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gallium
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drivers
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svga
Commit message (
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Author
Age
Files
Lines
*
gallium: add GREMEDY_string_marker
Rob Clark
2016-01-21
1
-0
/
+1
*
svga: add DXGenMips command support
Charmaine Lee
2016-01-14
10
-26
/
+144
*
svga: add num-generate-mipmap HUD query
Charmaine Lee
2016-01-14
3
-1
/
+12
*
gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
2016-01-14
1
-0
/
+1
*
gallium: add PIPE_CAP_INVALIDATE_BUFFER
Nicolai Hähnle
2016-01-14
1
-0
/
+1
*
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
Ilia Mirkin
2016-01-08
1
-0
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Ilia Mirkin
2016-01-08
1
-0
/
+3
*
tgsi: add ureg support for image decls
Ilia Mirkin
2016-01-08
1
-0
/
+2
*
util/pstipple: allow fragment shader POSITION to be a system value
Marek Olšák
2016-01-08
2
-2
/
+4
*
gallium: add caps for POSITION and FACE system values
Marek Olšák
2016-01-08
1
-0
/
+2
*
gallium: add caps to expose support for multi indirect draws
Ilia Mirkin
2016-01-07
1
-0
/
+2
*
draw: nuke the interp parameter from vertex_info
Roland Scheidegger
2016-01-07
1
-6
/
+4
*
svga: Rename SVGA_HINT_FLAG_DRAW_EMITTED
Sinclair Yeh
2016-01-06
5
-17
/
+17
*
svga: allow preemptive flushing on DMA, update, and readback commands
Sinclair Yeh
2016-01-06
2
-0
/
+9
*
svga: skip vertex attribute instruction with zero usage_mask
Charmaine Lee
2016-01-06
1
-0
/
+5
*
gallium/drivers/svga: Use unsigned for loop index
Edward O'Callaghan
2016-01-06
2
-7
/
+7
*
gallium/drivers: Remove unnecessary semicolons
Edward O'Callaghan
2016-01-06
1
-2
/
+2
*
svga: fix test for SVGA_NEW_STIPPLE
Brian Paul
2016-01-05
2
-4
/
+8
*
svga: add some comments in svga_state_vs.c
Brian Paul
2016-01-05
1
-0
/
+3
*
svga: change svga_hw_view_state::dirty to boolean
Brian Paul
2016-01-05
1
-1
/
+1
*
svga: avoid emitting redundant SetVertexBuffers() commands
Brian Paul
2016-01-05
2
-5
/
+26
*
svga: check for no-ops in svga_bind_sampler_states()
Brian Paul
2016-01-05
1
-1
/
+15
*
gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H support
Ilia Mirkin
2016-01-03
1
-0
/
+1
*
u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
Marek Olšák
2016-01-02
1
-1
/
+2
*
u_upload_mgr: remove alignment parameter from u_upload_create
Marek Olšák
2016-01-02
1
-1
/
+0
*
u_upload_mgr: pass alignment to u_upload_alloc manually
Marek Olšák
2016-01-02
3
-2
/
+4
*
gallium: add PIPE_CAP_DRAW_PARAMETERS
Ilia Mirkin
2015-12-30
1
-0
/
+1
*
svga: don't use debug code in update_state() in release builds
Brian Paul
2015-12-16
1
-0
/
+4
*
svga: avoid emitting redundant SetSamplers() commands
Brian Paul
2015-12-11
2
-7
/
+18
*
svga: avoid emitting redundant SetIndexBuffer commands
Brian Paul
2015-12-11
2
-5
/
+16
*
svga: initialize pipe_driver_query_info entries with a macro
Brian Paul
2015-12-09
1
-15
/
+28
*
svga: use the debug callback to report issues to the state tracker
Brian Paul
2015-12-07
6
-0
/
+62
*
gallium/drivers: Sanitize NULL checks into canonical form
Edward O'Callaghan
2015-12-06
17
-42
/
+42
*
svga: Make use of ARRAY_SIZE macro
Edward O'Callaghan
2015-12-06
2
-2
/
+2
*
svga: Don't return value from void function.
Jose Fonseca
2015-11-27
1
-1
/
+2
*
svga: Add ASTC formats to format table.
Jose Fonseca
2015-11-23
1
-0
/
+28
*
svga: add num-bytes-uploaded HUD query
Brian Paul
2015-11-20
5
-6
/
+30
*
svga: add some sanity check assertions in svga_buffer_transfer_map()
Brian Paul
2015-11-20
1
-0
/
+5
*
svga: use more VGPU10 formats
Brian Paul
2015-11-18
1
-30
/
+67
*
svga: add/use new svga_sampler_format() function
Brian Paul
2015-11-18
3
-0
/
+30
*
gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototype
Ilia Mirkin
2015-11-11
1
-0
/
+1
*
svga: implement 'white_fragments' option for VGPU10 fragment shaders
Brian Paul
2015-11-04
1
-5
/
+30
*
svga: use new enum indices_mode type
Brian Paul
2015-11-04
2
-2
/
+4
*
gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
Marek Olšák
2015-10-28
1
-0
/
+1
*
svga: Condition preemptive flush on draw emission
Sinclair Yeh
2015-10-22
3
-0
/
+15
*
svga: try to avoid index generation for some primitive types
Brian Paul
2015-10-22
1
-0
/
+14
*
svga: avoid provoking vertex conversion when possible
Brian Paul
2015-10-22
1
-1
/
+14
*
svga: detect constant color writes in fragment shaders
Brian Paul
2015-10-22
5
-2
/
+77
*
svga: fix clip plane regression after recent tgsi_scan change
Brian Paul
2015-10-21
1
-2
/
+2
*
svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
Brian Paul
2015-10-20
1
-0
/
+2
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