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path: root/src/gallium/drivers/vc4/vc4_emit.c
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* vc4: Disable MSAA rasterization when the job binning is single-sampled.Eric Anholt2016-11-221-2/+13
* vc4: Move the render job state into a separate structure.Eric Anholt2016-09-141-9/+10
* vc4: Disable early Z with computed depth.Eric Anholt2016-07-261-2/+4
* vc4: Add a workaround for HW-2905, and additional failure I saw with MSAA.Eric Anholt2015-12-081-2/+16
* vc4: Fix accidental scissoring when scissor is disabled.Eric Anholt2015-12-051-5/+23
* vc4: Fix some -Wdouble-promotion warnings.Eric Anholt2015-07-141-4/+4
* vc4: Rework cl handling to be friendlier to the compiler.Eric Anholt2015-07-141-27/+30
* vc4: Only render tiles where the scissor ever intersected them.Eric Anholt2014-12-301-2/+9
* vc4: Fix triangle-guardband-viewport piglit test.Eric Anholt2014-12-111-5/+14
* vc4: Add support for point size setting.Eric Anholt2014-09-241-0/+3
* vc4: Add support for line width setting.Eric Anholt2014-09-241-0/+3
* vc4: Actually add support for polygon offset.Eric Anholt2014-09-241-0/+6
* vc4: Add support for flat shading.Eric Anholt2014-09-231-0/+6
* vc4: Add support for depth clears and tests within a tile.Eric Anholt2014-08-111-4/+10
* vc4: Initial skeleton driver import.Eric Anholt2014-08-081-0/+59