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path:
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src
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gallium
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drivers
/
v3d
/
v3d_blit.c
Commit message (
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Author
Age
Files
Lines
*
v3d: do not automatically flush current job for SSBOs and shader images
Iago Toral Quiroga
2019-08-13
1
-3
/
+4
*
gallium: switch boolean -> bool at the interface definitions
Ilia Mirkin
2019-07-22
1
-1
/
+1
*
v3d: do not flush jobs that are synced with 'Wait for transform feedback'
Iago Toral Quiroga
2019-07-02
1
-2
/
+2
*
v3d: Don't try to use the TFU blit path if a scissor is enabled.
Eric Anholt
2019-04-04
1
-1
/
+2
*
v3d: Flush blit jobs immediately after generating them.
Eric Anholt
2019-01-27
1
-0
/
+8
*
v3d: Put the dst bo first in the list of BOs for TFU calls.
Eric Anholt
2018-12-19
1
-2
/
+2
*
v3d: Add support for using the TFU to do some blits.
Eric Anholt
2018-12-14
1
-42
/
+129
*
v3d: Don't forget to bump the number of writes when doing TFU ops.
Eric Anholt
2018-12-14
1
-0
/
+2
*
v3d: Set up the right stride for raster TFU.
Eric Anholt
2018-12-14
1
-1
/
+1
*
v3d: Make an array for frag/vert texture state in the context.
Eric Anholt
2018-12-07
1
-3
/
+4
*
v3d: Use the TFU to do generatemipmap.
Eric Anholt
2018-12-07
1
-0
/
+104
*
v3d: Fix blitting from a linear winsys BO.
Eric Anholt
2018-06-19
1
-0
/
+36
*
v3d: Rename driver functions from vc5 to v3d.
Eric Anholt
2018-05-16
1
-48
/
+48
*
v3d: Rename the driver files from "vc5" to "v3d".
Eric Anholt
2018-05-16
1
-0
/
+302