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path: root/src/gallium/drivers/svga
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* svga: add SVGA_NEW_PRESCALE to the tracked dirty mask for gsCharmaine Lee2018-03-021-1/+2
* svga: fix blending regressionBrian Paul2018-03-021-11/+24
* svga: check svga_have_vgpu10() in svga_delete_blend_state()Brian Paul2018-03-021-1/+1
* svga: if svga_update_state() fails, skip the draw callBrian Paul2018-03-021-5/+5
* svga: let svga_update_state_retry() return a boolBrian Paul2018-03-022-6/+9
* svga: s/unsigned/boolean/ for a few local varsBrian Paul2018-03-021-6/+6
* svga: replaced 'unsigned' with proper enum types in shader codeBrian Paul2018-02-201-12/+21
* svga: Fix a leftover debug hackThomas Hellstrom2018-02-201-2/+2
* gallium: allow drivers to impose BO flags restrictions on constant buffer 0Marek Olšák2018-02-171-0/+1
* svga: replace gotos with else clausesBrian Paul2018-02-153-23/+20
* svga: s/unsigned/enum pipe_shader_type/Brian Paul2018-02-153-4/+6
* svga: move duplicated code for setting fillmode/flatshade stateBrian Paul2018-02-151-20/+10
* svga: move svga_update_state() call in draw codeBrian Paul2018-02-151-18/+19
* svga: call tgsi_scan_shader() for dummy shadersBrian Paul2018-02-152-0/+7
* gallium: drop all the guard band float caps.Dave Airlie2018-02-141-5/+0
* gallium: Add a new A4B4G4R4 pipe format for Broadcom.Eric Anholt2018-02-021-0/+1
* svga: remove unneeded #includes in svga_pipe_draw.cBrian Paul2018-02-011-7/+0
* svga: whitespace/formatting fixes in svga_pipe_draw.cBrian Paul2018-02-011-33/+34
* svga: clean up retry_draw_range_elements(), retry_draw_arrays()Brian Paul2018-02-011-54/+27
* svga: remove unused min/max_index params to draw_vgpu10()Brian Paul2018-02-011-4/+3
* svga: use opcode local var to simplify some codeBrian Paul2018-01-311-4/+2
* svga: s/unsigned/VGPU10_OPCODE_TYPE/Brian Paul2018-01-311-10/+11
* gallium: introduce PIPE_CAP_FENCE_SIGNAL v2Andres Rodriguez2018-01-301-0/+1
* gallium: add type parameter to create_fence_fdAndres Rodriguez2018-01-301-1/+3
* svga: Check rasterization state object before checking poly_stipple_enableNeha Bhende2018-01-291-1/+1
* svga: Adjust alpha for S3TC_DXT1_EXT RGB formatsNeha Bhende2018-01-291-0/+4
* svga: s/Bool/SVGA3dBool/ in SVGA3dDevCapResultBrian Paul2018-01-251-3/+3
* svga: fix context alloc error handlingGrazvydas Ignotas2018-01-231-1/+1
* svga: Prevent use after free.Jose Fonseca2018-01-221-0/+1
* autotools: include meson build files in tarballDylan Baker2018-01-191-1/+2
* gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2018-01-171-2/+0
* gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAPMarek Olšák2018-01-171-2/+0
* gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák2018-01-171-2/+0
* svga: add num-commands-per-draw HUD queryBrian Paul2018-01-176-0/+24
* svga: simplify failure code in emit_rss_vgpu9()Brian Paul2018-01-111-17/+12
* svga: remove unused fail parameter to EMIT_RS(), EMIT_RS_FLOAT()Brian Paul2018-01-111-57/+57
* svga: add assertion in svga_queue_rs()Brian Paul2018-01-111-0/+1
* svga: whitespace/formatting fixes in svga_state_rss.cBrian Paul2018-01-111-79/+75
* svga: update SVGA_NEW_ flags for updating sampler stateBrian Paul2017-12-281-3/+4
* svga: whitespace, formatting fixes in svga_state_tss.cBrian Paul2017-12-281-34/+21
* svga: check for null fs pointer in update_samplers()Brian Paul2017-12-281-1/+1
* svga: move variant->fs_shadow_compare_units assignmentBrian Paul2017-12-271-2/+2
* svga: use tgsi_util_get_shadow_ref_src_index() in a couple placeBrian Paul2017-12-261-22/+7
* svga: fix TGSI_TEXTURE_SHADOW1D coordinate selectionBrian Paul2017-12-261-3/+1
* svga: fix shadow comparison failuresBrian Paul2017-12-265-36/+78
* gallium: plumb context priority through to driverRob Clark2017-12-191-0/+1
* svga: trivial whitespace/formatting fixes in svga_pipe_rasterizer.cBrian Paul2017-12-121-9/+5
* gallium/u_upload_mgr: allow drivers to specify pipe_resource::flagsMarek Olšák2017-12-052-4/+4
* meson: define driver dependenciesDylan Baker2017-12-041-0/+5
* meson: build svga driver on linuxDylan Baker2017-11-281-0/+88