Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vc4: Add a bunch of validation of render mode configuration. | Eric Anholt | 2014-08-11 | 1 | -0/+1 |
* | vc4: Store the (currently always linear) tiling format in the resource. | Eric Anholt | 2014-08-11 | 1 | -6/+17 |
* | vc4: Rename GEM_HANDLES to be in a namespace. | Eric Anholt | 2014-08-11 | 1 | -1/+7 |
* | vc4: Load the tile buffer before incrementally drawing. | Eric Anholt | 2014-08-08 | 1 | -19/+28 |
* | vc4: Use the user's actual first vertex attribute. | Eric Anholt | 2014-08-08 | 1 | -0/+3 |
* | vc4: Initial skeleton driver import. | Eric Anholt | 2014-08-08 | 1 | -0/+194 |