Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | swr: implement geometry shaders | Tim Rowley | 2017-03-05 | 1 | -0/+50 |
* | swr: add fetch shader cache | George Kyriazis | 2017-02-23 | 1 | -4/+5 |
* | swr: fix range computation for instanced client-side arrays | Ilia Mirkin | 2016-11-30 | 1 | -0/+2 |
* | gallium: fix more occurences of u_hash.h | Marek Olšák | 2016-11-22 | 1 | -1/+1 |
* | swr: fix AND_INVERTED logic op conversion | Ilia Mirkin | 2016-11-08 | 1 | -1/+1 |
* | swr: [rasterizer core] viewport array support | Tim Rowley | 2016-08-10 | 1 | -1/+1 |
* | swr: [rasterizer] attribute swizzling and linkage | Tim Rowley | 2016-07-20 | 1 | -1/+0 |
* | swr: fix provoking vertex | Tim Rowley | 2016-06-07 | 1 | -0/+1 |
* | swr: [rasterizer] Whitespace cleanup and misc changes | Tim Rowley | 2016-05-05 | 1 | -0/+1 |
* | swr: fix memory leaks from vs/fs compilation | Tim Rowley | 2016-04-22 | 1 | -2/+15 |
* | swr: support samplers in vertex shaders | Tim Rowley | 2016-04-12 | 1 | -3/+3 |
* | gallium/swr: Resource management | Bruce Cherniak | 2016-03-14 | 1 | -1/+1 |
* | gallium/swr: add OpenSWR driver | Tim Rowley | 2016-03-02 | 1 | -0/+307 |