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path: root/src/gallium/drivers/trace/tr_context.h
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* trace: Implement separate vertex sampler state.Michal Krol2009-12-011-0/+3
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* trace/rbug: Add support for draw block ruleJakob Bornecrantz2009-06-091-0/+10
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* trace/rbug: Return textures currently bound to contextJakob Bornecrantz2009-06-091-0/+3
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* trace/rbug: Use condvar on system that has it for blockingJakob Bornecrantz2009-06-051-0/+1
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* trace/rbug: Add new contexts functions to trace rbugJakob Bornecrantz2009-06-041-0/+11
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* trace: If either shader is disabled don't drawJakob Bornecrantz2009-05-161-0/+6
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* trace: Put shaders on a list in the contextJakob Bornecrantz2009-05-161-0/+7
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* trace: Keep screen objects on listsJakob Bornecrantz2009-04-171-0/+2
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* trace: Remove all whitespace at EOLJakob Bornecrantz2009-03-111-2/+2
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* util: Move p_debug.h into util module.José Fonseca2009-02-181-1/+1
| | | | | The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible.
* trace: Support C++.José Fonseca2008-08-191-0/+9
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* trace: Make stream a global variable.José Fonseca2008-08-151-5/+0
| | | | | This not only simplifies the code, but allows to use atexit() to ensure the log is closed when applications don't exit cleanly.
* trace: Separate the trace screen/context vs the original screen/context.José Fonseca2008-08-141-1/+2
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* trace: Trace winsys/screen/context creation.José Fonseca2008-08-121-0/+5
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* trace: Trace pipe context calls.José Fonseca2008-08-071-5/+5
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* trace: New pipe driver to trace incoming calls.José Fonseca2008-08-071-0/+58
Only pipe_screen calls traced, and only linux supported, for now.