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path: root/src/gallium/drivers/svga
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* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+2
* gallium: remove TGSI_SAT_MINUS_PLUS_ONEMarek Olšák2015-05-201-1/+1
* gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERYMarek Olšák2015-05-121-0/+1
* util: Move gallium's linked list to utilJason Ekstrand2015-05-084-5/+2
* gallium: make pipe_context::begin_query return a booleanSamuel Pitoiset2015-05-061-1/+2
* gallium: replace pipe_driver_query_info::max_value by a unionSamuel Pitoiset2015-05-061-3/+3
* gallium: add new fields to pipe_driver_query_infoSamuel Pitoiset2015-05-061-3/+3
* gallium/svga: Remove useless ARRAY_SIZE declarationAxel Davy2015-04-291-4/+0
* util/macros: Move DIV_ROUND_UP to util/macros.hAxel Davy2015-04-291-2/+0
* gallium: implement get_device_vendor() for existing driversGiuseppe Bilotta2015-03-231-0/+1
* u_primconvert: add primitive restart supportDave Airlie2015-03-201-1/+2
* gallium: add FMA and DFMA opcodes (v3)Marek Olšák2015-03-161-0/+2
* svga: Set MSVC2013 compat flags.Jose Fonseca2015-03-042-1/+4
* svga: add missing _DROUND,DFRACEXP_DLDEXP_SUPPORTED switch casesBrian Paul2015-02-201-0/+2
* svga: add missing :Ilia Mirkin2015-02-191-1/+1
* gallium: add shader cap for dldexp/dfracexp supportIlia Mirkin2015-02-191-0/+1
* gallium: add a cap to enable double rounding opcodesIlia Mirkin2015-02-191-0/+1
* gallium: add interface and state tracker support for GL_AMD_pinned_memoryMarek Olšák2015-02-171-0/+1
* gallium: Add MULTISAMPLE_Z_RESOLVE capAxel Davy2015-02-061-0/+1
* gallium: add a cap to determine whether the driver supports offset_clampIlia Mirkin2015-02-021-0/+1
* gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger2014-12-161-0/+1
* gallium: Remove Android files from distribution.Matt Turner2014-12-121-1/+1
* svga: fix comment typoBrian Paul2014-12-011-1/+1
* gallium: Drop the NRM and NRM4 opcodes.Eric Anholt2014-11-241-38/+0
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-241-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+4
* tgsi: change tgsi_shader_info::properties to a one-dimensional arrayMarek Olšák2014-10-041-1/+1
* tgsi: remove some not so useful variables from tgsi_shader_infoMarek Olšák2014-10-041-1/+1
* gallium/svga: add automake target 'template'Emil Velikov2014-09-241-0/+10
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
* gallium/svga: ship all files in the tarballEmil Velikov2014-09-052-12/+62
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+2
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
* gallium/svga: handle query_rendered capsEmil Velikov2014-08-151-0/+12
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
* svga: remove some unneeded INLINE qualifiersBrian Paul2014-08-143-5/+5
* svga: Add a limit to the maximum surface sizeCharmaine Lee2014-08-125-5/+71
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-3/+0
* svga: SVGA_3D_CMD_BIND_GB_SHADER needs to reserve two relocations.Matthew McClure2014-08-041-1/+1
* svga: remove unneeded depth==1 assertion in svga_texture_view_surface()Brian Paul2014-07-291-1/+0
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-4/+4
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* svga: Don't unnecessarily reemit BindGBShader commands v2Thomas Hellstrom2014-07-033-20/+8
* svga: add switch cases for PIPE_SHADER_CAP_DOUBLESBrian Paul2014-07-031-0/+4
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-021-0/+1
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+1
* gallium: add an index argument to create_queryIlia Mirkin2014-07-011-1/+3
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+1
* svga: use svga_shader_too_large() in compile_vs()Brian Paul2014-05-311-8/+36
* svga: use svga_shader_too_large() in compile_fs()Brian Paul2014-05-311-3/+1