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drivers
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swr
Commit message (
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Author
Age
Files
Lines
*
swr/rast: Move more RTAI handling out of binner
Tim Rowley
2017-12-15
2
-12
/
+2
*
swr/rast: EXTRACT2 changed from vextract/vinsert to vshuffle
Tim Rowley
2017-12-15
3
-61
/
+32
*
swr/rast: Fix cache of API thread event manager
Tim Rowley
2017-12-15
1
-1
/
+1
*
swr/rast: Replace VPSRL with LSHR
Tim Rowley
2017-12-15
4
-41
/
+4
*
swr/rast: Rework thread binding parameters for machine partitioning
Tim Rowley
2017-12-15
7
-88
/
+322
*
swr/rast: Pull of RTAI gather & offset out of clip/bin code
Tim Rowley
2017-12-15
7
-146
/
+203
*
swr/rast: Remove no-op VBROADCAST of vID
Tim Rowley
2017-12-15
1
-2
/
+2
*
swr/rast: SIMD16 Fetch - Fully widen 32-bit integer vertex components
Tim Rowley
2017-12-15
4
-17
/
+109
*
swr/rast: Replace INSERT2 vextract/vinsert with JOIN2 vshuffle
Tim Rowley
2017-12-15
3
-105
/
+30
*
swr/rast: SIMD16 Fetch - Fully widen 16-bit float vertex components
Tim Rowley
2017-12-15
1
-7
/
+48
*
swr/rast: SIMD16 Fetch - Fully widen 32-bit float vertex components
Tim Rowley
2017-12-15
4
-32
/
+194
*
swr/rast: Pass prim to ClipSimd
Tim Rowley
2017-12-15
1
-5
/
+5
*
swr/rast: Pull most of the VPAI manipulation out of the binner/clipper
Tim Rowley
2017-12-15
7
-158
/
+177
*
swr/rast: Move GatherScissors to header
Tim Rowley
2017-12-15
2
-127
/
+127
*
swr/rast: Rewrite Shuffle8bpcGatherd using shuffle
Tim Rowley
2017-12-15
1
-182
/
+62
*
swr/rast: Convert gather masks to Nx1bit
Tim Rowley
2017-12-15
2
-40
/
+14
*
swr/rast: WIP - Widen fetch shader to SIMD16
Tim Rowley
2017-12-15
1
-27
/
+689
*
swr/rast: Corrections to multi-scissor handling
Tim Rowley
2017-12-15
1
-88
/
+88
*
swr/rast: Binner fixes for viewport index offset handling
Tim Rowley
2017-12-15
2
-2
/
+12
*
swr/rast: Remove unneeded copy of gather mask
Tim Rowley
2017-12-15
2
-79
/
+23
*
swr: Correct texture allocation and limit max size to 2GB
Bruce Cherniak
2017-12-13
2
-4
/
+10
*
swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
Bruce Cherniak
2017-12-13
1
-2
/
+1
*
swr/scons: Fix another intermittent build failure
George Kyriazis
2017-12-06
1
-0
/
+1
*
swr/scons: Fix intermittent build failure
George Kyriazis
2017-12-01
1
-0
/
+1
*
swr/rast: Repair simd8 frontend code rot
Tim Rowley
2017-11-20
1
-1
/
+1
*
swr/rast: Implement AVX-512 GATHERPS in SIMD16 fetch shader
Tim Rowley
2017-11-20
4
-29
/
+220
*
swr/rast: Simplify GATHER* jit builder api
Tim Rowley
2017-11-20
4
-48
/
+48
*
swr/rast: Add alignment to transpose targets
Tim Rowley
2017-11-20
1
-8
/
+8
*
swr/rast: Cache eventmanager
Tim Rowley
2017-11-20
3
-0
/
+9
*
swr/rast: Enable AVX-512 targets in the jitter
Tim Rowley
2017-11-20
2
-10
/
+0
*
swr/rast: Points with clipdistance can't go through simplepoints path
Tim Rowley
2017-11-20
1
-1
/
+2
*
swr/rast: Code style change (NFC)
Tim Rowley
2017-11-20
1
-2
/
+7
*
swr/rast: Widen fetch shader to SIMD16
Tim Rowley
2017-11-20
5
-3
/
+151
*
swr/rast: Support flexible vertex layout for DS output
Tim Rowley
2017-11-20
2
-0
/
+3
*
swr/rast: Faster emulated simd16 permute
Tim Rowley
2017-11-14
1
-23
/
+11
*
swr/rast: Use gather instruction for i32gather_ps on simd16/avx512
Tim Rowley
2017-11-14
1
-11
/
+1
*
swr: Fixed an uncommon freed-memory access during state validation
Bruce Cherniak
2017-11-10
2
-17
/
+25
*
util: move os_time.[ch] to src/util
Nicolai Hähnle
2017-11-09
2
-2
/
+2
*
swr: Replace the check for c++11 by the unified version
Gert Wollny
2017-11-08
1
-2
/
+2
*
gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
Marek Olšák
2017-11-06
1
-0
/
+1
*
gallium: add cap for driver specified max combined shader resources.
Dave Airlie
2017-11-01
1
-0
/
+1
*
swr: Rework scratch space allocation
George Kyriazis
2017-10-19
2
-30
/
+23
*
swr: knob overrides for Intel Xeon Phi
Tim Rowley
2017-10-19
5
-1
/
+37
*
swr/rast: Add api to override draws in flight
Tim Rowley
2017-10-19
4
-19
/
+31
*
swr/rast: Widen fetch shader to SIMD16 (disabled for now)
Tim Rowley
2017-10-19
1
-13
/
+428
*
swr/rast: Change DS memory allocation
Tim Rowley
2017-10-19
2
-2
/
+3
*
swr/rast: Fix indentation
Tim Rowley
2017-10-19
1
-1
/
+1
*
swr/rast: Miscellaneous viewport array code changes
Tim Rowley
2017-10-19
5
-38
/
+71
*
swr/rast: Minor changes for os-x
Tim Rowley
2017-10-19
1
-2
/
+4
*
swr: simd16 shaders work in progress
Tim Rowley
2017-10-11
3
-2
/
+21
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