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path: root/src/gallium/drivers/swr/swr_shader.h
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* gallium/swr: implementation of tessellation shaders compilationJan Zielinski2020-01-241-0/+53
* swr: fix transform feedback logicGeorge Kyriazis2017-07-271-0/+3
* swr: Add polygon stipple supportGeorge Kyriazis2017-04-141-0/+1
* swr: implement geometry shadersTim Rowley2017-03-051-0/+22
* swr: add fetch shader cacheGeorge Kyriazis2017-02-231-0/+15
* swr: add sprite coord enable mask to fs keyIlia Mirkin2016-11-221-0/+1
* swr: implement clipPlanes/clipVertex/clipDistance/cullDistanceTim Rowley2016-06-091-0/+1
* swr: fix provoking vertexTim Rowley2016-06-071-1/+0
* swr: fix clang warningsTim Rowley2016-04-221-4/+4
* gallium/swr: Make flat shading tris work.George Kyriazis2016-04-131-0/+1
* swr: support samplers in vertex shadersTim Rowley2016-04-121-11/+30
* gallium/swr: add OpenSWR driverTim Rowley2016-03-021-0/+60