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path: root/src/gallium/drivers/svga
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* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+1
* svga: use svga_shader_too_large() in compile_vs()Brian Paul2014-05-311-8/+36
* svga: use svga_shader_too_large() in compile_fs()Brian Paul2014-05-311-3/+1
* svga: added svga_shader_too_large() helperBrian Paul2014-05-311-0/+21
* gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin2014-05-071-0/+1
* svga: add switch case for PIPE_SHADER_CAP_PREFERRED_IR, remove default caseBrian Paul2014-05-071-8/+10
* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+1
* gallium/util: use ui[4] instead of ui in union util_colorRoland Scheidegger2014-04-251-1/+1
* svga: move draw debug code into separate functionBrian Paul2014-04-211-123/+135
* svga: fix comment for emit_adjusted_vertex_attribs()Brian Paul2014-04-171-3/+3
* svga: compute need_swvfetch in svga_create_vertex_elements_state()Brian Paul2014-04-173-13/+9
* svga: add VS code to set attribute W component to 1Brian Paul2014-04-175-46/+100
* svga: implement support for signed byte vertex attributesBrian Paul2014-04-176-14/+151
* svga: move translated vertex declaration types into svga_velems_stateBrian Paul2014-04-174-40/+45
* Revert "svga: add work-around for Sauerbraten Z fighting issue"Brian Paul2014-04-173-49/+2
* svga: use new inst_token_setp() helper functionBrian Paul2014-04-172-12/+26
* svga: use new inst_token_predicated() helper functionBrian Paul2014-04-172-13/+25
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-101-0/+2
* svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()Brian Paul2014-04-091-2/+2
* svga: replace sampler assertion with conditionalBrian Paul2014-04-082-5/+33
* gallium: add support for LODQ opcodes.Dave Airlie2014-04-071-0/+1
* svga: remove no-op checks in sampler, sampler_view functionsBrian Paul2014-04-031-15/+0
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-0/+1
* svga: add work-around for Sauerbraten Z fighting issueBrian Paul2014-03-263-2/+49
* svga: null out query's hwbuf pointer after destroyingBrian Paul2014-03-261-0/+1
* svga: add some debug_printf() calls in the query object codeBrian Paul2014-03-261-2/+6
* svga: fix a comment (sampler vs. sampler_view)Brian Paul2014-03-261-1/+1
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-251-0/+1
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
* svga/winsys: Propagate surface shared information to the winsysThomas Hellstrom2014-02-142-2/+15
* svga: update texture code for GBSBrian Paul2014-02-142-64/+326
* svga: update buffer code for GBSBrian Paul2014-02-142-42/+224
* svga: add new helper functions for GBS buffersBrian Paul2014-02-141-0/+76
* svga: remove a couple unneeded assertionsBrian Paul2014-02-142-2/+0
* svga: adjust adjustment for point coordinatesBrian Paul2014-02-141-1/+4
* svga: track which textures are rendered toBrian Paul2014-02-142-18/+38
* svga: add helpers for tracking rendering to texturesBrian Paul2014-02-142-0/+68
* svga: update shader code for GBSBrian Paul2014-02-148-20/+142
* svga: update constant buffer code for GBSBrian Paul2014-02-145-69/+175
* svga: add svga_have_gb_objects/dma() functionsBrian Paul2014-02-141-0/+14
* svga: add new GBS commandsBrian Paul2014-02-142-5/+637
* svga: update svga_winsys interface for GBSBrian Paul2014-02-145-13/+140
* svga: update dumping code with new GBS commands, etcBrian Paul2014-02-141-44/+268
* svga: split / update svga3d header filesBrian Paul2014-02-1417-1976/+4808
* svga: replace out-of-temps assertion with debug warningBrian Paul2014-02-121-2/+4
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+2
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-062-2/+2
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-2/+0
* svga: check shader size against max command buffer sizeBrian Paul2014-02-032-12/+49
* svga: refactor some shader codeBrian Paul2014-02-0311-76/+171