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path: root/src/gallium/drivers/svga
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* gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESSMarek Olšák2017-10-061-0/+1
* svga: wrap long comments in svga_tgsi_vgpu10.cBrian Paul2017-10-031-4/+6
* svga: tweak pre-VGPU10 rasterization offsetsBrian Paul2017-10-031-17/+7
* svga: if we get nr_samples==1, store nr_samples=0Brian Paul2017-10-031-4/+7
* svga: emit sampler constants only if sampler view existsCharmaine Lee2017-10-031-7/+12
* svga: fix incorrect case in svga_typeless_format()Brian Paul2017-10-031-2/+1
* svga: add typeless switch cases in svga_typeless_format()Brian Paul2017-10-031-0/+10
* svga: Allow sRGB format with PIPE_BIND_DISPLAY_TARGET binding flag on vgpu10.Neha Bhende2017-10-031-2/+7
* gallium: add PIPE_FORMAT_R10G10B10X2_UNORMNicolai Hähnle2017-10-021-0/+1
* gallium: add LDEXP TGSI instruction and corresponding capNicolai Hähnle2017-09-291-0/+3
* svga: add missing PIPE_SHADER_CAP_INT64_ATOMICS switch casesBrian Paul2017-09-281-0/+2
* svga: trivial whitespace clean-ups in svga_screen.cBrian Paul2017-09-281-11/+13
* svga: start advertising PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONNeha Bhende2017-09-281-1/+3
* svga: silence unused var warning in optimized build with MAYBE_UNUSEDBrian Paul2017-09-261-1/+1
* scons: use python3-compatible print()Eric Engestrom2017-09-251-1/+1
* gallium: Add PIPE_SHADER_CAP_INT64_ATOMICSJan Vesely2017-09-211-0/+1
* gallium: Add PIPE_SHADER_CAP_FP16Jan Vesely2017-09-181-0/+6
* gallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVENicolai Hähnle2017-09-181-1/+6
* gallium: introduce PIPE_CAP_LOAD_CONSTBUFTimothy Arceri2017-09-151-0/+1
* svga: abort shader translation upon indirect indexing of temporariesCharmaine Lee2017-09-081-0/+6
* svga: move index buffer bind flag assertionCharmaine Lee2017-09-051-3/+3
* svga: avoid emitting redundant SetShaderResources and SetVertexBuffersCharmaine Lee2017-09-052-18/+116
* svga: include sample count in surface_size() computationBrian Paul2017-08-301-1/+1
* gallium: remove TGSI opcode SCSMarek Olšák2017-08-222-64/+0
* gallium: remove TGSI opcode BREAKCMarek Olšák2017-08-221-2/+0
* gallium: remove TGSI opcode XPDMarek Olšák2017-08-222-174/+0
* gallium: remove TGSI opcode DPHMarek Olšák2017-08-222-72/+0
* gallium: remove TGSI opcode DP2AMarek Olšák2017-08-222-52/+0
* svga: replace gotos with conditionals in array drawing codeBrian Paul2017-08-212-32/+32
* svga: whitespace clean-up in svga_draw_private.hBrian Paul2017-08-211-29/+27
* gallium: introduce PIPE_CAP_MEMOBJTimothy Arceri2017-08-031-0/+1
* gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding capNicolai Hähnle2017-08-021-0/+1
* gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREFNicolai Hähnle2017-07-311-0/+1
* svga: implement MSAA alpha_to_one featureBrian Paul2017-07-255-1/+57
* svga: rework the FS white fragments codeBrian Paul2017-07-252-33/+21
* svga: Limit number of immediates in shaderNeha Bhende2017-07-221-3/+5
* svga: fix constant indices for texcoord scale factors and texture buffer sizeCharmaine Lee2017-07-221-9/+6
* svga: fix unnormalized->normalized texture coordinate conversionNeha Bhende2017-07-223-3/+35
* svga: only support 4x, 8x, 16x msaaBrian Paul2017-07-221-0/+5
* drivers/svga: Connect driver-side fence_* functionsSinclair Yeh2017-07-172-1/+56
* winsys/svga/drm: Create winsys interface for Fence FDSinclair Yeh2017-07-171-1/+33
* drivers/svga, winsys/svga/drm: Thread through timeout for fence_finishSinclair Yeh2017-07-174-6/+12
* svga: whitespace clean-up in svga_winsys.hBrian Paul2017-07-171-67/+66
* svga: add some const qualifiersBrian Paul2017-07-171-3/+3
* svga: add comment about 'extra' constant locationsBrian Paul2017-07-171-1/+5
* svga: whitespace, formatting fixes in svga_swtnl_backend.cBrian Paul2017-07-121-34/+45
* svga: whitespace, formatting fixes in svga_swtnl_draw.cBrian Paul2017-07-121-9/+9
* svga: whitespace, formatting fixes in svga_swtnl_state.cBrian Paul2017-07-121-19/+19
* svga: move comment, declaration in svga_init_shader_key_common()Brian Paul2017-07-121-6/+5
* svga: fix texture swizzle writemaskingBrian Paul2017-07-111-0/+2