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gallium_va_encpackedheader01
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src
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gallium
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drivers
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svga
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Author
Age
Files
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*
Merge branch 'gallium-no-rhw-position'
Michal Krol
2010-03-02
2
-155
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+133
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gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
Michal Krol
2010-02-22
2
-155
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+133
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svga: Upload user buffers only once.
José Fonseca
2010-02-22
4
-29
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+46
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svga: Fix the guest offset of piecewise buffer DMAs.
José Fonseca
2010-02-22
3
-7
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+9
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svga: Emit a scalar rcp in shadow maps.
José Fonseca
2010-02-22
1
-4
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+4
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svga: Don't emit zero writemasks.
José Fonseca
2010-02-22
2
-28
/
+39
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svga: Upload the dirty ranges instead of the whole buffer.
José Fonseca
2010-02-22
1
-45
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+48
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svga: Break uploads of big buffers into smaller pieces.
José Fonseca
2010-02-22
2
-22
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+147
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svga: Note ranges even when there is no hardware buffer around.
José Fonseca
2010-02-22
1
-5
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+2
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svga: Further cleanup/comment svga buffer code.
José Fonseca
2010-02-22
2
-112
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+142
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svga: Temporarily create a sw vertex buf when failed to create a hw buf.
José Fonseca
2010-02-22
1
-7
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+20
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svga: Remove unused buffer download code.
José Fonseca
2010-02-22
2
-45
/
+0
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svga: Prevent buffer overflow in buffer ranges.
José Fonseca
2010-02-22
1
-8
/
+54
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svga: Fix PIPE_LOGICOP_INVERT.
José Fonseca
2010-02-22
1
-6
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+1
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svga: Silence uninitialized variable warnings.
Vinson Lee
2010-02-17
1
-0
/
+6
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svga: Silence uninitialized variable warning.
Vinson Lee
2010-02-14
1
-0
/
+1
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svga: Fix texture border color.
José Fonseca
2010-02-13
1
-10
/
+6
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svga: Silence uninitialized variable warning.
Vinson Lee
2010-02-12
1
-1
/
+1
*
svga: A few more tweaks to blend color state emission.
José Fonseca
2010-02-12
2
-10
/
+8
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svga: Clamp max cube texture levels to supported max 2d levels.
José Fonseca
2010-02-12
1
-1
/
+6
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svga: Report the 2d/3d texture sizes supported by the host.
José Fonseca
2010-02-12
2
-5
/
+23
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svga: enable code to emit blend color
Roland Scheidegger
2010-02-12
1
-13
/
+1
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Merge branch 'gallium-dynamicstencilref'
Roland Scheidegger
2010-02-12
4
-8
/
+44
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gallium: make max_anisotropy a unsigned bitfield member
Roland Scheidegger
2010-02-12
1
-2
/
+2
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svga: adapt to stencil ref changes
Roland Scheidegger
2010-02-10
3
-6
/
+42
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svgadump: Several improvements to shader dumping.
José Fonseca
2010-02-12
4
-336
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+411
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svga: check min_index, max_index before assertions
Brian Paul
2010-02-11
1
-2
/
+6
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svga: implement PIPE_CAP_MAX_COMBINED_SAMPLERS query
Brian Paul
2010-02-11
1
-0
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+2
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Merge branch 'gallium-nopointsizeminmax'
Roland Scheidegger
2010-02-09
4
-8
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+7
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gallium: add point_quad_rasterization bit to rasterizer state
Roland Scheidegger
2010-02-04
1
-0
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+1
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gallium: clean up point sprite rasterizer state
Roland Scheidegger
2010-02-03
1
-1
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+1
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gallium: remove point_size_min and point_size_max from rasterizer state
Roland Scheidegger
2010-01-12
4
-7
/
+5
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svga: Actually call fence_reference in texture downloads.
José Fonseca
2010-02-09
1
-2
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+2
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svga: remove dead debug sleep
Keith Whitwell
2010-02-08
1
-5
/
+0
*
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gallium: squash-merge of gallium screen context
Keith Whitwell
2010-02-08
4
-4
/
+8
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svga: Remove unnecessary header.
Vinson Lee
2010-02-07
1
-1
/
+0
*
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svga: Remove unnecessary header.
Vinson Lee
2010-02-03
1
-1
/
+0
*
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Merge branch 'gallium-embedded'
José Fonseca
2010-02-03
31
-31
/
+34
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gallium: Move p_thread.h and p_atomic.h out of gallium interfaces.
José Fonseca
2010-02-02
4
-4
/
+4
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gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
2010-02-02
29
-27
/
+30
*
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svga: fix TXD and TXL opcode translation
Keith Whitwell
2010-02-03
2
-15
/
+122
*
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svga: deriv insns not valid in dynamic flow control either
Keith Whitwell
2010-02-03
1
-3
/
+48
*
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svga: texture from lod zero inside dynamic branching
Keith Whitwell
2010-02-03
2
-13
/
+59
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svga: better method for generating white fs color outputs
Keith Whitwell
2010-02-03
6
-106
/
+75
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tgsi: add caps for fragment coord conventions (v3)
Luca Barbieri
2010-01-29
1
-0
/
+7
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svga: Remove unnecessary headers.
Vinson Lee
2010-01-28
2
-2
/
+0
*
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Merge commit 'origin/perrtblend'
Roland Scheidegger
2010-01-28
1
-9
/
+9
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svga: adapt to blend changes
Roland Scheidegger
2010-01-25
1
-9
/
+9
*
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gallium: Enable multiple constant buffers for vertex and geometry shaders.
Michal Krol
2010-01-28
1
-1
/
+1
*
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Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-22
28
-157
/
+98
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