aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/v3d/v3d_blit.c
Commit message (Collapse)AuthorAgeFilesLines
* v3d: Use the TFU to do generatemipmap.Eric Anholt2018-12-071-0/+104
| | | | | This is a separate, dedicated hardware unit for texture layout conversions and mipmap generation.
* v3d: Fix blitting from a linear winsys BO.Eric Anholt2018-06-191-0/+36
| | | | | | | | | | | | This is the case for the simulator environment, and broke many blitter tests by trying to texture from linear while the HW can only actually do UIF/UBLINEAR/LT. Just make a temporary and copy into it with the CPU, then blit from that. This is the kind of path that should use the TFU, but I haven't exposed that hardware yet. Fixes dEQP-GLES3.functional.fbo.blit.default_framebuffer.*
* v3d: Rename driver functions from vc5 to v3d.Eric Anholt2018-05-161-48/+48
| | | | This is the final step of the driver rename.
* v3d: Rename the driver files from "vc5" to "v3d".Eric Anholt2018-05-161-0/+302