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gallium
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drivers
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svga
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Author
Age
Files
Lines
...
*
svga: set rendered-to flag after updating the texture using PredCopyRegion
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: add can_use_upload flag
Charmaine Lee
2016-11-03
2
-31
/
+37
*
svga: fix texture upload path condition
Charmaine Lee
2016-11-03
1
-30
/
+60
*
svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: Add render_condition boolean flag in struct svga_context
Neha Bhende
2016-11-03
3
-1
/
+6
*
svga: Allow DXPredCopyRegion for depth_and_stencil formats.
Neha Bhende
2016-11-03
1
-4
/
+5
*
svga: fix memory leak in svga_clear_texture()
Neha Bhende
2016-11-03
1
-2
/
+7
*
svga: Implement the pipe clear_render_target functionality v2
Thomas Hellstrom
2016-11-03
4
-1
/
+138
*
svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE support
Charmaine Lee
2016-11-03
2
-0
/
+22
*
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
Ilia Mirkin
2016-10-22
1
-0
/
+1
*
svga: minor code improvements in svga_validate_pipe_sampler_view()
Brian Paul
2016-10-18
1
-8
/
+8
*
gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
Nicolai Hähnle
2016-10-12
1
-0
/
+1
*
svga: add svga_mksstats.h to the sources list
Emil Velikov
2016-10-06
1
-0
/
+1
*
svga: set PIPE_BIND_DEPTH_STENCIL flag for new resources when possible
Brian Paul
2016-09-23
1
-1
/
+11
*
svga: don't special case caps for SVGA3D_R32_FLOAT
Brian Paul
2016-09-23
1
-6
/
+2
*
svga: use new adjust_z_layer() helper in svga_pipe_blit.c
Brian Paul
2016-09-23
1
-44
/
+28
*
svga: simplify/improve the format compatibility check for region copies
Brian Paul
2016-09-23
1
-5
/
+25
*
svga: add const qualifier on svga_translate_format()
Brian Paul
2016-09-23
2
-2
/
+2
*
svga: eliminate unneeded gotos in svga_validate_surface_view()
Brian Paul
2016-09-23
1
-7
/
+4
*
svga: disable srgb format related code from svga_blit()
Neha Bhende
2016-09-23
1
-12
/
+0
*
svga: minor simplification in svga_validate_surface_view()
Brian Paul
2016-09-21
1
-3
/
+2
*
svga: remove disable_shader debug variable
Brian Paul
2016-09-21
3
-10
/
+0
*
svga: relax restriction of compressed formats for texture upload
Charmaine Lee
2016-09-17
1
-3
/
+22
*
svga: skip query flush if we already have the query result
Brian Paul
2016-09-17
1
-5
/
+5
*
svga: remove unneeded svga_context_flush() in svga_end_query()
Brian Paul
2016-09-17
1
-5
/
+0
*
svga: use upload buffer for upload texture.
Charmaine Lee
2016-09-17
6
-26
/
+279
*
svga: refactor svga_texture_transfer_map/unmap functions
Charmaine Lee
2016-09-17
1
-217
/
+272
*
svga: add SVGA3d_vgpu10_TransferFromBuffer()
Charmaine Lee
2016-09-17
3
-0
/
+51
*
svga: single sample surface can be created as non-multisamples surface
Charmaine Lee
2016-09-17
2
-2
/
+6
*
svga: fix memory leak with sampler state
Charmaine Lee
2016-09-17
1
-3
/
+0
*
svga: fix prim type check/assignment in translate_indices()
Brian Paul
2016-09-17
1
-2
/
+2
*
svga: use SVGA3D_QUERYTYPE_MAX for svga query type check
Charmaine Lee
2016-09-17
1
-3
/
+3
*
svga: split the num-resources-mapped hud to textures & buffers
Charmaine Lee
2016-09-17
5
-12
/
+26
*
svga: change svga hud defines to enums
Charmaine Lee
2016-09-17
1
-22
/
+25
*
svga: implement an index buffer translation cache
Brian Paul
2016-09-17
5
-6
/
+84
*
svga: try to emit fewer buffer rebind commands
Brian Paul
2016-09-17
5
-5
/
+60
*
svga: reduce unmapping/remapping of the default constant buffer
Brian Paul
2016-09-17
3
-6
/
+40
*
svga: optimize memcpy() in svga_buffer_update_hw()
Brian Paul
2016-09-17
1
-1
/
+8
*
svga: Use comparison between svga texture types to use PredCopyRegion command
Neha Bhende
2016-09-17
1
-6
/
+9
*
svga: Add function svga_resource_type()
Neha Bhende
2016-09-17
2
-19
/
+21
*
svga: fix a texture readback bug
Brian Paul
2016-08-29
2
-6
/
+12
*
svga: move surface propagation code into new function
Brian Paul
2016-08-29
3
-11
/
+27
*
svga: s/unsigned/enum pipe_shader_type/
Brian Paul
2016-08-29
11
-22
/
+24
*
gallium: Use enum pipe_shader_type in set_sampler_views()
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
Kai Wasserbäch
2016-08-29
1
-1
/
+1
*
svga: minor whitespace, etc clean-ups in svga_pipe_misc.c
Brian Paul
2016-08-26
1
-26
/
+23
*
svga: move some code in svga_propagate_surface()
Brian Paul
2016-08-26
1
-18
/
+19
*
svga: simplify surface propagation code in svga_set_framebuffer_state()
Brian Paul
2016-08-26
1
-12
/
+4
*
svga: add some comments in the svga_surface struct
Brian Paul
2016-08-26
1
-0
/
+16
*
svga: use new svga_check_sampler_framebuffer_resource_collision()
Brian Paul
2016-08-26
1
-18
/
+3
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