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src
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gallium
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drivers
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svga
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Author
Age
Files
Lines
...
*
svga: implement point sprite suppport
Brian Paul
2011-09-23
8
-4
/
+119
*
svga: add translation for float formats
Brian Paul
2011-09-23
1
-0
/
+14
*
svga: check to avoid writing beyond end of constant buffer
Brian Paul
2011-09-23
1
-1
/
+23
*
svga: Cleanup format capability checking.
José Fonseca
2011-09-23
8
-192
/
+683
*
svga: Don't use the new depth formats for surfaces that will never be sampled...
José Fonseca
2011-09-23
5
-17
/
+23
*
svga: Share one texcoord between depth and fog
Jakob Bornecrantz
2011-09-23
3
-13
/
+86
*
svga: Only emit Z depth work if it is actually read
Jakob Bornecrantz
2011-09-23
2
-15
/
+21
*
svga: Fix vPos usage
Jakob Bornecrantz
2011-09-23
1
-1
/
+7
*
svga: Wip for passing depth in a texcoord
Jakob Bornecrantz
2011-09-23
3
-13
/
+86
*
svga: Add a comment about depth format selection.
José Fonseca
2011-09-23
1
-1
/
+10
*
svga: Consider the new depth formats in svga_texture_from_handle().
José Fonseca
2011-09-23
1
-1
/
+2
*
svgadump: Dump the new depth format names.
José Fonseca
2011-09-23
1
-0
/
+9
*
svga: Expose the new depth formats
Jakob Bornecrantz
2011-09-23
6
-25
/
+65
*
svga: Coalesce multiple shader constants in a single command.
José Fonseca
2011-09-23
3
-4
/
+178
*
svgadump: Update for svga3d_reg.h header changes.
José Fonseca
2011-09-23
1
-33
/
+60
*
svga: updated svga3d_reg.h to latest public version
Brian Paul
2011-09-23
1
-49
/
+144
*
draw: add support for guard-band clipping
Brian Paul
2011-09-22
1
-1
/
+1
*
svga: skip assertion when index_bias < 0
Brian Paul
2011-09-22
1
-1
/
+1
*
svga: fix the test for sRGB texture formats
Brian Paul
2011-09-22
1
-1
/
+2
*
svga: call u_default_redefine_user_buffer() to fix failed assertion
Brian Paul
2011-09-21
1
-5
/
+2
*
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
2011-09-18
2
-6
/
+7
*
android: add support for vmwgfx
Chia-I Wu
2011-08-27
1
-0
/
+38
*
svga: share the source list
Chia-I Wu
2011-08-27
3
-97
/
+50
*
svga: include LLVM in name string in debug builds
Brian Paul
2011-08-26
1
-2
/
+11
*
svga: add missing switch case for PIPE_SHADER_CAP_INTEGERS
Brian Paul
2011-08-09
1
-0
/
+2
*
Merge branch 'glsl-to-tgsi'
Bryan Cain
2011-08-04
1
-0
/
+2
|
\
|
*
gallium: add PIPE_SHADER_CAP_INTEGERS
Bryan Cain
2011-08-01
1
-0
/
+2
*
|
svga: Use the correct element size.
José Fonseca
2011-07-01
1
-1
/
+1
*
|
svga: Fix multiple uploads of the same user-buffer.
Thomas Hellstrom
2011-07-01
3
-30
/
+90
*
|
svga: Ignore redefine_user_buffer calls
Thomas Hellstrom
2011-07-01
1
-15
/
+2
*
|
svga: fix incorrect user buffer size computation for instance divisor case
Brian Paul
2011-07-01
1
-3
/
+3
*
|
svga: fix incorrect user buffer size computation
Brian Paul
2011-07-01
1
-1
/
+3
*
|
svga: Handle null buffers in svga_buffer_is_user_buffer().
José Fonseca
2011-07-01
1
-1
/
+5
*
|
gallium/svga: Upload only parts of user-buffers that we actually use
Thomas Hellstrom
2011-07-01
6
-71
/
+208
*
|
gallium/svga: Make use of u_upload_flush().
Thomas Hellstrom
2011-07-01
2
-2
/
+10
*
|
svga: Flush when switching between HW to SW TNL, after updating need_swtnl.
José Fonseca
2011-07-01
2
-11
/
+15
|
/
*
svga: fix typos, update comments
Brian Paul
2011-06-08
1
-7
/
+5
*
svga: emit user-defined clip plane state
Brian Paul
2011-04-27
3
-11
/
+26
*
svga: fix warning: ‘uc.ui’ may be used uninitialized in this function
Marek Olšák
2011-04-27
1
-1
/
+1
*
gallium: add fallback for copying buffers to all drivers
Marek Olšák
2011-04-21
1
-0
/
+9
*
svga: defined QSZ in terms of SVGA3D_MAX_DRAW_PRIMITIVE_RANGES
Brian Paul
2011-04-13
1
-1
/
+3
*
svga: define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES and update comments
Brian Paul
2011-04-13
1
-4
/
+12
*
svga: Rebind framebuffer and tss bindings strictly when necessary.
José Fonseca
2011-04-12
6
-26
/
+45
*
svga: another tweak to adjust_x term (use -0.5)
Brian Paul
2011-04-07
1
-1
/
+1
*
gallium: set PIPE_CAP_MIXED_COLORBUFFER_FORMATS in some drivers
Marek Olšák
2011-04-01
1
-0
/
+2
*
svga: adjust triangle rasterization offset
Brian Paul
2011-03-24
1
-1
/
+1
*
svga: Avoid synchronizing when doing piecewise upload of textures.
José Fonseca
2011-03-21
1
-7
/
+8
*
svga: Undo the DMA buffer size limiting.
José Fonseca
2011-03-21
1
-13
/
+2
*
svga: Leave any_user_vertex_buffers flag alone.
José Fonseca
2011-03-16
2
-3
/
+0
*
svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1.
José Fonseca
2011-03-16
5
-38
/
+12
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