0/+4
* vc4: Move tgsi_to_nir to precompile time.Eric Anholt2016-05-171-12/+15
* vc4: Enable sharing shaders across contexts.Eric Anholt2016-05-171-1/+2
* vc4: Switch to using nir_load_front_face.Eric Anholt2016-05-171-4/+9
* vc4: fixup for new nir_foreach_block()Connor Abbott2016-05-051-11/+4
* vc4: Use NIR lowering for sRGB decode.Eric Anholt2016-05-021-35/+3
* vc4: Just use NIR lowering for texture projection.Eric Anholt2016-05-021-15/+3
* vc4: Scalarize phi nodes as well.Eric Anholt2016-05-021-0/+1
* vc4: Add whitespace after each program stage dump.Eric Anholt2016-05-021-0/+2
* vc4: Use the NIR cubemap normalization instead of our own.Eric Anholt2016-05-021-6/+1
* nir: Switch the arguments to nir_foreach_functionJason Ekstrand2016-04-281-2/+2
* nir: Switch the arguments to nir_foreach_instrJason Ekstrand2016-04-281-2/+2
* nir: rename lower_flrp to lower_flrp32Samuel Iglesias Gonsálvez2016-04-281-1/+1
* vc4: Make sure we recompile when sample_mask changes.Eric Anholt2016-04-221-0/+1
* vc4: Only do MSAA FB operations if the FB is MSAA.Eric Anholt2016-04-221-5/+8
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-221-7/+7
* nir: rename nir_foreach_block*() to nir_foreach_block*_call()Connor Abbott2016-04-201-1/+1
* nir/dead_variables: Configurably work with any variable modeJason Ekstrand2016-04-131-1/+1
* vc4: Move FRAG_X/Y/REV_FLAG to a QFILE like VPM or TLB color writes.Eric Anholt2016-04-081-3/+5
* vc4: Allow TLB Z/color/stencil writes from any ALU operation in QIR.Eric Anholt2016-04-081-13/+16
* vc4: Add a helper function for the construction of qregs.Eric Anholt2016-04-081-4/+3
* vc4: Switch to using NIR_PASS macros.Eric Anholt2016-04-081-24/+23
* vc4: Handle nir_intrinsic_load_user_clip_plane as a vec4.Eric Anholt2016-04-081-2/+4
* vc4: Emit a warning and proceed for handling loops in NIR.Rhys Kidd2016-04-081-1/+13
* vc4: Add a stub for NIR->QIR of control flow function nodesRhys Kidd2016-04-081-0/+11
* vc4: Add better debug of NIR->QIR control flow graph failureRhys Kidd2016-04-081-1/+2
* vc4: Remove unused include from vc4_program.cRhys Kidd2016-04-081-1/+0
* nir: add a bit_size parameter to nir_ssa_dest_initConnor Abbott2016-03-171-1/+1
* nir: rename nir_const_value fields to include bitsize informationIago Toral Quiroga2016-03-171-5/+5
* nir: update opcode definitions for different bit sizesConnor Abbott2016-03-171-1/+3
* vc4: Move discard handling to the condition flag.Eric Anholt2016-03-161-6/+13
* vc4: Fix failures with nir_extract_* since the addition of the opcodes.Eric Anholt2016-03-151-0/+2
* nir/tex_instr: Rename sampler to textureJason Ekstrand2016-02-091-2/+2
* nir: move to compiler/Emil Velikov2016-01-261-2/+2
* vc4: Fix driver build from last minute rebase fix.Eric Anholt2016-01-061-21/+20
* vc4: Optimize out a comparison for bcsel based on an ALU comparisonEric Anholt2016-01-061-14/+59
* vc4: Add missing sRGB decode to texel fetches.Eric Anholt2016-01-061-0/+5
* vc4: Use NIR texture lowering for texture swizzling.Eric Anholt2016-01-061-57/+58
* vc4: Replace the SSA-style SEL operators with conditional MOVs.Eric Anholt2016-01-061-62/+78
* gallium/drivers: Remove unnecessary semicolonsEdward O'Callaghan2016-01-061-1/+1
* nir: Get rid of function overloadsJason Ekstrand2015-12-281-7/+7
* vc4: Do instruction scheduling on the QIR to hide texture fetch latency.Eric Anholt2015-12-181-0/+3
* vc4: Don't consider nr_samples==1 surfaces to be MSAA.Eric Anholt2015-12-151-1/+1