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path: root/src/gallium/drivers/v3d/v3dx_draw.c
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* v3d: Stop using spaces in the names of our buffers.Eric Anholt2018-07-271-1/+1
* v3d: Avoid the GFXH-1461 workaround if we have only Z or only S.Eric Anholt2018-07-261-4/+6
* v3d: Rework the ordering of how we clear things.Eric Anholt2018-07-261-31/+54
* v3d: Only store buffers that have been written to.Eric Anholt2018-07-261-3/+9
* v3d: Track the buffers being loaded separately.Eric Anholt2018-07-261-0/+3
* v3d: Rename cleared/resolve to clear/store.Eric Anholt2018-07-261-6/+6
* v3d: Work around GFXH-1461 bug losing our Z/S clears.Eric Anholt2018-07-131-0/+30
* v3d: Emit a TF flush after each draw using TF.Eric Anholt2018-07-021-0/+7
* v3d: Convert a bunch of our "minus one" fields over to the new XML attr.Eric Anholt2018-06-271-4/+7
* v3d: Add missing reference to the separate stencil buffer.Eric Anholt2018-06-201-11/+13
* v3d: Set the SO offsets correctly if we have to re-emit.Eric Anholt2018-06-181-0/+6
* v3d: Fix shaders using pixel center W but no varyings.Eric Anholt2018-06-151-1/+1
* v3d: Don't set the first_ez_state to DISABLED if after only UNDECIDED draws.Eric Anholt2018-06-141-1/+2
* v3d: Add static asserts for other packed packet sizes.Eric Anholt2018-06-141-0/+1
* v3d: Enable NaN propagation in the VS and CS as well.Eric Anholt2018-05-171-1/+3
* v3d: Rename driver functions from vc5 to v3d.Eric Anholt2018-05-161-132/+132
* v3d: Rename the driver files from "vc5" to "v3d".Eric Anholt2018-05-161-0/+714