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path: root/src/gallium/drivers/v3d/v3d_resource.c
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* v3d: Fix leak in resource setup error pathErnestas Kulik2019-01-291-1/+1
* v3d: Restructure RO allocations using resource_from_handle.Eric Anholt2019-01-161-29/+38
* v3d: If the modifier is not known on BO import, default to linear for RO.Eric Anholt2019-01-161-1/+3
* v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.Eric Anholt2019-01-141-1/+1
* v3d: Hook up perf_debug() output to GL_ARB_debug output as well.Eric Anholt2018-12-201-0/+1
* v3d: Implement texture_subdata to reduce teximage upload copies.Eric Anholt2018-12-191-29/+85
* v3d: Add safety checks for resource_create().Eric Anholt2018-12-141-0/+6
* v3d: Add support for texturing from linear.Eric Anholt2018-12-141-0/+55
* v3d: Use the TFU to do generatemipmap.Eric Anholt2018-12-071-0/+1
* v3d: Add renderonly support.Eric Anholt2018-11-271-2/+55
* v3d: Use the TLB R/B swapping instead of recompiles when available.Eric Anholt2018-11-011-0/+6
* v3d: Respect user-passed strides for BO imports.Eric Anholt2018-11-011-8/+9
* gallium/u_transfer_helper: Add support for separate Z24/S8 as well.Kenneth Graunke2018-10-141-1/+2
* v3d: Fix tiling modifier support to use the new UIF define.Eric Anholt2018-07-181-3/+16
* v3d: Don't automatically reallocate a PERSISTENT-mapped buffer.Eric Anholt2018-07-121-1/+1
* v3d: Fix stride of 1D_ARRAY mappings.Eric Anholt2018-07-121-1/+1
* v3d: Don't forget to initialize the buffer offset of a new winsys handle.Eric Anholt2018-06-211-0/+1
* gallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*Dave Airlie2018-05-301-5/+5
* v3d: Rename driver functions from vc5 to v3d.Eric Anholt2018-05-161-110/+110
* v3d: Rename the driver files from "vc5" to "v3d".Eric Anholt2018-05-161-0/+914