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path: root/src/gallium/drivers/vc4/vc4_program.c
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* nir: allow specifying filter callback in lower_alu_to_scalarVasily Khoruzhick2019-09-061-1/+1
* vc4: clamp gl_PointSize to a minimum of 1.0Iago Toral Quiroga2019-08-131-5/+3
* nir: Add lower_rotate flag and set to true in all driversSagar Ghuge2019-07-011-0/+1
* vc4: Enable NIR's lower_fmod option.Kenneth Graunke2019-06-051-0/+1
* nir: Drop imov/fmov in favor of one mov instructionJason Ekstrand2019-05-241-2/+1
* nir: allow specifying a set of opcodes in lower_alu_to_scalarJonathan Marek2019-05-101-1/+1
* nir: Initialize lower_flrp_progress everywhereIan Romanick2019-05-091-1/+1
* nir: Use the flrp lowering pass instead of nir_opt_algebraicIan Romanick2019-05-061-0/+22
* nir: nir_shader_compiler_options: drop native_integersChristian Gmeiner2019-05-071-1/+0
* nir: make nir_const_value scalarKarol Herbst2019-04-141-1/+1
* nir/i965/freedreno/vc4: add a bindless bool to type size functionsTimothy Arceri2019-04-121-1/+1
* vc4: Upload CS/VS UBO uniforms together.Eric Anholt2019-04-101-102/+4
* vc4: Split UBO0 and UBO1 address uniform handling.Eric Anholt2019-04-101-3/+3
* st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.Eric Anholt2019-04-101-6/+1
* nir: Get rid of global registersJason Ekstrand2019-04-091-2/+0
* vc4: Prefer nir_src_comp_as_uint over nir_src_as_const_valueJason Ekstrand2019-04-071-16/+15
* tgsi_to_nir: Produce optimized NIR for a given pipe_screen.Timur Kristóf2019-03-051-1/+1
* nir: rename nir_var_function to nir_var_function_tempKarol Herbst2019-01-191-2/+2
* nir: rename global/local to private/function memoryKarol Herbst2019-01-081-2/+2
* nir/opt_peephole_select: Don't peephole_select expensive math instructionsIan Romanick2018-12-171-1/+1
* nir/opt_peephole_select: Don't try to remove flow control around indirect loadsIan Romanick2018-12-171-1/+1
* nir: Add a bool to int32 lowering passJason Ekstrand2018-12-161-0/+2
* nir: Rename Boolean-related opcodes to include 32 in the nameJason Ekstrand2018-12-161-20/+20
* nir: Make boolean conversions sized just like the othersJason Ekstrand2018-12-051-4/+4
* nir: Make nir_lower_clip_vs optionally work with variables.Kenneth Graunke2018-11-191-1/+2
* vc4: Fix unused variable warning.Eric Anholt2018-10-301-1/+0
* util: use C99 declaration in the for-loop hash_table_foreach() macroEric Engestrom2018-10-251-1/+0
* gallium/ttn: Convert inputs and outputs to derefs of variables.Eric Anholt2018-10-151-3/+4
* vc4: Remove dead i == 0 code from the cos() implementation.Eric Anholt2018-09-211-6/+3
* vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.Eric Anholt2018-09-211-26/+40
* vc4: Ignore samplers for finding uniform offsets.Eric Anholt2018-08-071-3/+14
* vc4: Tell NIR to lower fdiv instructionsJason Ekstrand2018-07-131-0/+1
* st,ir3,radeonsi: push lower_deref_instrs back into driverRob Clark2018-06-221-1/+0
* anv,i965,radv,st,ir3: Call nir_lower_deref_instrsJason Ekstrand2018-06-221-0/+1
* util: Move util_is_power_of_two to bitscan.h and rename to util_is_power_of_t...Ian Romanick2018-03-291-2/+2
* broadcom/vc4: Allow binding non-zero constant buffers.Eric Anholt2018-03-091-1/+34
* nir: add lower_ldexp to nir compiler optionsTimothy Arceri2018-02-281-0/+1
* nir: add lower_all_io_to_temps flagTimothy Arceri2018-01-311-0/+1
* nir: Get rid of nir_shader::stageJason Ekstrand2017-10-201-1/+1
* nir: Move vc4's alpha test lowering to core NIR.Eric Anholt2017-10-101-4/+11
* broadcom/vc4: Fix use-after-free when deleting a program.Eric Anholt2017-09-181-6/+15
* st/glsl_to_nir: move nir_lower_io to driversNicolai Hähnle2017-07-311-0/+3
* st/mesa: get rid of st_glsl_typesNicolai Hähnle2017-07-311-2/+8
* vc4: Clean up release build warnings using MAYBE_UNUSED.Eric Anholt2017-06-201-2/+1
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-3/+3
* nir: Rework conversion opcodesJason Ekstrand2017-03-141-4/+4
* vc4: Report to shader-db how many threads a fragment shader has.Eric Anholt2017-03-081-0/+7
* Revert "vc4: Lazily emit our FS/VS input loads."Eric Anholt2017-03-081-80/+69
* gallium: s/unsigned/enum pipe_shader_type/ for get_compiler_options()Brian Paul2017-03-081-1/+2
* vc4: Lazily emit our FS/VS input loads.Eric Anholt2017-02-241-69/+80