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gallium_va_encpackedheader01
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src
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gallium
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drivers
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svga
Commit message (
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svga: use memset() to initialize u to avoid warnings
Brian Paul
2010-03-11
1
-1
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+3
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gallium: Check for OOM condition when creating a sampler view.
Michal Krol
2010-03-11
1
-5
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+7
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Merge branch 'master' into gallium-sampler-view
Michal Krol
2010-03-10
22
-568
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+716
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svga: Disable debug message.
Michal Krol
2010-03-10
1
-1
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+1
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svga: Check if vertex elements has been bound before using it.
Michal Krol
2010-03-10
1
-0
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+5
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svga: Don't do culling while the software pipeline is active.
Keith Whitwell
2010-03-09
1
-2
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+11
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Merge branch 'gallium-vertexelementcso'
Roland Scheidegger
2010-03-09
6
-21
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+45
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gallium: don't use flexible array members in drivers for vertex elements cso
Roland Scheidegger
2010-03-09
2
-2
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+2
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svga: adapt to new vertex element cso
Roland Scheidegger
2010-03-01
6
-21
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+45
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Squashed commit of gallium-no-texture-blanket
Keith Whitwell
2010-03-09
1
-65
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+0
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svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/
Brian Paul
2010-03-08
1
-1
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+1
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Merge commit 'origin/gallium-winsys-handle-rebased'
Keith Whitwell
2010-03-08
2
-49
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+52
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svga: Conversion to winsys handle
Jakob Bornecrantz
2010-03-01
2
-48
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+47
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gallium: Reorg texture usage flags
Jakob Bornecrantz
2010-03-01
1
-1
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+5
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Merge branch 'gallium-format-cleanup'
José Fonseca
2010-03-02
7
-35
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+35
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svga: Rename pipe formats.
José Fonseca
2010-03-02
7
-35
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+35
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Merge branch 'gallium-no-rhw-position'
Michal Krol
2010-03-02
2
-155
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+133
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gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
2010-02-22
2
-155
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+133
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svga: Upload user buffers only once.
José Fonseca
2010-02-22
4
-29
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+46
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svga: Fix the guest offset of piecewise buffer DMAs.
José Fonseca
2010-02-22
3
-7
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+9
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svga: Emit a scalar rcp in shadow maps.
José Fonseca
2010-02-22
1
-4
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+4
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svga: Don't emit zero writemasks.
José Fonseca
2010-02-22
2
-28
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+39
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svga: Upload the dirty ranges instead of the whole buffer.
José Fonseca
2010-02-22
1
-45
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+48
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svga: Break uploads of big buffers into smaller pieces.
José Fonseca
2010-02-22
2
-22
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+147
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svga: Note ranges even when there is no hardware buffer around.
José Fonseca
2010-02-22
1
-5
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+2
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svga: Further cleanup/comment svga buffer code.
José Fonseca
2010-02-22
2
-112
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+142
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svga: Temporarily create a sw vertex buf when failed to create a hw buf.
José Fonseca
2010-02-22
1
-7
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+20
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svga: Remove unused buffer download code.
José Fonseca
2010-02-22
2
-45
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+0
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svga: Prevent buffer overflow in buffer ranges.
José Fonseca
2010-02-22
1
-8
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+54
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svga: Fix PIPE_LOGICOP_INVERT.
José Fonseca
2010-02-22
1
-6
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+1
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gallium: Silence compiler warnings.
michal
2009-12-10
1
-3
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+0
*
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svga: Fix after sampler view changes.
Michal Krol
2010-02-23
1
-0
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+30
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gallium: WIP: Introduce sampler views.
Michal Krol
2010-02-19
5
-32
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+35
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svga: Silence uninitialized variable warnings.
Vinson Lee
2010-02-17
1
-0
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+6
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svga: Silence uninitialized variable warning.
Vinson Lee
2010-02-14
1
-0
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+1
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svga: Fix texture border color.
José Fonseca
2010-02-13
1
-10
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+6
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svga: Silence uninitialized variable warning.
Vinson Lee
2010-02-12
1
-1
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+1
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svga: A few more tweaks to blend color state emission.
José Fonseca
2010-02-12
2
-10
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+8
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svga: Clamp max cube texture levels to supported max 2d levels.
José Fonseca
2010-02-12
1
-1
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+6
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svga: Report the 2d/3d texture sizes supported by the host.
José Fonseca
2010-02-12
2
-5
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+23
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svga: enable code to emit blend color
Roland Scheidegger
2010-02-12
1
-13
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+1
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Merge branch 'gallium-dynamicstencilref'
Roland Scheidegger
2010-02-12
4
-8
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+44
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gallium: make max_anisotropy a unsigned bitfield member
Roland Scheidegger
2010-02-12
1
-2
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+2
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svga: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
3
-6
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+42
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svgadump: Several improvements to shader dumping.
José Fonseca
2010-02-12
4
-336
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+411
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svga: check min_index, max_index before assertions
Brian Paul
2010-02-11
1
-2
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+6
*
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svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query
Brian Paul
2010-02-11
1
-0
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+2
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Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
2010-02-09
4
-8
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+7
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gallium: add point_quad_rasterization bit to rasterizer state
Roland Scheidegger
2010-02-04
1
-0
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+1
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gallium: clean up point sprite rasterizer state
Roland Scheidegger
2010-02-03
1
-1
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+1
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