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* svga: fix clearing for null color buffersBrian Paul2014-01-211-3/+3
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-2/+2
* svga: fix crash when clearing null color bufferBrian Paul2014-01-171-3/+7
* gallium: add bits for clipping points as tris (d3d-style)Roland Scheidegger2014-01-171-1/+1
* svga: don't emit extraneous fs shadow codeBrian Paul2013-12-131-3/+38
* svga: expose HW smooth/stipple/wide linesBrian Paul2013-12-117-14/+99
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+1
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+2
* svga: remove special-case code for texkil w componentBrian Paul2013-11-211-23/+6
* svga: improve check for 3D compressed texturesBrian Paul2013-11-191-5/+7
* svga: we don't supported 3D compressed texturesBrian Paul2013-11-181-0/+6
* gallium/drivers: compact compiler flags into Automake.incEmil Velikov2013-11-161-7/+2
* gallium/drivers: enable automake subdir-objectsEmil Velikov2013-11-161-0/+2
* svga: remove unused vars in svga_hwtnl_simple_draw_range_elements()Brian Paul2013-11-151-12/+2
* svga: print warning for unsupported indirect dest reg indexingBrian Paul2013-11-151-0/+4
* svga: mark dest image as defined in svga_surface_copy()Brian Paul2013-11-151-0/+2
* svga: do primitive trimming in translate_indices()Brian Paul2013-11-151-3/+12
* svga: improve loops over color buffersBrian Paul2013-11-116-10/+20
* svga: document magic number of 8 render targets per batchBrian Paul2013-11-111-1/+13
* svga: always return 4 for PIPE_MAX_COLOR_BUFSBrian Paul2013-11-071-5/+4
* svga: return true for the PIPE_CAP_SM3 queryBrian Paul2013-11-071-1/+3
* draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_floatMatthew McClure2013-11-071-2/+8
* gallium/auxiliary/indices: add start paramRob Clark2013-10-292-2/+2
* svga: reindent drawing codeBrian Paul2013-10-293-266/+199
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
* svga: remove user-space vertex/index buffer codeBrian Paul2013-10-246-259/+13
* gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul2013-10-231-10/+1
* svga: remove unneeded include of u_double_list.hBrian Paul2013-10-231-2/+0
* svga: minor fix-ups in svga_get_shader_param()Brian Paul2013-10-161-2/+3
* svga: s/0/FALSE/Brian Paul2013-10-111-2/+2
* svga: fix incorrect memcpy src in svga_buffer_upload_piecewise()Brian Paul2013-10-041-1/+1
* svga: don't hook in old bind_fragment_sampler_states() functionsBrian Paul2013-10-031-9/+0
* svga: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+1
* svga: fix pixel center integerBrian Paul2013-09-301-2/+4
* svga: return 0 for PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFERBrian Paul2013-09-301-1/+1
* svga: we don't support TGSI_OPCODE_CONTBrian Paul2013-09-302-2/+5
* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+8
* svga: replace 0 with PIPE_OK in a few placesBrian Paul2013-08-263-5/+5
* svga: minor clean-ups in emit_hw_vs_vdecl()Brian Paul2013-08-211-6/+6
* draw: inject frontface info into wireframe outputsZack Rusin2013-08-021-0/+1
* gallium: Add PIPE_CAP_ENDIANNESSTom Stellard2013-07-221-0/+2
* tgsi: rename the TGSI fragment kill opcodesBrian Paul2013-07-121-9/+9
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-1/+0
* svga: pass svga_compile_key by reference instead of valueBrian Paul2013-06-281-7/+7
* svga: use switch statement in svga_shader_type()Brian Paul2013-06-281-5/+10
* svga: allow 3D transfers in svga_texture_transfer_map()Brian Paul2013-06-251-4/+3
* svga: use new svga_define_texture_level() helperBrian Paul2013-06-252-2/+15
* svga: fix layer/level mix-up in svga_mark_surface_dirty()Brian Paul2013-06-251-1/+1
* svga: use new svga_age_texture_view() helperBrian Paul2013-06-252-1/+14
* svga: add array index assertion in svga_validate_sampler_view()Brian Paul2013-06-251-0/+1