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* svga: set rendered-to flag after updating the texture using PredCopyRegionCharmaine Lee2016-11-031-0/+4
* svga: add can_use_upload flagCharmaine Lee2016-11-032-31/+37
* svga: fix texture upload path conditionCharmaine Lee2016-11-031-30/+60
* svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...Charmaine Lee2016-11-031-0/+4
* svga: Add render_condition boolean flag in struct svga_contextNeha Bhende2016-11-033-1/+6
* svga: Allow DXPredCopyRegion for depth_and_stencil formats.Neha Bhende2016-11-031-4/+5
* svga: fix memory leak in svga_clear_texture()Neha Bhende2016-11-031-2/+7
* svga: Implement the pipe clear_render_target functionality v2Thomas Hellstrom2016-11-034-1/+138
* svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE supportCharmaine Lee2016-11-032-0/+22
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
* svga: minor code improvements in svga_validate_pipe_sampler_view()Brian Paul2016-10-181-8/+8
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
* svga: add svga_mksstats.h to the sources listEmil Velikov2016-10-061-0/+1
* svga: set PIPE_BIND_DEPTH_STENCIL flag for new resources when possibleBrian Paul2016-09-231-1/+11
* svga: don't special case caps for SVGA3D_R32_FLOATBrian Paul2016-09-231-6/+2
* svga: use new adjust_z_layer() helper in svga_pipe_blit.cBrian Paul2016-09-231-44/+28
* svga: simplify/improve the format compatibility check for region copiesBrian Paul2016-09-231-5/+25
* svga: add const qualifier on svga_translate_format()Brian Paul2016-09-232-2/+2
* svga: eliminate unneeded gotos in svga_validate_surface_view()Brian Paul2016-09-231-7/+4
* svga: disable srgb format related code from svga_blit()Neha Bhende2016-09-231-12/+0
* svga: minor simplification in svga_validate_surface_view()Brian Paul2016-09-211-3/+2
* svga: remove disable_shader debug variableBrian Paul2016-09-213-10/+0
* svga: relax restriction of compressed formats for texture uploadCharmaine Lee2016-09-171-3/+22
* svga: skip query flush if we already have the query resultBrian Paul2016-09-171-5/+5
* svga: remove unneeded svga_context_flush() in svga_end_query()Brian Paul2016-09-171-5/+0
* svga: use upload buffer for upload texture.Charmaine Lee2016-09-176-26/+279
* svga: refactor svga_texture_transfer_map/unmap functionsCharmaine Lee2016-09-171-217/+272
* svga: add SVGA3d_vgpu10_TransferFromBuffer()Charmaine Lee2016-09-173-0/+51
* svga: single sample surface can be created as non-multisamples surfaceCharmaine Lee2016-09-172-2/+6
* svga: fix memory leak with sampler stateCharmaine Lee2016-09-171-3/+0
* svga: fix prim type check/assignment in translate_indices()Brian Paul2016-09-171-2/+2
* svga: use SVGA3D_QUERYTYPE_MAX for svga query type checkCharmaine Lee2016-09-171-3/+3
* svga: split the num-resources-mapped hud to textures & buffersCharmaine Lee2016-09-175-12/+26
* svga: change svga hud defines to enumsCharmaine Lee2016-09-171-22/+25
* svga: implement an index buffer translation cacheBrian Paul2016-09-175-6/+84
* svga: try to emit fewer buffer rebind commandsBrian Paul2016-09-175-5/+60
* svga: reduce unmapping/remapping of the default constant bufferBrian Paul2016-09-173-6/+40
* svga: optimize memcpy() in svga_buffer_update_hw()Brian Paul2016-09-171-1/+8
* svga: Use comparison between svga texture types to use PredCopyRegion commandNeha Bhende2016-09-171-6/+9
* svga: Add function svga_resource_type()Neha Bhende2016-09-172-19/+21
* svga: fix a texture readback bugBrian Paul2016-08-292-6/+12
* svga: move surface propagation code into new functionBrian Paul2016-08-293-11/+27
* svga: s/unsigned/enum pipe_shader_type/Brian Paul2016-08-2911-22/+24
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+1
* svga: minor whitespace, etc clean-ups in svga_pipe_misc.cBrian Paul2016-08-261-26/+23
* svga: move some code in svga_propagate_surface()Brian Paul2016-08-261-18/+19
* svga: simplify surface propagation code in svga_set_framebuffer_state()Brian Paul2016-08-261-12/+4
* svga: add some comments in the svga_surface structBrian Paul2016-08-261-0/+16
* svga: use new svga_check_sampler_framebuffer_resource_collision()Brian Paul2016-08-261-18/+3