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src
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gallium
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drivers
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swr
Commit message (
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Author
Age
Files
Lines
*
gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
2018-01-17
1
-1
/
+0
*
gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
Marek Olšák
2018-01-17
1
-1
/
+0
*
gallium: remove PIPE_CAP_TWO_SIDED_STENCIL
Marek Olšák
2018-01-17
1
-1
/
+0
*
meson: add llvm dependency for swr build
George Kyriazis
2018-01-17
1
-0
/
+1
*
swr: Handle indirect indices in GS
George Kyriazis
2018-01-10
1
-8
/
+39
*
swr/rast: switch win32 jit format to COFF
Tim Rowley
2018-01-10
1
-2
/
+2
*
swr/rast: don't use 32-bit gathers for elements < 32-bits in size
Tim Rowley
2018-01-10
1
-1
/
+60
*
swr/rast: autogenerate named structs instead of literal structs
Tim Rowley
2018-01-10
1
-8
/
+15
*
swr/rast: SIMD16 fetch shader jitter cleanup
Tim Rowley
2018-01-10
1
-720
/
+368
*
swr/rast: shuffle header files for msvc pre-compiled header usage
Tim Rowley
2018-01-10
10
-88
/
+143
*
swr/rast: SIMD16 builder - cleanup naming (simd2 -> simd16)
Tim Rowley
2018-01-10
5
-233
/
+239
*
meson: Build SWR driver
Dylan Baker
2018-01-08
2
-0
/
+447
*
swr/rast: fix invalid sign masks in avx512 simdlib code
Tim Rowley
2018-01-04
3
-3
/
+3
*
swr/rast: fix MemoryBuffer build break for llvm-6
Tim Rowley
2018-01-03
1
-0
/
+4
*
gallium: plumb context priority through to driver
Rob Clark
2017-12-19
1
-0
/
+1
*
swr: Account for index_bias in offsets
George Kyriazis
2017-12-18
1
-3
/
+3
*
swr/rast: Move more RTAI handling out of binner
Tim Rowley
2017-12-15
2
-12
/
+2
*
swr/rast: EXTRACT2 changed from vextract/vinsert to vshuffle
Tim Rowley
2017-12-15
3
-61
/
+32
*
swr/rast: Fix cache of API thread event manager
Tim Rowley
2017-12-15
1
-1
/
+1
*
swr/rast: Replace VPSRL with LSHR
Tim Rowley
2017-12-15
4
-41
/
+4
*
swr/rast: Rework thread binding parameters for machine partitioning
Tim Rowley
2017-12-15
7
-88
/
+322
*
swr/rast: Pull of RTAI gather & offset out of clip/bin code
Tim Rowley
2017-12-15
7
-146
/
+203
*
swr/rast: Remove no-op VBROADCAST of vID
Tim Rowley
2017-12-15
1
-2
/
+2
*
swr/rast: SIMD16 Fetch - Fully widen 32-bit integer vertex components
Tim Rowley
2017-12-15
4
-17
/
+109
*
swr/rast: Replace INSERT2 vextract/vinsert with JOIN2 vshuffle
Tim Rowley
2017-12-15
3
-105
/
+30
*
swr/rast: SIMD16 Fetch - Fully widen 16-bit float vertex components
Tim Rowley
2017-12-15
1
-7
/
+48
*
swr/rast: SIMD16 Fetch - Fully widen 32-bit float vertex components
Tim Rowley
2017-12-15
4
-32
/
+194
*
swr/rast: Pass prim to ClipSimd
Tim Rowley
2017-12-15
1
-5
/
+5
*
swr/rast: Pull most of the VPAI manipulation out of the binner/clipper
Tim Rowley
2017-12-15
7
-158
/
+177
*
swr/rast: Move GatherScissors to header
Tim Rowley
2017-12-15
2
-127
/
+127
*
swr/rast: Rewrite Shuffle8bpcGatherd using shuffle
Tim Rowley
2017-12-15
1
-182
/
+62
*
swr/rast: Convert gather masks to Nx1bit
Tim Rowley
2017-12-15
2
-40
/
+14
*
swr/rast: WIP - Widen fetch shader to SIMD16
Tim Rowley
2017-12-15
1
-27
/
+689
*
swr/rast: Corrections to multi-scissor handling
Tim Rowley
2017-12-15
1
-88
/
+88
*
swr/rast: Binner fixes for viewport index offset handling
Tim Rowley
2017-12-15
2
-2
/
+12
*
swr/rast: Remove unneeded copy of gather mask
Tim Rowley
2017-12-15
2
-79
/
+23
*
swr: Correct texture allocation and limit max size to 2GB
Bruce Cherniak
2017-12-13
2
-4
/
+10
*
swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
Bruce Cherniak
2017-12-13
1
-2
/
+1
*
swr/scons: Fix another intermittent build failure
George Kyriazis
2017-12-06
1
-0
/
+1
*
swr/scons: Fix intermittent build failure
George Kyriazis
2017-12-01
1
-0
/
+1
*
swr/rast: Repair simd8 frontend code rot
Tim Rowley
2017-11-20
1
-1
/
+1
*
swr/rast: Implement AVX-512 GATHERPS in SIMD16 fetch shader
Tim Rowley
2017-11-20
4
-29
/
+220
*
swr/rast: Simplify GATHER* jit builder api
Tim Rowley
2017-11-20
4
-48
/
+48
*
swr/rast: Add alignment to transpose targets
Tim Rowley
2017-11-20
1
-8
/
+8
*
swr/rast: Cache eventmanager
Tim Rowley
2017-11-20
3
-0
/
+9
*
swr/rast: Enable AVX-512 targets in the jitter
Tim Rowley
2017-11-20
2
-10
/
+0
*
swr/rast: Points with clipdistance can't go through simplepoints path
Tim Rowley
2017-11-20
1
-1
/
+2
*
swr/rast: Code style change (NFC)
Tim Rowley
2017-11-20
1
-2
/
+7
*
swr/rast: Widen fetch shader to SIMD16
Tim Rowley
2017-11-20
5
-3
/
+151
*
swr/rast: Support flexible vertex layout for DS output
Tim Rowley
2017-11-20
2
-0
/
+3
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